It makes you 100% size when worn. Similar to a bluespace jumpsuit, it only works when worn, but dis-similarly to bluespace jumpsuits, this has no control over what size you can be.
You might say its
one size fits all.
I put this in the loadout and in the gadgets vendor, as I feel like the limitation to only changing your size to 100% and back doesn't offer the same utility as something that actually gives you full control over your size, like the bluespace jumpsuit and sizeguns.
I think that this limitation, and somewhat expensive loadout cost, makes it not as likely to be abused for powergaming as the other size changing items would be.
While the labcoats provided by fulpstation do look rather nice, I find myself yearning for the original icons. They look "sharper", more "ironed."
At this point, I'm only bringing back departmental wear, since the coloured labcoats aren't that different. I may bring back the coloured ones too.
Labcoats were added to the vending machines too, for in-round use.
At loadout, at the moment, anyone may use the purple/green/yellow trim labcoats, as I'm yet to figure out how to do that.
However, seeing that the security poncho is available to everyone too... I think it's not an issue.
Fixing the same thing I did with the language reset bug by adding a requirement for client presence on setup sanitizations involving whitelist checks that will automatically fail if client is missing, such as when getting dunked into cryo/whatever while SSD etc.
* Base Commit
* Secondary Commit
* Small Addition
* Small Fix
* Yet another Commit
* small fix
* Small Fix
* Small Addition
* More Commit
* I don't know how to stop
* ushanka
* Small Fix
* *aaaaaaa*
* another add-on
* Small Fix
* Revert "Small Fix"
This reverts commit e674b81a0ddee893c6aa2dcdb92040040677351a.
* Conflict Fixes
* Revert "Conflict Fixes"
This reverts commit 1af644bdca.
* Conflict Fix 2