Commit Graph

1991 Commits

Author SHA1 Message Date
PsiOmega
a3b9ab1236 Makes internal radiation sources also use apply_effect(), by utilizing the ability to ignore radiation protection. 2015-09-26 09:19:58 +02:00
Chinsky
dbbf6bb11e Merge pull request #11158 from PsiOmegaDelta/150920-MoreGlow
Glowy items.
2015-09-25 15:03:39 +03:00
PsiOmegaDelta
9dd1a54191 Destroy tweaks.
Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091.
Adds returns in Destroy()s, to prepare for future return values.
2015-09-25 10:44:23 +02:00
Hubblenaut
8d3519e24b Belt layer below suit layer, belts toggleable 2015-09-24 17:48:14 +02:00
PsiOmega
de2e9e2d9a Odd typo fixes. 2015-09-21 20:31:47 +02:00
Zuhayr
7d7f0da2ca Merge pull request #11156 from PsiOmegaDelta/150920-PunPunOnTheTable
Species tweaks
2015-09-21 19:08:53 +09:30
Hubblenaut
ced4ce268c Adds Syndicate ID sprite 2015-09-20 21:11:49 +02:00
PsiOmegaDelta
4cc2b1a93e Glowy items.
Energy shields now glows slightly stronger than stunbatons when active.
2015-09-20 18:18:19 +02:00
PsiOmegaDelta
d891fba1cc Mob size tweaks.
Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
PsiOmegaDelta
59c5807157 Active stunbatons now glow. 2015-09-19 21:12:19 +02:00
PsiOmega
5863112d2d Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/spacesuits/rig/rig.dm
2015-09-15 20:31:59 +02:00
PsiOmega
5c1b8380a4 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/jetpack.dm
	code/game/objects/items/weapons/tanks/tanks.dm
2015-09-15 20:25:13 +02:00
Kelenius
baebd62c26 Fixes tank examine() 2015-09-15 10:14:07 +03:00
Kelenius
3c4369823f Fixes for jetpacks
Jetpacks now GC; CO2 jetpacks no longer pointlessly create a datum that
is already created in the parent; CO2 jetpacks can be properly examined;
removes text() and adds spans and \the.
2015-09-14 16:35:52 +03:00
mwerezak
26f1d02bda Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
Conflicts:
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-09-11 18:13:14 -04:00
PsiOmegaDelta
a7fa8cde49 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/spacesuits/void/merc.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/simple_animal/borer/borer_captive.dm
	code/modules/mob/mob_grab_specials.dm
	code/modules/reagents/reagent_containers/food/drinks/bottle.dm
	html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
mwerezak
8e66d3b31a Fixes IPCs being knocked unconscious when being hit in the head with a melee weapon
Replaces the hardcoded def_zones with a headcheck() proc to handle species who have "brains" are located in non-standard places.
2015-09-09 19:49:46 -04:00
mwerezak
af52b475ff Fixes missing cooldowns, missing cult blade sound. 2015-09-09 15:15:43 -04:00
mwerezak
6e66ad307c Refactors bottle smashing, apply_hit_effect() now returns the blocked status. 2015-09-09 13:58:45 -04:00
mwerezak
a8263e979f Fixes missing ..() 2015-09-09 13:22:17 -04:00
mwerezak
43a7ca9271 Refactors robolimb emagging, fixes emag resolve_attackby not passing emag_source 2015-09-09 02:58:07 -04:00
mwerezak
068d02c28c Refactors various item attack() implementations
Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
2015-09-08 23:39:33 -04:00
PsiOmegaDelta
94b4c483ba Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-09-08 08:22:37 +02:00
PsiOmegaDelta
2f183e1cee Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/devices/uplink.dm
	code/modules/nano/modules/human_appearance.dm
2015-09-08 07:58:25 +02:00
Zuhayr
88b95e1207 Fixes #7951 2015-09-07 14:40:23 +09:30
Zuhayr
e27eda4c86 Merge pull request #10672 from mwerezak/frag-grenade
Adds fragmentation grenades
2015-09-07 14:12:27 +09:30
Zuhayr
0c56bdd448 Merge pull request #10266 from PsiOmegaDelta/150722-TagPairs
Makes it possible to define multiple tag pairs for the Travis check.
