Eearslya Sleiarion
868413c880
Polaris Sync October 9th ( #633 )
2016-10-09 18:55:29 -04:00
Anewbe
f27fa6cc2b
Adds a pry var to objects, which checks if the obj can open doors
2016-07-09 00:24:12 -05:00
Yoshax
d076962c51
Spear fix + a change
2016-06-08 03:54:44 +01:00
Yoshax
e2c66a3bf2
Weapon sharpness and edge adjustments
2016-05-12 16:13:41 +01:00
Datraen
204c51597c
Two-handed items check.
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Adds a check to see if the item can be wielded when given or dropped when it is wielded.
2016-04-09 12:24:17 -04:00
Kelenius
afbc235b96
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
Zuhayr
ab9574ee06
Fixing some infinite loops in gun update_icon() calls.
2016-01-22 04:27:00 +10:30
Zuhayr
0a2cf6ad46
Converted two-handed weapons to use the same wielding mechanic as guns.
2016-01-21 01:40:40 +10:30
Zuhayr
5313c6b67b
Added Nerf weapons to Cargo. Codersprites.
2015-12-24 22:05:10 +10:30
PsiOmegaDelta
d891fba1cc
Mob size tweaks.
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Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
mwerezak
db8aefb121
Refactors duplicate parry code
2015-08-28 14:39:28 -04:00
HarpyEagle
df3eeb891e
Fixes dead people blocking stuff with shields.
2015-08-26 11:51:04 -04:00
mwerezak
fb6b94de87
Incorporates laser reflection into the shield system
2015-08-26 10:39:54 -04:00
mwerezak
0a751322e3
Rewrites shield handling
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Rewrites shield handling to be less hardcoded.
Shields now take into account the damage source and direction when blocking.
Riot shields no longer block most bullets, but are better at blocking melee and thrown items than they were previously.
Energy shields block projectiles with a similar probability as they did before, and block melee and thrown as well as riot shields do.
Shields no longer block from directly behind the player.
Weapons now only block melee attacks.
Cool effects when blocking with an energy shield or energy sword (including holoswords).
2015-08-26 10:39:31 -04:00
mwerezak
2cb46e035c
Removes unused obj flags and fixes overlapping flags
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Removes ONESIZEFITSALL and NOSHIELD, which were unused.
2015-08-18 17:08:41 -04:00
GinjaNinja32
c77605265c
code/game/objects, code/game/machinery merge fix
2015-06-02 20:18:45 +01:00
Kelenius
3bdb5ff9ea
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/leather.dm
code/game/objects/items/stacks/sheets/mineral.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/kitchen.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
2015-05-22 19:26:39 +03:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
b8ca15f541
Tweaks/fixes and greyscale icons.
2015-05-17 00:07:29 +09:30
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
Zuhayr
f27ddd548f
Restructuring a bunch of files in prep for widespread path changes.
2015-05-16 20:09:28 +09:30