Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
mwerezak
07881e7495
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
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Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
HarpyEagle
7f066065d3
Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
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Conflicts:
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
Kelenius
83adba88d4
Updates blob
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Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106 .
Fixes #10705 .
2015-10-05 18:10:16 +03:00
PsiOmega
807e7bf954
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/spells/artifacts.dm
2015-09-27 13:36:56 +02:00
Hubblenaut
f0481b551e
Fixes grab-buckling overwriting pixelshift
2015-09-26 14:11:01 +02:00
PsiOmega
5b4c7340e4
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-09-21 17:26:19 +02:00
Hubblenaut
4eef7ab65d
Fixes beds occasionally buckling in odd directions
2015-09-19 15:27:24 +02:00
PsiOmega
5c1b8380a4
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/jetpack.dm
code/game/objects/items/weapons/tanks/tanks.dm
2015-09-15 20:25:13 +02:00
PsiOmegaDelta
bb5680193f
Converts some loc = to forceMove()
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Fixes #11102 .
2015-09-14 11:13:15 +02:00
mwerezak
af52b475ff
Fixes missing cooldowns, missing cult blade sound.
2015-09-09 15:15:43 -04:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
mwerezak
e3609bac94
Adds common proc to obtain the material of an object
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Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
PsiOmegaDelta
9698def0e7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/nano/modules/human_appearance.dm
2015-06-22 16:59:19 +02:00
GinjaNinja32
9c32851ba5
Merge pull request #9871 from mwerezak/extinguisher
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Fire Extinguishers
2015-06-22 15:36:55 +01:00
mwerezak
6e9d73e792
Fixes #9585
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Allows objects with PASSTABLE to pass over beds and chairs. Moves
chempuff passflags up to the parent water effect.
2015-06-21 00:44:38 -04:00
PsiOmegaDelta
405131a54e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/guns/projectile/pistol.dm
code/modules/projectiles/guns/projectile/revolver.dm
2015-06-20 20:40:06 +02:00
Zuhayr
12507e6872
Fixes #9866
2015-06-21 01:13:41 +09:30
PsiOmegaDelta
772488fadc
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
.travis.yml
code/setup.dm
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-06-17 09:33:34 +02:00
mwerezak
dec1461f6c
Fixes chair preview icon
2015-06-14 14:55:04 -04:00
GinjaNinja32
314a28fa75
Merge remote-tracking branch 'upstream/dev' into span_class=notice
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/OpTable.dm
code/game/machinery/floodlight.dm
code/game/machinery/spaceheater.dm
2015-06-02 17:33:20 +01:00
Zuhayr
201712eb3d
Added MATERIAL_PADDING flag.
2015-05-31 17:19:32 +09:30
GinjaNinja32
94e19592cf
objects/effects, objects/structures
2015-05-30 14:37:40 +01:00
Zuhayr
3cf0018fb8
Fixing up bed icons etc.
2015-05-30 01:13:11 +09:30
Zuhayr
93aaa48cd8
Fixes #9571 , various other tweaks.
2015-05-30 00:59:39 +09:30
Zuhayr
7d7723c19d
Further material tweaks.
2015-05-30 00:45:58 +09:30
Zuhayr
e9f2f5cf55
Converted comfy chairs to material system, cleaned up colours/icons.
2015-05-30 00:45:36 +09:30
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
a540e97e1b
Stool and table tweaks, adjusted tables on the map.
2015-05-17 13:41:22 +09:30
Zuhayr
4cd2a5a532
Updating stools/stool padding.
2015-05-17 12:53:23 +09:30
Zuhayr
14df1e5fb5
Converts beds, chairs and stools.
2015-05-17 03:43:59 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Hubblenaut
1b3ddb8633
Merge remote-tracking branch 'upstream/dev' into dev
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/mob/mob_grab.dm
2015-05-12 14:39:21 +02:00
Hubblenaut
fb8812d1b7
Adds knifing, pressing eyes, jointlocking, headbutting, pushing, dancing and forcing onto the floor
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fixup
2015-05-10 17:54:34 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
f3be9b41f0
Ports /vg/'s Nas-Sie remake.
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First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00
mwerezak
398459c2e7
Merge remote-tracking branch 'upstream/dev' into inventoryfix
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Conflicts:
code/modules/organs/organ_external.dm
2015-03-31 02:13:22 -04:00
mwerezak
9b2f5cea33
Merge remote-tracking branch 'upstream/dev' into inventoryfix
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Conflicts:
code/game/gamemodes/revolution/rp-revolution.dm
code/game/machinery/kitchen/juicer.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/cigs_lighters.dm
code/game/objects/structures/stool_bed_chair_nest/stools.dm
code/modules/destilery/main.dm
code/modules/hydroponics/biogenerator.dm
code/modules/mob/living/carbon/human/inventory.dm
code/modules/mob/living/carbon/monkey/inventory.dm
code/modules/projectiles/guns/launcher/pneumatic.dm
2015-03-31 01:37:55 -04:00
mwerezak
cdfce64ad0
Replaces uses of u_equip() with remove_from_mob() or drop_from_inventory(), where appropriate.
2015-03-30 22:05:00 -04:00
=
601e6fb7ef
Merged with dev.
2015-03-31 11:17:13 +10:30
PsiOmega
464d702d4b
Mob refactoring.
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Updates Bump() code.
Intents now use constants.
Simple animals can now use languages without overriding say().
There is now a difference between being able to smash normal and reinforced walls.
Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
2015-03-29 10:44:31 +02:00
Zuhayr
b9072baa97
Merge with dev.
2015-03-24 14:41:07 +10:30
PsiOmega
6e2488ccb0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/structures/stool_bed_chair_nest/chairs.dm
2015-03-20 08:26:34 +01:00
Mandurrrh
618249131e
Gives more/better comfychair color options. Removes unused icons from objects.dmi.
2015-03-18 00:26:42 -04:00
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
Chinsky
9e07708cb3
Fixes #8241 rollerbeds not collapsing due to a runtime
2015-02-26 14:41:31 +03:00
mwerezak
57ffdc82f6
Replaces stool structures with stool items
2015-02-18 01:06:00 -05:00
Chinsky
aa7fde250c
Merge pull request #7801 from Mloc/bs12-glowypipes
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refactor buckling + glowy HE pipes
2015-02-03 18:12:09 +03:00
Kelenius
10de826ca3
Removes FPRINT and TABLEPASS flags
2015-01-23 22:27:32 +03:00
Mloc-Argent
537b78fc80
refactor buckling to be more generic
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Buckling procs and vars have been moved down to /obj.
Behaviour is mostly the same, but you can buckle cuffed people to
pipes and they will automatically unbuckle if the cuffs are removed.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2015-01-12 21:28:31 +00:00