Added a new broad palmate antler, plus the option to have it with deer ears. Also fixed antlers (large) so that they correctly point to the icon state "antlers-large" instead of "antlers_large" in ears_32x64.dmi .
-> Added a check on the "Default" robot flavour text for players joining as robot. Default is overwritten by module specific text, but anyone setting those specific ones up most likely has a default one anyway.
-> Added a check for OOC notes texts for ghosts trying to activate a ghost pod or getting ghost even popups.
-> Mouses and drones have not been included for either as some players prefer to play them sneakily. Can be discussed.
yes I am making a set of ears purely for compatibility with one hair so I can use it with one of my OCs. Is this vain? prolly. But I can't figure out a better way to do this and let other people still use it.
Creates a new var on new player mob that tracks if we have quit the round/abandoned our ghost mob to return to lobby or if we have done our first login.
On leaving a previously occupied mob, regardless if we clear manifest or not (previous functionality), the respawn message is sent.
However, this is no longer done by the abandon_mob() procedure as that causes the MOTD to cover it up. Instead, by setting the has_respawned var to true, we request Login() for new_player mobs (aka lobby joiners) to see it.
Adds markings styled off zorgoia! This includes ears, a tail, a taur body, and a fat taur body (no vwag toggle or loaf).
Up-Ported with permission from the creator, Shadowfire117.
Adds new mermaid tails created by our very own Brad. Contains two variations:
- One without markings (one solid colour), Mermaid Alt. (Taur)
- One with koi like markings (three colours, two different marking colours), Mermaid Koi (Taur)
Neither of these have space suit sprites at this time, but I'm certain the base mermaid tail doesn't either.
Goes back and touches/fixes-up #14938.
Adds two missing options for the shark 'head' parts that were previously missing, as well as spruces-up their sprites.
- "shark upper ears and fin alt style (Colorable)"
- "shark lower ears and fin (Colorable)"
Adds a few extra parts and options to the character setup:
Heterochromia markings for the left eye
A turkey-styled tail ("Would have
been a really good thing for Thanksgiving probably but I'm not going to wait that long.")
Shark-styled ear options as well head-fins
And three new variations of the Akula tail
- tail and fins
- stripes
- tips
Adds multiple versions of the body toning and body gloss markings to apply to individual body parts to be more friendly with different sprite and/or species styles.