Commit Graph

1626 Commits

Author SHA1 Message Date
Verkister
396028e9a1 percussive maintenance? 2021-01-29 00:22:41 +02:00
Verkister
1f4bf2bf3e Fixes item-contained prey not un-muffling 2021-01-28 18:50:16 +02:00
Verkister
af25a1b592 New advanced Egg Release mechanics.
-The vore release eggs are no longer reskinned lockers, but storage items that can have their contents either dumped or pulled out, but the stuff can't be put back into a cracked shell.
-A live prey in an egg will have the egg scaled according to their size, and they can get out by resisting.
-Also now items can be egged, either one at a time or all at once. The single item eggs are scaled according to the contained item's size class and take the same amount of storage space as the item itself would.
-Full stuff eggs are a little more lenient on the size and weight, basically for the reason that one prey's full outfit could fit in one backpack sized egg rather than going full macro based on the total weight.
-Also there's a whole bunch of new egg type options and some better looking sprites coming.
-Also the new eggs can be picked up and even trash-eaten.
-The old locker eggs still exist in the code and can be spawned should anyone have a need for one.
2021-01-28 13:34:18 +02:00
Verkister
78957a994b Merge pull request #9590 from Verkister/affectitems
Adds a new vorepanel mode addon.
2021-01-26 00:44:51 +02:00
H0lySquirr3l
3e49e23e35 Update custom_items_vr.dm 2021-01-25 13:44:42 -06:00
Verkister
bd6e4f760d canremove check 2021-01-25 17:54:45 +02:00
Verkister
e6b3f01151 Adds a new vorepanel mode addon.
Adds a new vorepanel mode addon "Affect Items", which, depending on the belly settings, will either contaminate or digest worn gear right off the prey without stripping. Item friendly modes will affect the prey's entire outfit at once, but the item digest mode will only affect one item at a time.
2021-01-23 12:59:01 +02:00
H0lySquirr3l
f2e998d0db Update sprite_accessories_vr.dm 2021-01-22 22:27:23 -06:00
ShadowLarkens
5f8e13dcec Merge remote-tracking branch 'upstream/master' into vore_transform_overhaul 2021-01-11 19:42:46 -08:00
Verkister
a4ba8e1be9 Adds tertiary color glow/accents for the synth taurs
-Little "glowy" bits for synthetic wolf, feline, horse, and lizard taurs.
2021-01-09 14:00:13 +02:00
Amy
3752556ceb Fixes mistakes I made adding Verie's fluff items 2021-01-02 21:53:46 -06:00
Heroman
9e486b1177 Makes whitelisted and restricted species unable to transform 2020-12-30 05:31:29 +10:00
Ketrai
c3c952ae37 Updates the pelt
Because graphics
2020-12-26 22:05:50 +01:00
Verkister
e70b3c37f0 Fixes belly nutrition percent setting not affecting borgs
For some reason the gain percentage had been left out from the borg parts of the code.
2020-12-25 21:32:04 +02:00
VerySoft
92181c24db Harmony fluffstuff
https://forum.vore-station.net/viewtopic.php?f=45&t=1880
https://forum.vore-station.net/viewtopic.php?f=26&t=1881
it not approved yet but for if/when it gets so
2020-12-22 22:06:02 -05:00
Verkister
0c07419b56 updoot names 2020-12-12 01:02:07 +02:00
Verkister
141f41cc86 adds 3 color felines 2020-12-12 00:17:28 +02:00
Verkister
b554e85777 Adds tertiary color option to some taurs
Now wolf, fatwolf, otie, and skunk use the 3 color system.
2020-12-12 00:08:38 +02:00
Verkister
3c516943b1 skunktaur tweaks
Tweaks skunktaur sprites for less eyesore and also adds an alt option without underbelly markings
2020-12-11 23:48:04 +02:00
Amy
7a9b23005d Cleans up debug messages, prepares for delivery! 2020-12-08 19:33:12 -06:00
Amy
aa6434b455 it all works now 2020-12-08 19:15:48 -06:00
Amy
e48fcf4ae6 oh, it's because THEY were reading the instructions and I wasn't 2020-12-06 01:11:43 -06:00
Amy
d25d0fc35c it probably works but can't read the icon. why?? 2020-12-06 00:06:24 -06:00
Amy
19a2a70175 begins adding Verie's hair brush and a framework to support hair accessories 2020-12-05 20:54:01 -06:00
Amy
3e11834cc8 Adds Verie's jumpsuit and hoodie 2020-12-05 20:52:30 -06:00
Killian
99c8ef8428 khi crg/civ uniforms 2020-12-02 13:15:42 +00:00
Novacat
60217c38ae Merge pull request #9333 from Tenryumi/nikki-fluff
Adds Nikki's Fluff Outfit For Nikki, + Rigsuit-Mounted Size Guns For Research
2020-11-30 18:45:57 -05:00
Verkister
9ec68d6cc2 Gurgled PDA ID floor drop fix, borgo belly edition
Fixes PDAs digested in sleeperbellies dropping their IDs on the floor.
2020-11-30 12:24:08 +02:00
Amy
66e94e9be9 Oh neat, the CI picks up on errors and 'errything. nice! 2020-11-29 14:39:10 -06:00
Amy
8daaff8fe3 Test change 2020-11-29 14:34:40 -06:00
Runa Dacino
b60b7b7406 Adds curly demon horns
Credit to Peko#7770 for the sprite-art.
2020-11-28 17:32:43 +01:00
Novacat
67fb08e6e2 Merge pull request #9335 from KasparoVy/damn-son-whered-i-find-this
Ports Cool Stuff from Bastion of Hestia/Vesta, Adds Eye Layer-Switching
2020-11-23 19:54:17 -05:00
Verkister
3223a0ef99 oops 2020-11-23 01:13:47 +02:00
Verkister
f7df99f041 Fixes digested PDAs dropping IDs on the floor
Just a little oversight from my recent update.
2020-11-22 22:49:02 +02:00
KasparoVy
ae8970ab2f Eyes Synth Monitor, Switching Eye Layer Verb
Everything works, trust me.
2020-11-21 18:18:23 -05:00
KasparoVy
b062575363 Ports Cool Stuff from Bastion of Hestia/Vesta
Fully implements DNA-integrated secondary & tertiary colouration for ears, wings and tails.

