Verkister
396028e9a1
percussive maintenance?
2021-01-29 00:22:41 +02:00
Verkister
1f4bf2bf3e
Fixes item-contained prey not un-muffling
2021-01-28 18:50:16 +02:00
Verkister
af25a1b592
New advanced Egg Release mechanics.
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-The vore release eggs are no longer reskinned lockers, but storage items that can have their contents either dumped or pulled out, but the stuff can't be put back into a cracked shell.
-A live prey in an egg will have the egg scaled according to their size, and they can get out by resisting.
-Also now items can be egged, either one at a time or all at once. The single item eggs are scaled according to the contained item's size class and take the same amount of storage space as the item itself would.
-Full stuff eggs are a little more lenient on the size and weight, basically for the reason that one prey's full outfit could fit in one backpack sized egg rather than going full macro based on the total weight.
-Also there's a whole bunch of new egg type options and some better looking sprites coming.
-Also the new eggs can be picked up and even trash-eaten.
-The old locker eggs still exist in the code and can be spawned should anyone have a need for one.
2021-01-28 13:34:18 +02:00
Verkister
78957a994b
Merge pull request #9590 from Verkister/affectitems
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Adds a new vorepanel mode addon.
2021-01-26 00:44:51 +02:00
H0lySquirr3l
3e49e23e35
Update custom_items_vr.dm
2021-01-25 13:44:42 -06:00
Verkister
bd6e4f760d
canremove check
2021-01-25 17:54:45 +02:00
Verkister
e6b3f01151
Adds a new vorepanel mode addon.
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Adds a new vorepanel mode addon "Affect Items", which, depending on the belly settings, will either contaminate or digest worn gear right off the prey without stripping. Item friendly modes will affect the prey's entire outfit at once, but the item digest mode will only affect one item at a time.
2021-01-23 12:59:01 +02:00
H0lySquirr3l
f2e998d0db
Update sprite_accessories_vr.dm
2021-01-22 22:27:23 -06:00
ShadowLarkens
5f8e13dcec
Merge remote-tracking branch 'upstream/master' into vore_transform_overhaul
2021-01-11 19:42:46 -08:00
Verkister
a4ba8e1be9
Adds tertiary color glow/accents for the synth taurs
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-Little "glowy" bits for synthetic wolf, feline, horse, and lizard taurs.
2021-01-09 14:00:13 +02:00
Amy
3752556ceb
Fixes mistakes I made adding Verie's fluff items
2021-01-02 21:53:46 -06:00
Heroman
9e486b1177
Makes whitelisted and restricted species unable to transform
2020-12-30 05:31:29 +10:00
Ketrai
c3c952ae37
Updates the pelt
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Because graphics
2020-12-26 22:05:50 +01:00
Verkister
e70b3c37f0
Fixes belly nutrition percent setting not affecting borgs
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For some reason the gain percentage had been left out from the borg parts of the code.
2020-12-25 21:32:04 +02:00
VerySoft
92181c24db
Harmony fluffstuff
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https://forum.vore-station.net/viewtopic.php?f=45&t=1880
https://forum.vore-station.net/viewtopic.php?f=26&t=1881
it not approved yet but for if/when it gets so
2020-12-22 22:06:02 -05:00
Verkister
0c07419b56
updoot names
2020-12-12 01:02:07 +02:00
Verkister
141f41cc86
adds 3 color felines
2020-12-12 00:17:28 +02:00
Verkister
b554e85777
Adds tertiary color option to some taurs
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Now wolf, fatwolf, otie, and skunk use the 3 color system.
2020-12-12 00:08:38 +02:00
Verkister
3c516943b1
skunktaur tweaks
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Tweaks skunktaur sprites for less eyesore and also adds an alt option without underbelly markings
2020-12-11 23:48:04 +02:00
Amy
7a9b23005d
Cleans up debug messages, prepares for delivery!
2020-12-08 19:33:12 -06:00
Amy
aa6434b455
it all works now
2020-12-08 19:15:48 -06:00
Amy
e48fcf4ae6
oh, it's because THEY were reading the instructions and I wasn't
2020-12-06 01:11:43 -06:00
Amy
d25d0fc35c
it probably works but can't read the icon. why??
