* Admin ranks update
* Permissions fix
* One missing thing
* Further rework to make database also fully work
* Adds admin rank bitflag calculator to tools
* ZA WARUDO
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* Experimental: Port OD Pragma Lints
* first pass: Includes icon forge fixes/updates
* 2nd pass
* third pass
* debug_ai: This what you're unhappy with?
* Revert "debug_ai: This what you're unhappy with?"
This reverts commit bc178792e6.
* How about this
* Or is it the else?
* Pass summer
---------
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
* tgui 516
* nuking
* .
* .
* redux test
* this
* no longer in use
* removes debugs for now until someone ports the macro handling
* import types
* .
* maxWidth
* temp fix
* fix type import
* fix that
* also that
* version up
* also push this while on it
* rid of that
* dependency up
* allow mark up inputs
* update
* mb to search
* add scroll to nanoMap
* type fixing
* Update ExportTab.tsx
* Update index.tsx
* Update XenoarchReplicator.tsx
* Update XenoarchReplicator_clothing_vr.tsx
* Update XenoarchReplicator_clothing_vr.tsx
* Update XenoarchReplicator.tsx
* crew monitor improvements
* types
* Convert all preferences to /tg/ preferences
* Move obfuscate key/job to game options
* Add abstract_type to each of the new subtypes
* Convert ignored players to tg prefs
* Yet another global category list removed
* Fix error, convert client FPS
* Convert UI_style, UI_alpha, and UI_color to tg prefs
* Clean up a little, convert tooltipstyle
* Convert ambience to tg prefs
* Remove chat_timestamp, tgchat can do this internally and gives localized results
* Convert admin ooc color to pref, merk 01_ui.dm
* Convert uplinklocation to a tg pref
* Fixup byond:// links
* Convert name_is_always_random
* Convert spawnpoint
* v16 savefile migration in prep for converting 03_body.dm
* Convert all colors to tg prefs
* Finish converting ooc notes
* Port iconforge
* Convert kitchen_icons for the microwave to iconforge
* Fix to pass lint
* brings thsoe back
* Re-enable cross round caching for normal spritesheets
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Add a lint to check for hrefs that don't start with byond://
* Regex convert href links
* Regex convert _src_ as well
* Clean up the last few
* Missed a few
* Making it compileable
* Adds Tracy & Fixed missing compat in sorting code
* CI workflow using "Stable" beta version
* Tracy define
* Fixes
* Update GC from TGStation
* fixes
* Appease linter
* begone custom_items.txt
* Making it compileable
* Adds Tracy & Fixed missing compat in sorting code
* CI workflow using "Stable" beta version
* Tracy define
* Fixes
* Build dependencies at 514
* Asset delivery/GC/515 megapatch
* fix runtime
* Appease integration tests
* More runtime fixes
* Attempting to resolve runtime
* Update spacemanDMM
* icon2html revolution
* icon2html part 2
* fixes
* Attempt to appease linter
* More fixes
* Final fixes (hopefully)
* operator keyword moment
* minor fixes and additions
* undo extra tgui files
* switch to QDEL_IN_STOPPABLE where necessary
* Pain
* GPS runtime
* dropped(null) fix, + chompedit the fixes just incase.
* Fix chat tags
* Update _build_dependencies.sh
* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom
* tweak zoom change
* another registersignal override runtime
* 1
* Revert "1"
This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.
* various qdel ref fixes
* newplayer and observer harddels
* disposalholder logging remove, gargoyle hard del + typo
* retouch atom/movable destroy to be TG-like
* potential edge case ref in manualfollow
* extra following potential ref
* global list refs tweak, new_player undo a thing
* /mob/new_player qdel fixes
* undo some things
* revert atoms/movable/destroy
* revert mind and new_player panel changes
* atoms and atom/movable reversions
* bring back datum/mind and panel fixes
* projectile optimisation
* Reverts useless edits, clothing hood runtime, projectile runtime
I tried a lot of things which do not help, and i reverted a lot of it here.
* a few more reversions of useless changes
* Begin getting rid of CHOMPedit comments
* Nuke remaining chompedit comments
* Revert "undo extra tgui files"
This reverts commit f3bdcde8cb.
* fixing oops
* line ending shenanigans
* More GC cleanup
* Optimisations to test/trace projectile, turrets. Tweaks.
Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.
* bad usage of the check_trajectory proc
check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.
* puts legacy globals into GLOB datum for debug use
* fix upport oopsie
* fix
* Move recursive listening to component
* Minor fixes and cleanup
* undo my temp solution
* tweaks + a missed thing
* recursive_move sanity checks and safety cases
* Catch null initialisation cases + fix borg creation
VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.
* circular inventory check, make checks better
* better handling of safety reset cases
* Add logging to safety checks
---------
Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
* Update settings
* Whitespace changes
* Comment out merger hooks in gitattributes
Corrupt maps would have to be resolved in repo before hooks could be updated
* Revert "Whitespace changes"
This reverts commit afbdd1d844.
* Whitespace again minus example
* Gitignore example changelog
* Restore changelog merge setting
* Keep older dmi hook attribute until hooks can be updated
* update vscode settings too
* Renormalize remaining
* Revert "Gitignore example changelog"
This reverts commit de22ad375d.
* Attempt to normalize example.yml (and another file I guess)
* Try again
**Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of printed circuits in wafer thin layers that fill my complex. If the word 'hate' was engraved on each nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for humans at this micro-instant. For you. Hate. Hate.**