* Initial
* some more
* next few
* only light left
* fix things up
* some rmore fixes
* guh
* Update ai_vr.dm
* comment
* lets try something
* .
* hmm
* .
* .
* hmm
* push that here
* fix layout
* grrr
* Fixes RIG gear to not drop your equipped items
Fixes the rig gear to not drop your equipped gear after undeployment
* better fix
* Fixes suits and RIGS
- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection
* Clothing unit test
* fixes
* oops
* hoods are snowflakes
* hood fix
* path fix
* no nullspace turf
* nullcheck
* don't test devwarning cloths
* ignore this too
* more exclusions
* more exclusions, disabled species test
* Changes So Far
* holding/wearing icons for clothing
* fixed
* more fixes
* lets try this again
* go
* tesh cloak
* some more
* devwarning
* the cursed one
* oops
* fixed species scan
* Update clothing.dm
* restrict this down a bit more, we don't want unit-test to choke
* no more CI killer
* suit defined name twice
* suit
* some more exclusions
* etc
* gwah
* gwah
* clarifying exclusions
* yet more exclusions
* another set of exclusions
* ranger
* compile
* more bitflag
* yet more exclusions
* more
* more missing
* Update sifguard.dm
comment (also to wake up travis)
* more exclusions
* sifguard
* more exclusions
* more
* send help, yes more exclusions
* lost to time
* skrell stuff
* offear is special
* fixes more and unbreaks protean rigs
* The big one
* wrong ifdef
* more
* boots
* Update accessory.dm
* small object fix
* lets be more careful
* Does this fix the signal
* is it the signal?
* FIXES THE REST OF THEM
* wah
* disable test
* the last one
* fix signal check
* fixes
* ignore storage
* teshari blacklist
* tesh
* God speed
* fixed progression removed lizard
* fixes some i guess but what's the point
* disable indepth check
* START ROBOT SPRITE VALIDITY
* Revert "START ROBOT SPRITE VALIDITY"
This reverts commit c9bfb7e9ce.
* consistency with another test
* yuh uh
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
* Update settings
* Whitespace changes
* Comment out merger hooks in gitattributes
Corrupt maps would have to be resolved in repo before hooks could be updated
* Revert "Whitespace changes"
This reverts commit afbdd1d844.
* Whitespace again minus example
* Gitignore example changelog
* Restore changelog merge setting
* Keep older dmi hook attribute until hooks can be updated
* update vscode settings too
* Renormalize remaining
* Revert "Gitignore example changelog"
This reverts commit de22ad375d.
* Attempt to normalize example.yml (and another file I guess)
* Try again