Kelenius
6ba41bbc2a
Merge branch 'dev' into ofMechfabAndPanic
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Conflicts:
code/__defines/research.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha_parts.dm
code/modules/research/designs.dm
maps/exodus-1.dmm
2015-08-21 16:59:57 +03:00
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
PsiOmegaDelta
56523d0941
Cleans out (mostly) unused access definitions and makes access lists sorted.
2015-08-21 14:45:45 +02:00
PsiOmegaDelta
1e7251ded4
Id card handling changes.
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Equipment now first checks if an id card may be removed, rather than always forcefully doing so.
Station synthetics now have a custom id, rather than re-using the captain's spare, as utilizing robotic storage would otherwise make their id cards available for public use.
2015-08-21 14:04:06 +02:00
Kelenius
c074f9ee9e
Fixes a runtime with lights during explosions
2015-08-21 13:01:35 +03:00
PsiOmegaDelta
921015d6f3
Fixes computers with custom icon states.
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It broke the overlay system. Also makes the power monitoring computer use the overlay system.
2015-08-21 09:50:39 +02:00
DelZeta
54dd93997d
Useful procs are useful.
2015-08-20 20:24:15 -07:00
Woodratt
e9ed6fe654
Merge pull request #163 from Woodratt/Woodrat_work_v8.1
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Woodrat Work v8.1 "Glasslock Edition"
2015-08-20 17:01:56 -07:00
Woodrat
7a42e001f8
Woodrat Work v8.1 "Glasslock Edition"
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- Air Alarm added to tool storage and security port maintenance
- Fire Alarm and General Radio added to port emergency shuttle hallway.
- Fire alarm, radios, fire extinguishers, and glasslocks added to the central ring.
- Art Storage now has a light switch
- Blocking walls added to unused airlocks at central. Turret control and more turrets added on central.
- Glasslocks added all the way down the cargo hallway and in cargo. Fire alarms added as well.
- Fore Escape Pod hallway glasslocked and camera'd
- Phoron sheets for engineering generator readded to the crate in hard storage.
- Solar array on the engineering outpost now has a area, more outside lights.
- Cameras installed around the entire central ring.
- Civilian sector and library fully glasslocked.
- Handlabeler and newscaster added to visitor's lobby.
- Downgraded the amount of water used by fire extinguishers from eight to two.
- Changes made to make fire extinguishers useless against slimes half fixed.
- Added fuzzy cuffs
- Rigsuit knives now a option.
- Cameras added all the way through the civilian area hallways.
- AI pet called Steve.
2015-08-20 16:55:56 -07:00
Mark9013100
30babe48c3
Adds medical scrubs to custom loadout
2015-08-20 19:34:35 -04:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
Chinsky
b2e9a7c2a6
Merge pull request #9942 from RavingManiac/dev
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Sound environment revamp
2015-08-20 19:47:09 +03:00
Neerti
33c352d879
Merge pull request #161 from Neerti/8/15/2015_new_ling
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New Changeling (Part 1)
2015-08-20 11:59:57 -04:00
DelZeta
3baa60465e
Removes duplicate hallucination code.
2015-08-20 08:44:32 -07:00
Neerti
ecaf6758df
Begins work on new ling.
2015-08-20 11:38:48 -04:00
PsiOmegaDelta
120ce3f20c
Merge remote-tracking branch 'upstream/dev' into 150705-SecretAdminDatums
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Conflicts:
code/modules/admin/topic.dm
2015-08-20 14:16:35 +02:00
PsiOmegaDelta
a0a09c04e4
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
2015-08-20 14:09:07 +02:00
PsiOmegaDelta
cd06409a1f
Makes it possible for syndicate borgs to copy access from other ids.
2015-08-20 13:49:53 +02:00
PsiOmegaDelta
c346b99371
Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess
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Conflicts:
code/game/objects/items/weapons/cards_ids.dm
2015-08-20 12:42:51 +02:00
PsiOmegaDelta
c2e2252342
Synth access and icon update changes.