2020-12-06 00:06:24 -06:00
Amy
19a2a70175
begins adding Verie's hair brush and a framework to support hair accessories
2020-12-05 20:54:01 -06:00
Amy
3e11834cc8
Adds Verie's jumpsuit and hoodie
2020-12-05 20:52:30 -06:00
Killian
99c8ef8428
khi crg/civ uniforms
2020-12-02 13:15:42 +00:00
Novacat
60217c38ae
Merge pull request #9333 from Tenryumi/nikki-fluff
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Adds Nikki's Fluff Outfit For Nikki, + Rigsuit-Mounted Size Guns For Research
2020-11-30 18:45:57 -05:00
Verkister
9ec68d6cc2
Gurgled PDA ID floor drop fix, borgo belly edition
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Fixes PDAs digested in sleeperbellies dropping their IDs on the floor.
2020-11-30 12:24:08 +02:00
Amy
66e94e9be9
Oh neat, the CI picks up on errors and 'errything. nice!
2020-11-29 14:39:10 -06:00
Amy
8daaff8fe3
Test change
2020-11-29 14:34:40 -06:00
Runa Dacino
b60b7b7406
Adds curly demon horns
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Credit to Peko#7770 for the sprite-art.
2020-11-28 17:32:43 +01:00
Novacat
67fb08e6e2
Merge pull request #9335 from KasparoVy/damn-son-whered-i-find-this
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Ports Cool Stuff from Bastion of Hestia/Vesta, Adds Eye Layer-Switching
2020-11-23 19:54:17 -05:00
Verkister
3223a0ef99
oops
2020-11-23 01:13:47 +02:00
Verkister
f7df99f041
Fixes digested PDAs dropping IDs on the floor
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Just a little oversight from my recent update.
2020-11-22 22:49:02 +02:00
KasparoVy
ae8970ab2f
Eyes Synth Monitor, Switching Eye Layer Verb
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Everything works, trust me.
2020-11-21 18:18:23 -05:00
KasparoVy
b062575363
Ports Cool Stuff from Bastion of Hestia/Vesta
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Fully implements DNA-integrated secondary & tertiary colouration for ears, wings and tails.
Adds some new ears, wings, tails and markings from Hestia.
Everything working in mint condition
EVERYTHING
2020-11-21 14:57:44 -05:00
Amy
dae335f93a
ACTUALLY finishes up clothes this time, I SWEAR *SOBBING*
2020-11-20 22:23:18 -06:00
Amy
1922255ad3
nikki necklace now only accepts mounted sizegun modules
2020-11-20 22:22:38 -06:00
Razgriz
e698a52747
Fixes OOC Escape cancellation
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Problem: Pressing cancel would eject someone from belly anyway.
Solution: Fix code.
I am actually entertained that that this has been around for years and only now someone has actually clicked cancel :P
Also entertained that the following condition has a != operator but not the former.
2020-11-19 01:39:42 -07:00
Amy
142cddb523
Finishes rig size gun and makes it buildable by R&D
2020-11-17 17:00:13 -06:00
Amy
3bc54c4554
ACTUALLY finishes ALL of Nikki's clothes this time!
2020-11-17 16:18:16 -06:00
Verkister
6ec9c2ebb5
Fixes flavor double post on vore
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The flavor message is already handled by the belly obj Entered proc, so having it in the ingestion proc as well is kinda redundant.
2020-11-17 14:46:55 +02:00
Amy
cf972fba13
adds the beginnings of a rigsuit-mounted size gun
2020-11-16 17:22:53 -06:00
Amy
4670d2da58
Adds the rest of Nikki's outfit, also everything renders properly ingame now yay!
2020-11-16 17:22:12 -06:00
Amy
1a49e5ba97
Makes the cape correctly render, 100% finishes the hat this time I swear. Now all the features of the hat work!
2020-11-15 00:11:43 -06:00
KasparoVy
17d7a13bda
Ports CitRP Protogen Markings/Robopart, Some Vox Markings, Teshari Markings Ears + Tails
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CitRP PR 2390 & 2168
Adds Protogen robohead (based on Ward-Takahashi Spirit) + Monitor states
Adds Protogen markings
Adds Teshari markings
Adds 2 Teshari Ears
Adds 4 Teshari Tails
Renames Basic Teshari Tail
2020-11-14 20:51:01 -05:00
Amy
1572eeee0e
inhand checks are important, also necklace is smol
2020-11-14 12:54:25 -06:00
Amy
fbc86cd535
it was because i forgot to add the ..(), I'm a dumbass
2020-11-12 20:22:14 -06:00
Amy
ae991c1fb2
Oh god it actually works yes but now it doesn't render in your icons WHY
2020-11-12 17:12:36 -06:00
Amy
1008e4cc95
HOLY FUCK THE HAT WORKS
2020-11-11 19:48:44 -06:00