Commit Graph

175 Commits

Author SHA1 Message Date
Neerti 4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti 45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00
Mark9013100 9b9bcff9de Brings back the Ausop helmets added in one of my earlier PRs.
Brings back the telescopic shield sprite for the back.
And, as an act of ultimate buuuullshit, a corporate detective uniform, with a detective wardrobe(neither of them are mapped in right now).
2015-10-26 21:02:16 -04:00
SinTwo ec58f7c705 TG_Port
Conflicts:
	code/game/objects/items/devices/radio/headset.dm
	code/game/objects/items/weapons/shields.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/modules/clothing/head/helmet.dm
	code/modules/clothing/suits/miscellaneous.dm
	code/modules/clothing/under/accessories/accessory.dm
	code/modules/mob/new_player/sprite_accessories.dm
	icons/mob/back.dmi
	icons/mob/head.dmi
	icons/mob/mask.dmi
	icons/obj/clothing/hats.dmi
	polaris.dme
2015-10-11 00:58:26 -04:00
SinTwo a2b24d64b7 TG_Port_2
Conflicts:
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	code/game/objects/structures/crates_lockers/closets/wardrobe.dm
	code/modules/client/preferences_gear.dm
	code/modules/clothing/under/accessories/accessory.dm
2015-10-11 00:36:13 -04:00
SinTwo 8eac3f8b9b TG Port 2015-10-11 00:33:44 -04:00
mwerezak af52b475ff Fixes missing cooldowns, missing cult blade sound. 2015-09-09 15:15:43 -04:00
Neerti a9dda6cf3f Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
Conflicts:
	.travis.yml
	code/game/gamemodes/cult/cult.dm
	code/game/gamemodes/heist/heist.dm
	code/game/gamemodes/ninja/ninja.dm
	code/game/gamemodes/nuclear/nuclear.dm
	code/game/gamemodes/traitor/traitor.dm
	code/game/gamemodes/wizard/wizard.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/objects/structures/lattice.dm
	code/global.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/reagents/Chemistry-Recipes.dm
	config/example/config.txt
	polaris.dme
2015-09-06 18:26:06 -04:00
Chinsky 2563821832 Merge pull request #10972 from Zuhayr/resomi
Adds the Resomi.
2015-09-06 13:09:34 +03:00
Zuhayr ef21f562fd Added some Resomi uniforms/loadout options. 2015-09-06 18:49:33 +09:30
Chinsky 03f5254850 Restores suit rolling verb. 2015-09-01 13:50:38 +03:00
Neerti 00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
MrSnapwalk d45d46f920 Resprites, renames, and repaths the detective uniforms. 2015-08-22 19:43:28 -05:00
Zuhayr 3bfa541612 Adds variables for CentComm, NanoTrasen and the station name. 2015-08-22 02:10:11 +09:30
mwerezak 0d9ef708d5 Merge pull request #9905 from GinjaNinja32/jumpskirt
Adds SilveryFerret's Robotics Jumpskirt as a general custom loadout item
2015-08-18 16:55:47 -04:00
Zuhayr 71214d859e Merge with master. 2015-08-18 11:31:10 -07:00
GinjaNinja32 4cc31d10d9 Remove Sabess's custom item from code, it's been replaced with an entry in the new system. 2015-08-17 10:31:29 +01:00
GinjaNinja32 38f711b7c6 Merge remote-tracking branch 'upstream/dev' into jumpskirt 2015-08-13 05:39:27 +01:00
GinjaNinja32 631ff21980 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/objects/items/weapons/implants/implantcase.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/modules/mob/living/carbon/human/emote.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/silicon/robot/drone/drone.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/nano/modules/crew_monitor.dm
	code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
SomeoneElse 8c0984d5b1 Fix gender issues, some typos from various files 2015-08-11 13:41:40 +03:00
Neerti f407f9aa22 Merge pull request #137 from Woodratt/Woodrat_Work_7.8
Woodrat Work 7.8 "Tiny mini skirt edition"
2015-08-09 02:29:38 -04:00
Woodrat b8c0c5ca5d Woodrat Work 7.8 "Tiny mini skirt edition"
- Added jumpskirts to their department lockers.
- Fixed minor code issue with the QM skirt
- Single scientist wardrobe added to research rest room
- Removed robust cola machine from gateway, added laptop vendor in its stead.
- Two universal recorders added to the main map. Captain's office and art storage.
- Adjusted and added cameras to the doc area to improve coverage.
- Adjusted cameras in primary hallway leading to the dock for coverage purposes.
- Added newscaster to central park.
- Finalized work on the large dorms/visitor housing.
- Added CM sprite for frag grenades for our grenades, also lessened the size of the explosion to (-1,-1,3) from (-1, -1, 4) in a vain attempt to make the blast radius smaller. They shouldn't be too much weaker but...
- Sprite for a box of frag grenades added, box of 7 frag grenades also added to code.
- Two merc op TTVs removed, one left behind. One box of frags and 6 blocks of c4 added to merc op shuttle in their stead.
- One box of frag grenades added to ERT armory.
2015-08-08 23:18:39 -07:00
Mark9013100 1b014ef703 Minor ERT/Central changes 2015-08-08 14:21:00 -04:00
Neerti 1c8a395bcf Adds jumpskirts for engineering, medical, and cargo. 2015-08-07 23:39:40 -04:00
PsiOmegaDelta 5cbb703609 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/_helpers/unsorted.dm
	code/game/jobs/access.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/update_icons.dm
	code/modules/organs/organ.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/setup.dm
2015-07-27 10:20:20 +02:00
mwerezak 7157cc1748 Fixes #9326 2015-07-26 14:57:49 -04:00
mwerezak 263f721f3e Updates more hats
Also moves hat inhands to separate dmi.
2015-06-28 01:50:05 -04:00
mwerezak c7ff5eebe3 Updates hats to use item_state_slots where necessary. 2015-06-27 23:33:33 -04:00
GinjaNinja32 1fc147088d Adds SilveryFerret's Robotics Jumpskirt as a general custom loadout item 2015-06-23 17:28:23 +01:00
