Cult walls can now be reduced to said girders.
Artificers can now create cult floors with a new
Added the damaged cult floor sprites by Ausops.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3466 316c924e-a436-60f5-8080-3fe189b3f50e
- "Mapping debug" verb renamed to "Debug verbs"
- assume direct control, jump to dead group, startup singulo verbs removed from admins. You can enable them by calling the verb 'debug verbs'. 'debug verbs' remains game-master only, as it is just for debugging stuff. For a non-game master to use the 'assume direct control' verb, they have to use view variables - it was added to the drop-down.
Some procs were moved around. Please code things in the locations which make sense! If you are making a verb for /mob/living, then don't put it in mob.dm, put it in mob/living.dm. Thanks.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3461 316c924e-a436-60f5-8080-3fe189b3f50e
going to recommend you visit the wiki article on Telecommunications.
▫ AI satellite replaced with Communications Satellite.
▫ Some turret tweaks. Gave "AI" turrets a variable that controls what type of
lethal shots they shoot.
▫ New job access level, Telecommunications Satellite. The CE, RD, and Captain
get this access level.
▫ Some icon tweaks and stuff.
▫ Faster chem machine energy regeneration rate.
Revision: r2959
Author: vageyenaman
I've added no content just the foundations. All it does is give the station a holiday themed name and say "Happy [Holiday] Everybody!" at the round-start.
Added a .Set Holiday verb for GM and GA Admins. I'd rather people didn't use it for now (there's not much point as there's no content yet anyway). It's mainly for bugtesting.
Foundations are there to create holiday random events and round-start stuff so we can keep everything together. Check out code/game/gamemodes/events/holidays !
NOTE: This is intended for easter eggs! Little trinkets and such to make these days special. It IS NOT for spawning grief items and game-changing stuff. If you REALLY want to add stuff like that, please speak to the project heads. If it's used for spawning bullshit like poop or grief items I'll just remove my code. Thanks.
Happy Friday 13th :)
Other Fixes:
Oxygen tanks no longer spam BEEPBEEPBEEPBEEP at everybody nearby. That only happens for the person holding them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3450 316c924e-a436-60f5-8080-3fe189b3f50e
Commented out the authentication system. It was the remnants of the old goon authentication stuff (or maybe even older) and wasn't actually used in our code at all (at least not in any useful way, it was merely called and short-circuited to 1, so all those if(authenticated) were totally pointless. This has removed 3 unused variables from every client, a bunch of unused variables from the config and two empty text files!
Committed (as a config option) a feature requested by Apoc station. It causes a 'reply to' window to popup when an admin PMs a non-admin player. It's meant to grab their attention so they can't say "I didn't see your PM". It defaults to off. To turn it on just uncomment the #POPUP_ADMIN_PM line in config/config.txt
Fixed a derp in isday where it was fetching the month instead of the day.
Removed medal references from Gib()
Removed the medal_hub global variables because they aren't used in any way shape or form.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3444 316c924e-a436-60f5-8080-3fe189b3f50e
Comments out the wish granter after a demonstration by Kor. Still, it could maybe be made into its own game mode, perhaps somewhat related to Ruby mode.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3439 316c924e-a436-60f5-8080-3fe189b3f50e
Ghosts no longer hear emotes from across the map.
You can once again examine yourself.
Buildmode is back in because it is a very useful and great tool.
It is also an ADMIN TOOL and will cause runtimes like most of the other admin tools if you use it like shit.
Removed more erp bullshit
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3417 316c924e-a436-60f5-8080-3fe189b3f50e
Adds a listing of the tension required for each mode to have a chance to fire at the bottom of the tensioner controls
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3408 316c924e-a436-60f5-8080-3fe189b3f50e
Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness.
Converts the metadata system into its own thing
Makes ghost_ears hear emotes as well as a test.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3392 316c924e-a436-60f5-8080-3fe189b3f50e
Changes changling unstun time to 45 from 25
Fix for the datumvars file which had spaces instead of tabs
Adds the starts of a rather robust erping system! In time, we can make SS13 as realistic an ERP simulator as it is an atmos one.
Adds metadata support for clients, mostly to hold ERPing notes. This is included in the savefile.
Adds code support for a parrot in! Just needs a sprite
Bugfix to the 'resist' button, unless I don't understand how it works. I don't see how it could have ever worked before.
Preferences are now attached to a mob
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3386 316c924e-a436-60f5-8080-3fe189b3f50e
Changed around a few access levels; only jobs who need to do maintenance have access to maintenance tunnels. Also the heads and detective.
Removed the radio mode toggle verb, as telecomms has long left the "experimental" stage.
Messed with sec huds. Their readings are far more reliable. Officers can now use huds to modify humans' criminal statuses on the go. To do this, simply examine a human and at the end should be a clickable link to change the status. Uses /mob/living/carbon/human/Topic().
Added some new sprites from the forums, including those spider sprites and the new, more feline-looking cat.
Dat changelog
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3383 316c924e-a436-60f5-8080-3fe189b3f50e
Shuttle call/recall announcements are now more noticeable. Removed a few ways they could be spammed.
Cats and Dogs can see in the dark.
Recommitted some of the poop stuff by Doohl because, hell it's only one day and I don't hate fun.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3382 316c924e-a436-60f5-8080-3fe189b3f50e
- Vaccine bottles from the panD.E.M.I.C. now auto-name. There was a bug where you could very quickly create a ton of bottles which could cause clients to crash. Fixes issue 326.
- Changed various ASSERT()'s to sanity ifs. ASSERT should really only be used during debugging, not in release. Runtime prevention.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3368 316c924e-a436-60f5-8080-3fe189b3f50e
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.