Anewbe
3b89c5e320
Merge pull request #4384 from Belsima/maid
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Adds maid bonnet, more hair pins, and adds maid uniform to locker.
2017-12-12 19:51:35 -06:00
mistyLuminescence
203110bc8f
Fixes rollers and mediborgs ( #4430 )
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* Fixes rollers and crisis borgs
* a space
2017-12-11 00:47:52 -06:00
Anewbe
ebdf9b191b
Merge pull request #4425 from MisterLayne/energy_spear_fixed
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Energy Spear
2017-12-11 00:47:05 -06:00
Anewbe
8e51d6d9a0
Merge pull request #4424 from PrismaticGynoid/crawl
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Crawling
2017-12-11 00:46:16 -06:00
MisterLayne
0e5a097534
Second time is the charm.
2017-12-09 09:38:03 -05:00
Neerti
791754b2de
Merge pull request #4382 from Anewbe/parachute
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Adds parachutes
2017-12-08 20:17:51 -05:00
Belsima
8d3ceab287
grammar never ends ( #4421 )
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* Update Sleeper.dm
* Update robot_fabricator.dm
* Update requests_console.dm
* Update vr_console.dm
* Update teleporter.dm
* Update records_scanner.dm
* Update mercrenegade.dm
* Update clown_items.dm
* Update firstaid.dm
* Update teleporter.dm
* capitalization fixes
* Update clown_items.dm
2017-12-08 15:30:34 -06:00
PrismaticGynoid
1642ce2558
Crawling
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Mobs now have the ability to "crawl" to an adjacent turf by click-dragging themselves to it. This would allow people unable to stand to still move around, though very slowly. You could also do this to other movable mobs or objects, if you really wanted to.
Moving this way takes about 2.5 seconds, plus half a second for each point of weakness you have. For a person missing a leg, this would take 5 seconds. It only works if the mob doing this is alive, conscious, unrestrained, not stunned or paralyzed, and in an area with gravity - no crawling through space.
Mobs lying on the ground - again, with similar restrictions - are now able to buckle themselves to chairs or beds. For people missing legs or feet, this means no more being stuck helpless on the ground forever because Baldie McGreytide clicked on your wheelchair.
Tested in many different situations, and I've patched every bug that popped up.
2017-12-08 10:26:06 -08:00
Mechoid
1175713235
Merge pull request #4408 from Anewbe/adv_kit_tweaks
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Reduces adv medical item healing from 5 to 3
2017-12-07 16:22:13 -08:00
Belsima
ad0ad62cde
The game actually clicks when it claims to. ( #4403 )
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* Update paiwire.dm
* Update life.dm
* Update traps.dm
* Update safe.dm
* Update alarm.dm
* Update safe.dm
* Update implant.dm
* Update life.dm
* Update traps.dm
* Update life.dm
* Update safe.dm
* Audible message test
2017-12-07 18:18:01 -06:00
Anewbe
573d3a1bbd
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into parachute
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# Conflicts:
# icons/obj/storage.dmi
2017-12-07 17:59:13 -06:00
Layne
4d842c6590
Adds snowballs. ( #4414 )
2017-12-07 17:51:36 -06:00
Belsima
b819963102
Flashes now click when they say they click. ( #4393 )
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* Flashes now click when they say they click.
* Better sound effect.
2017-12-07 17:50:12 -06:00
mistyLuminescence
4b102b7870
Adds food bags! ( #4389 )
2017-12-07 17:49:59 -06:00
Anewbe
1499a48238
Merge pull request #4410 from Belsima/fuckssake
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can you seriously not spell sticky
2017-12-07 17:31:29 -06:00
Anewbe
690c041aa4
Merge pull request #4396 from PrismaticGynoid/ghostlocker
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Ports ghosts examining locker contents
2017-12-05 14:34:18 -06:00
Belsima
d266b67eba
can you seriously not spell sticky
2017-12-05 12:50:04 -05:00
Anewbe
d0c580e0cb
Reduces adv medical item healing from 5 to 3
2017-12-04 18:35:01 -06:00
mistyLuminescence
0d458b204e
Adds the advanced health analyzer ( #4326 )
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* WIP - advanced health analyzer
* Adds the advanced health analyzer.
* Updates radiation levels
* Fixes travis and removes snark
* Fixes a bug that wasn't my fault (for real)
* Adds tiers.
* Phasic sounds cooler
* Fixes sprites
2017-12-03 17:36:51 -06:00
PrismaticGynoid
fe9d6864c0
Ports ghosts examining locker contents
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A port of https://github.com/Baystation12/Baystation12/pull/19436 . Ghosts clicking on a locker or crate to examine it can now see a list of its contents.