Adds some new ears, wings, tails and markings from Hestia.

Everything working in mint condition

EVERYTHING
2020-11-21 14:57:44 -05:00
Amy
dae335f93a ACTUALLY finishes up clothes this time, I SWEAR *SOBBING* 2020-11-20 22:23:18 -06:00
Amy
1922255ad3 nikki necklace now only accepts mounted sizegun modules 2020-11-20 22:22:38 -06:00
Razgriz
e698a52747 Fixes OOC Escape cancellation
Problem: Pressing cancel would eject someone from belly anyway.

Solution: Fix code.

I am actually entertained that that this has been around for years and only now someone has actually clicked cancel :P
Also entertained that the following condition has a != operator but not the former.
2020-11-19 01:39:42 -07:00
Amy
142cddb523 Finishes rig size gun and makes it buildable by R&D 2020-11-17 17:00:13 -06:00
Amy
3bc54c4554 ACTUALLY finishes ALL of Nikki's clothes this time! 2020-11-17 16:18:16 -06:00
Verkister
6ec9c2ebb5 Fixes flavor double post on vore
The flavor message is already handled by the belly obj Entered proc, so having it in the ingestion proc as well is kinda redundant.
2020-11-17 14:46:55 +02:00
Amy
cf972fba13 adds the beginnings of a rigsuit-mounted size gun 2020-11-16 17:22:53 -06:00
Amy
4670d2da58 Adds the rest of Nikki's outfit, also everything renders properly ingame now yay! 2020-11-16 17:22:12 -06:00
Amy
1a49e5ba97 Makes the cape correctly render, 100% finishes the hat this time I swear. Now all the features of the hat work! 2020-11-15 00:11:43 -06:00
KasparoVy
17d7a13bda Ports CitRP Protogen Markings/Robopart, Some Vox Markings, Teshari Markings Ears + Tails
CitRP PR 2390 & 2168

Adds Protogen robohead (based on Ward-Takahashi Spirit) + Monitor states
Adds Protogen markings
Adds Teshari markings
Adds 2 Teshari Ears
Adds 4 Teshari Tails
Renames Basic Teshari Tail
2020-11-14 20:51:01 -05:00
Amy
1572eeee0e inhand checks are important, also necklace is smol 2020-11-14 12:54:25 -06:00
Amy
fbc86cd535 it was because i forgot to add the ..(), I'm a dumbass 2020-11-12 20:22:14 -06:00
Amy
ae991c1fb2 Oh god it actually works yes but now it doesn't render in your icons WHY 2020-11-12 17:12:36 -06:00
Amy
1008e4cc95 HOLY FUCK THE HAT WORKS 2020-11-11 19:48:44 -06:00