Commit Graph

12971 Commits

Author SHA1 Message Date
Kelenius 6ba41bbc2a Merge branch 'dev' into ofMechfabAndPanic
Conflicts:
	code/__defines/research.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha_parts.dm
	code/modules/research/designs.dm
	maps/exodus-1.dmm
2015-08-21 16:59:57 +03:00
Kelenius bed03443d1 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/ZAS/Airflow.dm
	code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
PsiOmegaDelta 56523d0941 Cleans out (mostly) unused access definitions and makes access lists sorted. 2015-08-21 14:45:45 +02:00
PsiOmegaDelta 1e7251ded4 Id card handling changes.
Equipment now first checks if an id card may be removed, rather than always forcefully doing so.
Station synthetics now have a custom id, rather than re-using the captain's spare, as utilizing robotic storage would otherwise make their id cards available for public use.
2015-08-21 14:04:06 +02:00
Kelenius c074f9ee9e Fixes a runtime with lights during explosions 2015-08-21 13:01:35 +03:00
PsiOmegaDelta 921015d6f3 Fixes computers with custom icon states.
It broke the overlay system. Also makes the power monitoring computer use the overlay system.
2015-08-21 09:50:39 +02:00
DelZeta 54dd93997d Useful procs are useful. 2015-08-20 20:24:15 -07:00
Woodratt e9ed6fe654 Merge pull request #163 from Woodratt/Woodrat_work_v8.1
Woodrat Work v8.1 "Glasslock Edition"
2015-08-20 17:01:56 -07:00
Woodrat 7a42e001f8 Woodrat Work v8.1 "Glasslock Edition"
- Air Alarm added to tool storage and security port maintenance
- Fire Alarm and General Radio added to port emergency shuttle hallway.
- Fire alarm, radios, fire extinguishers, and glasslocks added to the central ring.
- Art Storage now has a light switch
- Blocking walls added to unused airlocks at central. Turret control and more turrets added on central.
- Glasslocks added all the way down the cargo hallway and in cargo. Fire alarms added as well.
- Fore Escape Pod hallway glasslocked and camera'd
- Phoron sheets for engineering generator readded to the crate in hard storage.
- Solar array on the engineering outpost now has a area, more outside lights.
- Cameras installed around the entire central ring.
- Civilian sector and library fully glasslocked.
- Handlabeler and newscaster added to visitor's lobby.
- Downgraded the amount of water used by fire extinguishers from eight to two.
- Changes made to make fire extinguishers useless against slimes half fixed.
- Added fuzzy cuffs
- Rigsuit knives now a option.
- Cameras added all the way through the civilian area hallways.
- AI pet called Steve.
2015-08-20 16:55:56 -07:00
Mark9013100 30babe48c3 Adds medical scrubs to custom loadout 2015-08-20 19:34:35 -04:00
Chinsky 317eaf4771 Merge pull request #10101 from mwerezak/shards
Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
Chinsky b2e9a7c2a6 Merge pull request #9942 from RavingManiac/dev
Sound environment revamp
2015-08-20 19:47:09 +03:00
Neerti 33c352d879 Merge pull request #161 from Neerti/8/15/2015_new_ling
New Changeling (Part 1)
2015-08-20 11:59:57 -04:00
DelZeta 3baa60465e Removes duplicate hallucination code. 2015-08-20 08:44:32 -07:00
Neerti ecaf6758df Begins work on new ling. 2015-08-20 11:38:48 -04:00
PsiOmegaDelta 120ce3f20c Merge remote-tracking branch 'upstream/dev' into 150705-SecretAdminDatums
Conflicts:
	code/modules/admin/topic.dm
2015-08-20 14:16:35 +02:00
PsiOmegaDelta a0a09c04e4 Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs 2015-08-20 14:09:07 +02:00
PsiOmegaDelta cd06409a1f Makes it possible for syndicate borgs to copy access from other ids. 2015-08-20 13:49:53 +02:00
PsiOmegaDelta c346b99371 Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess
Conflicts:
	code/game/objects/items/weapons/cards_ids.dm
2015-08-20 12:42:51 +02:00
PsiOmegaDelta c2e2252342 Synth access and icon update changes.
Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
Zuhayr c8b6813426 Merge pull request #10005 from PsiOmegaDelta/150703-Uplinkery
Uplink Items - Part III
2015-08-20 19:19:12 +09:30
Zuhayr fd007cdea0 Merge pull request #10765 from PsiOmegaDelta/150820-ComputerOverlays
More computer overlay changes.
2015-08-20 19:18:13 +09:30
DelZeta 81ccf07d80 Halloss now decays naturally after hallucinations, to avoid edge cases with other sources. 2015-08-20 02:26:46 -07:00
GinjaNinja32 dc35b0e717 fix wonky diagonal inputs 2015-08-20 09:42:48 +01:00
DelZeta c97b1d4ea4 Fixes permahallucinations. 2015-08-20 01:14:41 -07:00
PsiOmegaDelta 1c92c62399 Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess 2015-08-20 10:01:19 +02:00
PsiOmegaDelta 1b64487f8d More computer overlay changes.
Fixes #10764 and a couple other computers.
2015-08-20 08:38:43 +02:00
Ccomp5950 11eefbc4c9 Merge pull request #9856 from Hubblenaut/dev
Beret Resprites
2015-08-19 17:56:37 -04:00
GinjaNinja32 a9773207b2 Merge remote-tracking branch 'upstream/dev' into client_dir 2015-08-19 09:42:48 +01:00
mwerezak 7f17505e48 Cleans up mob_grab.dm
Moves all of the grab abilities into their own proc instead of having them all dumped into /obj/item/weapon/grab/attack().
2015-08-18 22:02:01 -04:00
SinTwo 9b51c352ae AS-24 Fix #2 + ignore
Ignore hides database config for hopeful database fix(?)
2015-08-18 18:09:48 -04:00
mwerezak 1cb4afd906 Removes CHARGELEVEL_DEFAULT 2015-08-18 17:20:38 -04:00
mwerezak fd8f6d9639 Removes MASK/HEADCOVERSMOUTH
Code that used to check this flag now checks body_parts_covered for FACE
instead. Added a FLEXIBLEMATERIAL item flag to continue to allow vox to
eat food without poisoning themselves.
2015-08-18 17:20:36 -04:00
mwerezak ac738f3db4 Moves flags values to item_flags var
Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak 2cb46e035c Removes unused obj flags and fixes overlapping flags
Removes ONESIZEFITSALL and NOSHIELD, which were unused.
2015-08-18 17:08:41 -04:00
mwerezak 70b74518a1 Moves BLOCKHAIR flags to flags_inv
Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
mwerezak b80c01ffbe Removes *COVERSEYES
Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
mwerezak d3a40f4269 Cleans up defines
Replaces bitflag values with hex literals. Some other miscellaneous
cleanup.
2015-08-18 17:05:26 -04:00
HarpyEagle 2947a062a8 Decouples shard stepping protection from siemens_coefficient 2015-08-18 17:02:46 -04:00
HarpyEagle 651c2c6ba6 Species spawn_flags
Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
HarpyEagle 8a9caac7cc Splits species flags
Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
mwerezak 0d9ef708d5 Merge pull request #9905 from GinjaNinja32/jumpskirt
Adds SilveryFerret's Robotics Jumpskirt as a general custom loadout item
2015-08-18 16:55:47 -04:00
GinjaNinja32 1957029890 HUD cleanup, human/monkey HUD now turns correctly with client.dir 2015-08-18 18:21:25 +01:00
PsiOmega e92e819bd9 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-08-18 18:29:01 +02:00
PsiOmega 8138815dc3 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-08-18 18:05:16 +02:00
GinjaNinja32 912f689e51 Diagonal, ctrl+dir, and alt+dir actions are now consistent with client.dir 2015-08-18 16:05:37 +01:00
GinjaNinja32 111400505d Conveyors, signs, door buttons and crematoriums will now rotate correctly with client.dir 2015-08-18 15:48:55 +01:00
Kelenius cf78446463 Fixes #10730 2015-08-18 16:10:25 +03:00
Kelenius afc5414ed9 Removes a few outdated mob mentions. Fixes a few things. Almost definitely fixes #7570. 2015-08-18 10:48:22 +03:00
Zuhayr e3d9bc90e3 Added more colour defines, added functionality to the floor painter. 2015-08-18 13:41:04 -07:00