* insanity
- Crawling
- Recursive Listeners
- Global Conversion to GLOB.
- Sound channels (and sound (but not looping sound yet))
- Species and gender specific sounds
- Admin proc to enable vore antag on a target
- Dying by being crushed inside of shoes now enables your vore_death flag
- *pain emote
- RNG Spaceslipping removed
- Selecting the groin with help intent will do a bellyrub on the target
- Xenochimera get lick wounds
- Wolves now get stomachs (and stomach overlays)
- Proper vantag handling
- Staff exiting will now notify staff
- Modular computers get a power on sound now
GET IN THERE
* whoops forgot to give it to mobs
* Bellyrubbing is now an emote
* Update vorestation.dme
* some small edits
actually gives voice freq a valid starting selection
makes the default voice less jarring
* Update atoms_movable.dm
* Update atoms_movable.dm
* Initial
* some more
* next few
* only light left
* fix things up
* some rmore fixes
* guh
* Update ai_vr.dm
* comment
* lets try something
* .
* hmm
* .
* .
* hmm
* push that here
* fix layout
* grrr
* Initial Port of tg's tgui 2.0
* initial
* first UI fixes
* fix retro theme
* rd console
* wiki theme
* better tgui say handling
* Ui scaling port
* smaller gap
* guh
* reset subcats on main cat change
* blink a bit later
* tofixed
* fixed
* currently not fully supported
* increase that
* fix powermonitor chart
* typescript up
* tgui core up
* Ports TGs server log verb
* .
* those never worked
* we have tht just not as glob
* Update admin.dm
---------
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
* Split NO_SCAN into two flags
* traits
* species flags applied correctly by traits
* fixed species flag toggling for traits
* bold of you
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
* Admin ranks update
* Permissions fix
* One missing thing
* Further rework to make database also fully work
* Adds admin rank bitflag calculator to tools
* ZA WARUDO
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* Mail
* Updoot
* Stuffs
* Updoot
* oops
* Change
* usr + span_notice
* fix
* Forgot the gelatin :(
* MORE gelatin
* Proper Gelatin :)
* Gelatin shall not be a juice
* And gives it an ID of course
* deconf
* adds the missing worn sprites
* enables this since guti's pr gets merged
---------
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
* 40 fps example config
* ye...
* .
* Update general.dm
* Fixes search bar
Fixes the search bar in Player-Panel-New so it can properly search.
As of this commit, the hover functionality is currently broken, however.
* fixes hover
---------
Co-authored-by: C.L. <killer65311@gmail.com>
* Experimental: Port OD Pragma Lints
* first pass: Includes icon forge fixes/updates
* 2nd pass
* third pass
* debug_ai: This what you're unhappy with?
* Revert "debug_ai: This what you're unhappy with?"
This reverts commit bc178792e6.
* How about this
* Or is it the else?
* Pass summer
---------
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
* Adds Trait Genetics from Outpost21
Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)
* Morph trait
* Fixes a server crashing bug with flip
aa
* flip
* Makes morph superpower better
- Makes it use the appearance_changer instead of 1000 different procs
- Makes cocoon weaver able to change eye and skin color.
I did NOT select you. BAD
* begone
* fix dna modifier
* Fixes massive memory leak
* Brain Runtime Fix
* There was no reason for this to be a spawn(0)
And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png
* revert
revert the dna changes there
* Deconf
* gets rid of unused proc vars that did nothing
* expects enough free slots
* glob
* fixed and added two other tests
* another few tests
* this is a list
* fixed bad injector
* lets wrap these for sanity
* better feedback
* wrong name
* don't allow multiple occupants into the dna pod
* future traits will have activation levels instead of binary on/off
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
* Glamour Experimentation
Added a new stable glamour crafting material that can be used to craft various items.
Added a new unstable glamour item, that has a few risky effects when used and picked up without protection.
Added a new particle smasher recipe to turn unstable glamour into stable glamour.
Added new items to the lleill transmute ability.
Added new glamour bow and arrow items.
* Fixed a bit of phrasing
* Consolidates TF procs
Changed TF procs and belly transfer procs to be called from one location rather than being repeated in various different procs across the code.
* forgot to include
* Fixed size change effect
* timer instead of spawn
* Added new glamour turfs for whitespace maps.
* usr to user part two
* this can be null
* A few edits
- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm
---------
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
* Convert all preferences to /tg/ preferences
* Move obfuscate key/job to game options
* Add abstract_type to each of the new subtypes
* Convert ignored players to tg prefs
* Yet another global category list removed
* Fix error, convert client FPS
* Convert UI_style, UI_alpha, and UI_color to tg prefs
* Clean up a little, convert tooltipstyle
* Convert ambience to tg prefs
* Remove chat_timestamp, tgchat can do this internally and gives localized results
* Convert admin ooc color to pref, merk 01_ui.dm
* Convert uplinklocation to a tg pref
* Fixup byond:// links
* Convert name_is_always_random
* Convert spawnpoint
* v16 savefile migration in prep for converting 03_body.dm
* Convert all colors to tg prefs
* Finish converting ooc notes
* Port iconforge
* Convert kitchen_icons for the microwave to iconforge
* Fix to pass lint
* brings thsoe back
* Re-enable cross round caching for normal spritesheets
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
* Fixes see_invisible getting overridden
- Fixes see_invisible from being overwritten if your see_invisible_default is > SEE_INVISIBLE_LEVEL_ONE.
* Fixes ghost manifest() proc runtiming
- Fixes a runtime of when manifest() was called on a ghost with no user. Allows admins to call manifest() without it runtiming.
* Fixes the ghost 'Toggle Visibility' verb
- Due to it being a variable on the proc itself, it wouldn't properly call and store the time..
* Fixes feysight
- Feysight was trying to give vision into the 'see_invisible 60' layer but had forgotten to also give you the plane_holder for that layer.
* fix span
* More fixes
- Allows ghosts to ACTUALLY USE the ghost whisper and become visible proc if their is_manifest is enabled via admins.
- Allows admins to give any /mob verbs and procs instead of just /mob/living via admin add_verb topic
* False
* Moves simple mob belly loading to on demans
* style
* early
* multibelly
* even more human
* .
* bunch of update_fullness
* animals need an icon refresh
* the icon has the fullness part, optimize that
* one more