Commit Graph

11085 Commits

Author SHA1 Message Date
PsiOmegaDelta
1ce65e0aa8 Post-merge decal cleanup.
Misc decal additions and merge fixes on most Z-levels.
Crescent windows were all kinds of a mess for some reason. Replaced instances with a spawner instead.
Asteroid solars were all cramped with solid walls. Gave them more space to allow for at least some power production.

Fixes warning stripe corners on all Z-levels. To correct the following search replace can be used:
/obj/effect/floor_decal/industrial/warning/corner{dir = 8} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 5}
/obj/effect/floor_decal/industrial/warning/corner{dir = 1} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 8}
/obj/effect/floor_decal/industrial/warning/corner{dir = 5} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 1}
2015-08-18 12:33:49 +02:00
mwerezak
7c8c42137e Fixes #10680 2015-08-18 02:54:13 -04:00
GinjaNinja32
5a5eb31e99 Barsigns now rotate correctly with client.dir, improved the code a bit 2015-08-18 07:18:13 +01:00
Zuhayr
80dbe49ee1 Removing unneeded defines. 2015-08-19 14:23:27 +09:30
Zuhayr
45c7934219 Floor instance cleanup. 2015-08-18 13:58:32 -07:00
Zuhayr
e3d9bc90e3 Added more colour defines, added functionality to the floor painter. 2015-08-18 13:41:04 -07:00
Zuhayr
ea56f3caa6 Minor cleanup of proxmove, changeturf, oldcode floors. 2015-08-18 12:13:52 -07:00
Zuhayr
a8dc3a282b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs 2015-08-18 12:06:53 -07:00
Woodrat
7d65038d38 Woodrat Work 8.0 Boot Knife DLC
- Industrial Hardsuit RCD removed
- Single Action figure added to the vacant shop.
- Comfort creature added to the psych office.
- Piping underneath the holodeck control doors removed.
- Firelocks along the fore part of the central ring now glasslocks
- Air Alarms added to the cyborg station, upload foyer, messaging server room.
- Light switch, fire alarm radio, and air alarm added to secondary tool storage.
- Coffee shop shutters and door properly labeled.
- Status display added to the IA office.
- Second photo album added to the detective’s office.
- Removed forgotten items on mining z-level. I.E. I screwed up.
- Atmos backwards pumps should be fixed and sorted.
- Distro and waste lines tweaked in atmos.
- Crowbars should now be dispensed from oxy wall lockers.
- Tweaked the variables on the outpost SMES units. New SMES added to the mining engineering outpost.
- Pill cabinets added to the medbay at central.
- Mulebots should have proper access now.
- Overhaul to parts of the mining z-level. Fixed several issues brought up.
- Spoons added to the cafeteria
- One extra ERT suit for each role added to the ERT area.
- New item, combat knife. Should be robustier than the tactical knife. Available for ERT and two for the mercs.
- New item, marine boots. Basically just renamed jackboots at the moment.
- Tactical Knives and combat knives can now be put into swat boots and marine boots.  Depending on how well the feature works will be expanded to include other boots.
2015-08-17 20:47:05 -07:00
Zuhayr
0e4c2430d1 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev 2015-08-18 11:59:50 -07:00
Zuhayr
1b7f8d7be2 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze 2015-08-18 11:32:46 -07:00
Zuhayr
71214d859e Merge with master. 2015-08-18 11:31:10 -07:00
Zuhayr
f2b2f2a22c Merge pull request #10711 from PsiOmegaDelta/150817-RandomShuttles
Admin level doors are now always of the secure variant.
2015-08-17 19:02:20 -07:00
Zuhayr
5cb06f2c00 Merge pull request #10716 from mwerezak/gamemode
Gamemode fixes
2015-08-17 18:50:58 -07:00
mwerezak
87da0d4eb5 Fixes missing ), "spam" class 2015-08-17 21:24:59 -04:00
mwerezak
3ea5bfb131 Makes error message print to admins instead of world 2015-08-17 21:12:40 -04:00
mwerezak
e84f693219 Fixes certain antag roles from being unspawnable
Fixes antag roles without certain flags from being unspawnable at round
start. Also adds more debug messages and feedback
2015-08-17 21:11:57 -04:00
mwerezak
e1f4551693 Fixes revs being unspawnable
The player has not been spawned yet how can they possibly be a
/mob/living/carbon/human? Also fixes spawning revs via traitor panel.
2015-08-17 21:04:23 -04:00
mwerezak
ef8e3a94a0 Fixes antag datum not respecting restricted_jobs depending on config
Fixes #10657
2015-08-17 21:00:22 -04:00