2015-09-07 13:57:09 +09:30
Neerti
a9dda6cf3f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
Conflicts:
	.travis.yml
	code/game/gamemodes/cult/cult.dm
	code/game/gamemodes/heist/heist.dm
	code/game/gamemodes/ninja/ninja.dm
	code/game/gamemodes/nuclear/nuclear.dm
	code/game/gamemodes/traitor/traitor.dm
	code/game/gamemodes/wizard/wizard.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/objects/structures/lattice.dm
	code/global.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/reagents/Chemistry-Recipes.dm
	config/example/config.txt
	polaris.dme
2015-09-06 18:26:06 -04:00
Zuhayr
a41ce0bd93 Added the Resomi. 2015-09-04 08:57:03 +09:30
Chinsky
94f7538d01 Merge pull request #10934 from PsiOmegaDelta/150822-Intercoms
Removes radio free range option, adds out-of range options
2015-09-03 20:47:39 +03:00
PsiOmegaDelta
7bcf9aaea9 Merge pull request #10340 from comma/russian_roulette
Russian roulette and russian roulette accessories
2015-09-03 19:40:01 +02:00
Chinsky
72d768808a Merge pull request #10110 from mwerezak/shields
Better shield handling
2015-09-03 20:38:48 +03:00
PsiOmega
1b23f794c5 Merge remote-tracking branch 'upstream/dev' into 150822-Intercoms 2015-09-02 10:54:04 +02:00
PsiOmega
c730a67d79 Makes it possible to select department channels on intercoms. 2015-09-02 10:38:16 +02:00
Zuhayr
7f97527471 Merge pull request #10581 from Kelenius/ofMechfabAndPanic
Updates mechfab
2015-08-31 17:39:04 +09:30
PsiOmega
6165b6fee3 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/material/shards.dm
2015-08-30 10:23:14 +02:00
PsiOmegaDelta
88250ad57f Merge pull request #10939 from Baystation12/master
Dev-freeze
2015-08-30 10:20:32 +02:00
PsiOmega
35ea424edc Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
Conflicts:
	code/modules/clothing/spacesuits/rig/rig.dm
2015-08-29 10:06:18 +02:00
PsiOmega
22262507b9 Only living mobs now trigger shrapnel.
Fixes issue with manually moving ghosts would step on shrapnel, with glass noise and all.
On dev this issue is expanded further as all known movements means use forceMove.
2015-08-29 10:03:58 +02:00
mwerezak
db8aefb121 Refactors duplicate parry code 2015-08-28 14:39:28 -04:00
HarpyEagle
df3eeb891e Fixes dead people blocking stuff with shields. 2015-08-26 11:51:04 -04:00
mwerezak
fb6b94de87 Incorporates laser reflection into the shield system 2015-08-26 10:39:54 -04:00
mwerezak
0a751322e3 Rewrites shield handling
Rewrites shield handling to be less hardcoded.
Shields now take into account the damage source and direction when blocking.
Riot shields no longer block most bullets, but are better at blocking melee and thrown items than they were previously.
Energy shields block projectiles with a similar probability as they did before, and block melee and thrown as well as riot shields do.
Shields no longer block from directly behind the player.
Weapons now only block melee attacks.
Cool effects when blocking with an energy shield or energy sword (including holoswords).
2015-08-26 10:39:31 -04:00
Kelenius
dd11a301e4 Merge branch 'dev' into ofMechfabAndPanic
Conflicts:
	code/game/mecha/mech_fabricator.dm
	maps/exodus-1.dmm
2015-08-24 18:16:36 +03:00
Zuhayr
23564bda0c Merge pull request #10694 from PsiOmegaDelta/150817-SynthAccess
Synths now relies on access permissions as well.
2015-08-24 17:45:10 +09:30
Neerti
7fab70767d colony-1 could not be saved, unfortunately. RIP 2015-08-23 18:04:47 -04:00
Neerti
00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
GinjaNinja32
2341d2afa9 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-08-22 15:44:02 +01:00
GinjaNinja32
4e56b82ec0 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-08-22 15:28:49 +01:00
mwerezak
cfa8ab3fd0 Removes bear traps from the custodial closet, adds autolathe recipe 2015-08-22 02:31:19 -04:00