Zuhayr 6f00d831e5 Merge pull request #9826 from PsiOmegaDelta/150615-EmagAct
Base proc: emag_act
2015-06-21 01:18:25 +09:30
PsiOmegaDelta cc7c502fb8 Updates emag attackby usages to emag_act where it's not too much of a headache. 2015-06-16 09:34:13 +02:00
PsiOmega 0a05c2659f All the span-corrected dm files. 2015-06-14 22:08:14 +02:00
mwerezak 3906989eac Mostly removes creation of throwaway objects from chameleon items
- Replaces the creation of throwaway items from New() with initial() calls for all chameleon items.
- Unfortunately throwaway items could not be removed when switch appearance, as initial() does not work very will with list vars.
- Makes chameleon item name cache lists global.
- Makes chameleon guns a subtype of energy guns, removes chameleon magazines.
- Moves chameleon.dm to clothing module root
- Items without icon or icon_state are no longer selectable as chameleon appearances.
- Chameleon verbs go in their own panel.
2015-06-06 18:19:23 -04:00
PsiOmega d0232732d4 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/floodlight.dm
	code/game/objects/items/devices/suit_cooling.dm
	code/modules/organs/subtypes/diona.dm
	code/modules/paperwork/pen.dm
	code/modules/reagents/reagent_containers/hypospray.dm
	html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
Zuhayr 6564fd6663 Messed this up. 2015-05-30 04:06:23 +09:30
Zuhayr ac822de309 Fixes #9524 2015-05-30 02:33:41 +09:30
PsiOmegaDelta ccf5945944 Merge pull request #9362 from Kelenius/ofResearchAndPrototypes
Updates to science
2015-05-25 19:55:01 +02:00
Chinsky d4eb0e82bb Merge pull request #9293 from RavingManiac/dev
Emote, say() and visible_message() refactor, tape recorder upgrade
2015-05-25 20:53:04 +03:00
Kelenius 3bdb5ff9ea Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/leather.dm
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/kitchen.dm
	code/modules/hydroponics/trays/tray_tools.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
2015-05-22 19:26:39 +03:00
RavingManiac 04293467e8 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2015-05-22 00:04:37 +10:00
Kelenius 35a20002c6 Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	baystation12.dme
	code/defines/obj/weapon.dm
	code/game/mecha/equipment/tools/medical_tools.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha.dm
	code/game/mecha/mecha_parts.dm
	code/game/objects/items/devices/flash.dm
	code/game/objects/items/devices/powersink.dm
	code/game/objects/items/devices/scanners.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
	code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
	code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
	code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
	code/game/objects/items/weapons/circuitboards/machinery/power.dm
	code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
	code/game/objects/items/weapons/circuitboards/machinery/research.dm
	code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
	code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
	code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
	code/game/objects/items/weapons/flamethrower.dm
	code/game/objects/items/weapons/handcuffs.dm
	code/game/objects/items/weapons/kitchen.dm
	code/game/objects/items/weapons/shields.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/objects/items/weapons/teleportation.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/assembly/igniter.dm
	code/modules/assembly/infrared.dm
	code/modules/assembly/mousetrap.dm
	code/modules/assembly/proximity.dm
	code/modules/assembly/signaler.dm
	code/modules/assembly/timer.dm
	code/modules/assembly/voice.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/hydroponics/trays/tray_tools.dm
	code/modules/mining/drilling/scanner.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/ore.dm
	code/modules/mob/living/silicon/robot/analyzer.dm
	code/modules/power/rust/circuits_and_design.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/projectiles/guns/energy/laser.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/designs.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
	code/modules/research/research.dm
	code/modules/research/server.dm
	code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Chinsky ef0f21bd1a Ghetto MD part 2
Examining people with grab-exmaine move now can tell you if they have toxins in blood, or are short of breath.
Stethoscopes now actually give real info about severe oxyloss/internal organs damage.
2015-05-18 07:45:29 +03:00
RavingManiac 22cafb9c48 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2015-05-17 17:01:43 +10:00
RavingManiac f66cf9af05 get_mobs_in_view() renamed to get_mobs_or_objects_in_view(). Returns mobs or objects depending on specifications
Transmission of emotes, visible_message() and say() refactored. All three use get_mobs_or_objects_in_view() to find objects and mobs in containers

Storage objects and closets no longer transfer hear_talk(), see_emote() or show_message() to contents, as this is already covered by the above changes
2015-05-17 16:54:18 +10:00
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr 150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
RavingManiac c67ed25b85 visible_message() now affects objects. Holopads, pAIs, AI cards people in mecha should hence be able to see them
Tape recorders record hearable emotes and action messages

Human and robot emotes now use custom_emote()
2015-05-16 16:01:41 +10:00
Zuhayr 890693b839 Allowed accessories to function as custom items using icon_override 2015-05-16 01:37:04 +09:30