2017-12-03 15:25:04 -08:00
Anewbe
e51f3aad61
Fixes sprites, moves planetary explosion to fall_impact
2017-12-02 16:36:50 -06:00
Anewbe
5fffb9d51f
Merge pull request #4378 from Neerti/12/1/2017_reaching_weapons
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Adds Reach Variable to Weapons
2017-12-02 12:00:26 -06:00
Belsima
0a76047cef
Loadout adjustments.
2017-12-02 08:59:46 -05:00
Anewbe
132168bc81
Further parachute functionality
2017-12-01 22:11:38 -06:00
Anewbe
c2a8afb7c0
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into parachute
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# Conflicts:
# icons/mob/back.dmi
# icons/obj/storage.dmi
2017-12-01 18:47:06 -06:00
Anewbe
085c33e39a
Adds parachutes
2017-12-01 18:37:30 -06:00
Layne
3f21df1ae2
Fixy fixy. ( #4314 )
2017-12-01 16:18:20 -06:00
mistyLuminescence
4d44d47a59
Mobile Camera Pods ( #4330 )
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* Adds tactical cameras!
* Adds MCP crate
* Destroy the tac-cams!
* Updates description
* Removes MCP box from Armory
* we can't actually get MCPs any more
2017-12-01 16:00:49 -06:00
Neerti
5796b14220
Adds Reach Variable to Weapons
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Melee weapons can now potentially attack from farther away.
Obstacles are taken into account, so you cannot hit people through windows, but you can attack over specific things such as tables, or other people.
Currently only the spear can do this, with a range of two tiles, however the attack speed for the spear was reduced, so it may remain a situational weapon.
The intention for this is to make specific weapons feel different to each other besides 'does more damage', and I got ideas on other kinds of weapon adjustments later to make them feel a bit more unique.
2017-12-01 12:42:40 -05:00
Neerti
f016f26e66
Travis Appeasement
2017-11-29 23:33:25 -05:00
Neerti
af5c633cdb
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/28/2017_new_blob
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# Conflicts:
# code/game/atoms_movable.dm
2017-11-29 22:43:05 -05:00
Neerti
acb208dd3f
Works on New Blob
2017-11-29 22:35:01 -05:00
Neerti
70d49a1c3a
Merge pull request #4181 from Anewbe/radiation_tweaks
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Adjusts how radiation works, especially for FBPs
2017-11-29 21:17:16 -05:00
Neerti
2f7db506eb
Adds Variable Click Delay
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Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Anewbe
adcb39b727
Fixes rollerbed sprites
2017-11-28 00:10:00 -06:00
Neerti
667931ae2d
Merge pull request #4338 from Belsima/signs
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Adds signs.
2017-11-27 20:22:24 -05:00
Neerti
8fedfa205f
Merge pull request #4357 from Cyantime/communicator
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Allows communicators to be made by RnD, shows ghosts communicator IMs
2017-11-27 20:19:59 -05:00
mistyLuminescence
e4ff301c01
Advanced Roller Bed ( #4319 )
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* Adds the advanced rollerbed to R&D
* default surgery rate
* finally
2017-11-27 16:40:52 -06:00
Anewbe
1cb9503790
Merge pull request #4344 from MisterLayne/you_do_not_hold_the_conch
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Fixes One Crew Member Law
2017-11-27 15:37:23 -06:00
Cyantime
209b354fd4
Allows communicators to be made by RnD, shows ghosts communicator IMs
2017-11-27 00:33:49 -05:00
Anewbe
99a0c6cd67
Corrects a compile error
2017-11-26 18:13:34 -06:00
Anewbe
1591fdcc81
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into radiation_tweaks
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# Conflicts:
# code/game/objects/items/devices/defib.dm
2017-11-26 17:53:00 -06:00
Neerti
a414fc0453
Pleases Travis hopefully.
2017-11-26 15:26:17 -05:00
Neerti
01aaccf893
Finishes UFO PoI
2017-11-26 15:10:25 -05:00
MisterLayne
ab83bb90be
One Crew Member
2017-11-26 12:28:59 -05:00
Neerti
5b0b639377
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 11/26/2017_ufo_poi
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# Conflicts resolved:
# maps/submaps/cave_submaps/cave_areas.dm
2017-11-26 12:09:55 -05:00
Neerti
7497aef295
work
2017-11-26 12:08:05 -05:00
Anewbe
d524d721b9
Merge pull request #4335 from Neerti/11/22/2017_explorer_gear
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Adds Exploration Equipment
2017-11-25 14:39:12 -06:00
Belsima
e425a3bd21
what if COmpile
2017-11-24 20:48:06 -05:00
Belsima
27a6fa9e7b
Adds signs.
2017-11-24 20:34:42 -05:00