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Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
Zuhayr
c8b6813426
Merge pull request #10005 from PsiOmegaDelta/150703-Uplinkery
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Uplink Items - Part III
2015-08-20 19:19:12 +09:30
Zuhayr
fd007cdea0
Merge pull request #10765 from PsiOmegaDelta/150820-ComputerOverlays
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More computer overlay changes.
2015-08-20 19:18:13 +09:30
DelZeta
81ccf07d80
Halloss now decays naturally after hallucinations, to avoid edge cases with other sources.
2015-08-20 02:26:46 -07:00
GinjaNinja32
dc35b0e717
fix wonky diagonal inputs
2015-08-20 09:42:48 +01:00
DelZeta
c97b1d4ea4
Fixes permahallucinations.
2015-08-20 01:14:41 -07:00
PsiOmegaDelta
1c92c62399
Merge remote-tracking branch 'upstream/dev' into 150817-SynthAccess
2015-08-20 10:01:19 +02:00
PsiOmegaDelta
1b64487f8d
More computer overlay changes.
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Fixes #10764 and a couple other computers.
2015-08-20 08:38:43 +02:00
Ccomp5950
11eefbc4c9
Merge pull request #9856 from Hubblenaut/dev
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Beret Resprites
2015-08-19 17:56:37 -04:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
mwerezak
7f17505e48
Cleans up mob_grab.dm
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Moves all of the grab abilities into their own proc instead of having them all dumped into /obj/item/weapon/grab/attack().
2015-08-18 22:02:01 -04:00
SinTwo
9b51c352ae
AS-24 Fix #2 + ignore
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Ignore hides database config for hopeful database fix(?)
2015-08-18 18:09:48 -04:00
mwerezak
1cb4afd906
Removes CHARGELEVEL_DEFAULT
2015-08-18 17:20:38 -04:00
mwerezak
fd8f6d9639
Removes MASK/HEADCOVERSMOUTH
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Code that used to check this flag now checks body_parts_covered for FACE
instead. Added a FLEXIBLEMATERIAL item flag to continue to allow vox to
eat food without poisoning themselves.
2015-08-18 17:20:36 -04:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak
2cb46e035c
Removes unused obj flags and fixes overlapping flags
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Removes ONESIZEFITSALL and NOSHIELD, which were unused.
2015-08-18 17:08:41 -04:00
mwerezak
70b74518a1
Moves BLOCKHAIR flags to flags_inv
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Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
mwerezak
d3a40f4269
Cleans up defines
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Replaces bitflag values with hex literals. Some other miscellaneous
cleanup.
2015-08-18 17:05:26 -04:00
HarpyEagle
2947a062a8
Decouples shard stepping protection from siemens_coefficient
2015-08-18 17:02:46 -04:00
HarpyEagle
651c2c6ba6
Species spawn_flags
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Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
mwerezak
0d9ef708d5
Merge pull request #9905 from GinjaNinja32/jumpskirt
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Adds SilveryFerret's Robotics Jumpskirt as a general custom loadout item
2015-08-18 16:55:47 -04:00
GinjaNinja32
1957029890
HUD cleanup, human/monkey HUD now turns correctly with client.dir
2015-08-18 18:21:25 +01:00
PsiOmega
e92e819bd9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-18 18:29:01 +02:00
PsiOmega
8138815dc3
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-18 18:05:16 +02:00
GinjaNinja32
912f689e51
Diagonal, ctrl+dir, and alt+dir actions are now consistent with client.dir
2015-08-18 16:05:37 +01:00
GinjaNinja32
111400505d
Conveyors, signs, door buttons and crematoriums will now rotate correctly with client.dir
2015-08-18 15:48:55 +01:00
Kelenius
cf78446463
Fixes #10730
2015-08-18 16:10:25 +03:00
Kelenius
afc5414ed9
Removes a few outdated mob mentions. Fixes a few things. Almost definitely fixes #7570 .
2015-08-18 10:48:22 +03:00
Zuhayr
e3d9bc90e3
Added more colour defines, added functionality to the floor painter.
2015-08-18 13:41:04 -07:00