Kelenius
83adba88d4
Updates blob
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Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106 .
Fixes #10705 .
2015-10-05 18:10:16 +03:00
PsiOmegaDelta
232dd5bfb1
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-09-18 08:51:10 +02:00
PsiOmegaDelta
9946c837e4
Merge pull request #11134 from Baystation12/master
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Dev-freeze
2015-09-18 08:50:11 +02:00
GinjaNinja32
52b51a6be4
fix #11061
2015-09-15 13:24:11 +01:00
PsiOmegaDelta
a7fa8cde49
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/spacesuits/void/merc.dm
code/modules/mob/living/living.dm
code/modules/mob/living/simple_animal/borer/borer_captive.dm
code/modules/mob/mob_grab_specials.dm
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
PsiOmegaDelta
f81ac77884
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-09-11 08:38:28 +02:00
PsiOmegaDelta
2007004f3c
Qdel cleanup.
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Replaces a few instances of del() with qdel().
2015-09-09 12:20:33 +02:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Kelenius
9235cea379
Fixes #9332
2015-08-16 06:04:38 -07:00
Zuhayr
7e8713039a
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2015-08-16 05:40:47 -07:00
Kelenius
24fb46f1a9
Fixes #9332
2015-08-15 13:05:49 +03:00
PsiOmega
bd6ec4a98e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/atoms.dm
code/game/machinery/rechargestation.dm
2015-07-26 10:21:36 +02:00
PsiOmega
659b07415d
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/machinery/rechargestation.dm
code/game/mecha/equipment/tools/medical_tools.dm
maps/exodus-1.dmm
2015-07-26 10:00:12 +02:00
mwerezak
8b81dadfc5
More cleanup
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Removes dynamic member lookup in rechargestation.dm. Removes unused proc allow_drop().
2015-07-23 01:56:39 -04:00
PsiOmegaDelta
f420dd9f01
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
.travis.yml
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/living_defines.dm
code/modules/mob/living/silicon/silicon.dm
code/setup.dm
2015-06-30 08:59:34 +02:00
PsiOmegaDelta
cf10dc38b1
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
.travis.yml
code/game/atoms.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/silicon/silicon.dm
2015-06-30 08:24:43 +02:00
mwerezak
4062f81f20
Fixes #7910
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Partial port from vgstation.
Notable differences:
handle_regular_hud_updates() is called anytime view is reset, instead of
just from the cancel camera verb. check_eye() now returns the vision
flags to be set on the viewer. Moved cameraFollow to silicon. Camera
consoles now call reset_view explicitly when they want to change a mob's
view, instead of leaving it as a side effect of check_eye()
2015-06-28 11:59:19 -04:00
Zuhayr
6f00d831e5
Merge pull request #9826 from PsiOmegaDelta/150615-EmagAct
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Base proc: emag_act
2015-06-21 01:18:25 +09:30
PsiOmegaDelta
772488fadc
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
.travis.yml
code/setup.dm
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-06-17 09:33:34 +02:00
Chinsky
b2779d6302
Fixes #9538
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One does not simply qdel a list. Should be fine since it doesn't hold any objects, just bunch of strings.
2015-06-17 06:57:38 +03:00
PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
PsiOmegaDelta
dea924541c
Emag refactoring.
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Emags now call a dedicated emag_act proc on atoms which then returns how many charges that should be use up.
2015-06-15 15:22:32 +02:00
Chinsky
94406a6430
Merge pull request #9694 from PsiOmegaDelta/150605-Meteors
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Ports /tg/'s meteors.
2015-06-08 14:17:57 +03:00
GinjaNinja32
16faba0f7c
Merge pull request #9692 from Baystation12/dev-freeze
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Dev freeze
2015-06-05 20:32:30 +01:00
PsiOmegaDelta
a07d20d657
Ports /tg/'s meteor implementation.
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Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
Chinsky
e1d6af1d27
Fixes #9352
2015-06-05 14:30:01 +03:00
PsiOmegaDelta
c3f0a46c19
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/storage/briefcase.dm
html/changelogs/.all_changelog.yml
2015-06-05 10:39:41 +02:00
PsiOmegaDelta
224cbb41bf
Garbage/qdel changes.
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Moves atom/Destroy() into atom/movable/Destroy(). Is now a /tg/ copy-paste.
Means deleting turfs no longer wipes everything on that turf and that pulling is canceled.
qdel no longer willingly accepts lists.
2015-06-04 19:32:05 +02:00
RavingManiac
839d3b0588
Ability to head blind_message when invisible people do things readded
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Tape recorder playback uses audible_message instead of visible_message
2015-05-22 00:02:36 +10:00
RavingManiac
f66cf9af05
get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
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Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers
Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
Mloc
16d50c645d
new object-based lighting system
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:25 +01:00
Mloc
733c6a4fb5
simulated var for atoms, used to filter explosions and other actions
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kind of a stronger anchored var, used by lighting overlays
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:30 +01:00
PsiOmega
e7d85f8edc
Adds Destroys.
2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
1511e2b3f4
Ports /vg/'s Nas-Sie remake.
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Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
PsiOmega
ce30b00287
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/setup.dm
icons/mob/items_righthand.dmi
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-03-13 09:23:26 +01:00
mwerezak
385ff4f2fa
Examine tab modularity
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Also fixes antag info text sticking around if antag/observer status is lost
2015-03-09 12:09:18 -04:00
mwerezak
b71f6c1121
Partial breathing refactor
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Reorganizes breathing, and moves common human/monkey breathing code into
carbon. handle_breath() is largely unchanged.
Removes unnecessary handle_internal_lifeform().
Fixes monkies being held by people in mecha in space not being able to breathe.
2015-03-09 00:09:34 -04:00
Neerti
3f16754e89
Third refactor for examine system! This time we go back to atom-var based system, but because strings are tabled, it's apparently okay.
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The entire system is now self-contained inside a module folder.
Also fixes a runtime I made because ghosts lack a mind (and so do I)
2015-02-20 08:04:17 -05:00
Neerti
dfc7762677
Small optimization to procs and the panel.
2015-02-16 05:14:38 -05:00
Neerti
f2f893d42a
Replaces the three atom procs with just one and a datum-based system.
2015-02-15 23:52:39 -05:00
Neerti
e75a4ebbc8
Updates comments to be accurate. Fixes typo in drone desc_info.
2015-02-13 04:01:44 -05:00
Neerti
d289997a0c
Adds a new tab, which displays additional information about possibly anything you examine, assuming someone adds text to it. Additional info on the PR.
2015-02-13 02:26:45 -05:00
RKF45
5fc1ae395d
All cleaning removes paint
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Paint works on mobs and objects
2015-02-07 01:41:08 +01:00
Kelenius
10de826ca3
Removes FPRINT and TABLEPASS flags
2015-01-23 22:27:32 +03:00
PsiOmega
1382df5dad
Fixes #7802 .
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items/examine() now properly calls and returns the result of ..().
2015-01-14 08:24:33 +01:00
Zuhayr
1ea2acc24b
Fixes #7392
2014-12-31 19:34:53 +10:30
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Segrain
7f199874fb
Examining robomodules.
2014-11-21 19:28:46 +03:00
PsiOmega
45c5f01363
Dynamic Headset Description
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Headsets now generate a description of available radio channels based on the installed encryption key(s).
Currently only updates on creation, not when changing encryption keys, to ensure that less than legal keys are not detected by a mere casual glance.
2014-11-18 18:43:12 +01:00