PsiOmega
439b976272 Admin level doors are now always of the secure variant.
Players keep finding ways to surprise.
2015-08-17 22:41:19 +02:00
PsiOmegaDelta
c82a0291e4 Utensil knives and spoons are no longer contraband.
After careful considerations by the council the law concerning Possession of a Controlled Utensil is finally abolished.
The Dinnerware vending machine now offer both utensil knives and spoons without first having to hack them.
2015-08-17 13:22:41 +02:00
Zuhayr
b9c95148fd Merge pull request #10688 from GinjaNinja32/chemistry-medical-equipment
fix access artifacts from #9263
2015-08-17 04:06:06 -07:00
PsiOmegaDelta
5fbe0819b7 Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
Conflicts:
	code/game/machinery/Sleeper.dm
2015-08-17 13:05:58 +02:00
Zuhayr
0e6a184f10 Merge pull request #10703 from GinjaNinja32/cryostorage
adds admin logs to cryostorage
2015-08-17 04:05:46 -07:00
GinjaNinja32
0c8a2b16e0 adds admin logs to cryostorage 2015-08-17 11:34:26 +01:00
PsiOmegaDelta
74b8f6c3be Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	html/changelogs/.all_changelog.yml
2015-08-17 09:44:21 +02:00
Kelenius
8fcd18157e Fixes mechfab manufacturers 2015-08-17 10:42:27 +03:00
PsiOmegaDelta
55bc41241f Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/setup.dm
2015-08-17 09:37:49 +02:00
PsiOmegaDelta
15f54c595b Synths now relies on access permissions as well.
Ensures station bound synthetics will not be able to utilize Syndicate/Heist equipment/vessels, as well as the opposite for potential syndicate synths.
2015-08-17 09:12:40 +02:00
Kelenius
3b1c5666d5 Merge branch 'dev' into ofMechfabAndPanic 2015-08-17 09:58:23 +03:00
PsiOmegaDelta
1dcdb423c7 Merge pull request #10685 from mwerezak/skipjack
Fixes
2015-08-17 06:56:50 +02:00
GinjaNinja32
917f6f0250 Add Medical Equipment access to Chemists 2015-08-17 05:45:34 +01:00
Zuhayr
ac261213e9 Rewrites the floor painter. 2015-08-16 20:58:54 -07:00
Zuhayr
3f833f2b24 Reimplemented floor lights as a machine built at the autolathe. 2015-08-16 19:26:17 -07:00
Zuhayr
84c778959a Added proper gas turfs for atmos, remapped atmos turfs. 2015-08-16 18:18:04 -07:00
Zuhayr
3b712adb5f Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes. 2015-08-16 17:51:19 -07:00
Zuhayr
23e9c7d4c9 Merge 2015-08-16 17:10:11 -07:00
mwerezak
f09b754a19 Fixes #10636 2015-08-16 15:20:59 -04:00
mwerezak
887a515483 Fixes #10659 2015-08-16 14:58:50 -04:00
mwerezak
524548cc95 Fixes #10680 2015-08-16 14:58:27 -04:00
Hubblenaut
d2e2574f07 Merge remote-tracking branch 'upstream/dev' into dev 2015-08-16 20:39:50 +02:00
PsiOmega
21fd8d825d Makes the private AI channel truly private. 2015-08-16 15:43:28 +02:00
Zuhayr
c72a746f20 Compile fixes. 2015-08-16 06:29:04 -07:00
Zuhayr
932f87faa5 Semi-fixes turf layering issues with pipes and newflooring. 2015-08-16 06:09:36 -07:00
PsiOmegaDelta
5846de37be Fewer decal icon states, shower curtains.
Someone had added shower curtains to the map. Creates proper definitions to avoid colors being lost on cleaning.
Floor corner decals now all utilize a white base state and simply apply a color.
2015-08-16 06:09:16 -07:00
PsiOmegaDelta
c1eba26d8a Holo-decals and fixes.
Adds more holodeck decals.
Allows overlays to be glued unto unsimulated turfs.
Ensures holo-stools use an existing icon state.
2015-08-16 06:09:15 -07:00
mwerezak
de6e878411 Fixes floorbots, floor attackby flooring setting, and adjusts a few flooring names.
Made set_flooring take a flooring instance, in case calling code already
had a flooring instance it seemed wasteful to have to look up the
flooring all over again.
2015-08-16 06:09:09 -07:00
mwerezak
ed0a089fb6 Fixes turf decal overlays layering with holopads
Holopads layer at TURF_LAYER + 0.1 so there is the possibility that turf decals might layer over them. This ensures that decals layer under holopads.
2015-08-16 06:08:22 -07:00
mwerezak
15599ab6c8 Mapping - minor airlock and other details
Finishes main medical decals (adds light blue and light yellow corner
colours), adds various touch ups to mining and incinerator airlock,
science and security blast doors. Makes the science bomb test range
airless. Removes SS13 placard. Adds privacy curtains to the medical ward
and dorms.
2015-08-16 06:08:21 -07:00
Zuhayr
1fa93c270d Various small tweaks for the flooring update. 2015-08-16 06:08:19 -07:00