Zuhayr
43176f6640
Merge pull request #867 from Kelenius/grenadeFix
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Fixes #847
2016-01-28 21:28:30 +10:30
Zuhayr
ad64a7941b
Merge pull request #863 from Mark9013100/1/26/2016badgesmedals
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Adds more security badges/medals
2016-01-28 21:26:56 +10:30
Mark9013100
51a9cef15f
Adds more security badges/medals
2016-01-28 00:33:49 -05:00
Kelenius
7ad3cea9ad
Fixes #847
2016-01-27 12:07:35 +03:00
Zuhayr
58736fb4f6
Renaming Resomi to Seromi.
2016-01-27 14:24:09 +10:30
Zuhayr
eef9145486
Revert "Removes Resomi."
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This reverts commit c9f579e00a .
2016-01-27 13:48:48 +10:30
Kearel
5727971690
Semi ports Baystation12/Baystation12#11445
2016-01-25 20:35:52 +00:00
Zuhayr
ab9574ee06
Fixing some infinite loops in gun update_icon() calls.
2016-01-22 04:27:00 +10:30
Zuhayr
0a2cf6ad46
Converted two-handed weapons to use the same wielding mechanic as guns.
2016-01-21 01:40:40 +10:30
Neerti
02b8599123
Merge pull request #739 from Datraen/Trayfix
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Allows trays to drop their items, adds color to material items on trays
2016-01-15 22:40:54 -05:00
Datraen
460075b360
Slight optimization in dropped, adds colors to material items.
2016-01-14 18:29:49 -05:00
Datraen
daeba35c6d
Merge pull request #778 from Zuhayr/polaris
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Fixes.
2016-01-13 14:18:24 -05:00
Datraen
075343c62d
Gives implants show_messages access.
2016-01-13 12:48:09 -05:00
Zuhayr
d0717791dc
Fixes #270
2016-01-14 00:33:31 +10:30
Zuhayr
905cb5943d
Readds blindness removal to imida
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zoline and organ surgery. Stops imidazoline healing robotic eyes.
2016-01-09 13:24:46 +10:30
Datraen
5699306cf3
Trays now drop items properly
2016-01-07 20:31:05 -05:00
Zuhayr
bda43c7457
Merge pull request #713 from Woodratt/1.4.0_Extinguisher_fix
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1.4.0 Fire extinguishe fixes and tweaks
2016-01-03 19:20:56 +10:30
PsiOmegaDelta
2e89b7c718
Fixes the canUnEquip() proc.
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It now only checks state, it doesn't change it. Fixes a number pf odd item/bag interactions.
2016-01-02 16:59:16 +01:00
woodratt
300cafd987
1.4.0 Fire extinguishe fixes and tweaks
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- Tweaks the amount that fire extinguisher holds and particles they send out. According to Spookerton there's no advantage to having more than 3 particles. In tests this seems to be the case as well.
- Also a minor edit to the code for patting people out that are on fire (as suggested by Spookerton), should help with folks that get set on fire.
- Added more fire extinguishers through medical.
-- One note -- Found in testing the fire extinguishers, water on tiles does not go away over time. Fire extinguishers appear to spray water on the tiles. Didn't know a way around this or how to fix this.
2015-12-31 20:57:18 -08:00
Zuhayr
3044496ae9
Attempting to limit object checks.
2016-01-01 12:25:30 +10:30
Zuhayr
9df402b0de
Fixes issues with burn repair surgery for robolimbs.
2015-12-25 08:50:58 +10:30
Neerti
084ba448fa
Merge pull request #652 from Zuhayr/nerf
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Added Nerf weapons to Cargo.
2015-12-24 06:47:48 -05:00
Zuhayr
5313c6b67b
Added Nerf weapons to Cargo. Codersprites.
2015-12-24 22:05:10 +10:30
Zuhayr
8602f07d31
Allowed grenades to be stuffed into mouths and primed.
2015-12-24 21:55:05 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Zuhayr
407ec5645d
Merge pull request #563 from Sabess/master
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Adds Brass Knuckles
2015-12-22 14:15:22 +10:30
Zuhayr
c9f579e00a
Removes Resomi.
2015-12-21 09:56:11 +10:30
Zuhayr
6faeea5462
Fixes for the asteroid turf post-changes.
2015-12-21 04:59:32 +10:30
sabess
00323ad7ad
The Final Fix probably maybe hopefully
2015-12-19 14:11:26 +11:00
sabess
a9a0573237
Removed brass knuckles from steel sheets, added to hacked autolathe.
2015-12-18 13:16:09 +11:00
Zuhayr
8ebb7c5b5f
Rewriting the mining turfs to reduce worldstart lag.
2015-12-16 16:16:41 +10:30
Neerti
8d3cc68771
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/14/2015_communicators_v2
2015-12-14 15:44:38 -05:00
Neerti
3e5436c4b7
Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches.
2015-12-14 15:43:53 -05:00
Neerti
2aaa4e9a5e
Merge pull request #525 from Zuhayr/qol
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Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
Neerti
ab66a273e0
Merge pull request #541 from Mark9013100/12/11/2015detbeltandsecedits
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Adds a detective belt and other edits for security
2015-12-12 23:21:52 -05:00
EmperorJon
f7e5c7cd50
Merge pull request #542 from Woodratt/1.3.0_grenades_elevators
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1.3.0 of Grenades and Elevators
2015-12-12 15:37:04 +00:00
woodratt
a22195aed3
1.3.0 of Grenades and Elevators
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- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
Mark9013100
09b9be4b72
Adds a detective belt and other edits for security
2015-12-11 22:43:13 -05:00
Datraen
ef0337fccf
Refactors Telecrystals into individual pools, adds a new command to allow for admins to modify telecrystal levels.
2015-12-11 21:14:11 -05:00
zaredman
8b80ef51ec
Merge pull request #529 from Hubblenaut/tape
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Fixes doortape using wrong icon - #528
2015-12-11 14:44:24 -05:00
Hubblenaut
de5ca70ddb
Fixes doortape using wrong icon
2015-12-11 16:46:13 +01:00
Zuhayr
1ea7aebb62
Added boot knives and putting a knife in your boot.
2015-12-11 15:55:23 +10:30
Zuhayr
000438aa94
Allowed lighters to be put into cigarette packets.
2015-12-11 15:55:15 +10:30
Zuhayr
1a42e14833
You can now pull your punches when engaging in unarmed combat.
2015-12-11 15:54:37 +10:30
Zuhayr
14b124a97e
Duct tape can now be used to gag, blindfold or cuff people, and cable cuffs/duct tape can restrain rig-wearing people (poorly).
2015-12-11 15:54:04 +10:30
Zuhayr
4c904dc782
Oxygen tanks now have a visual indicator of their pressure on the item icon.
2015-12-11 15:52:54 +10:30
Zuhayr
10bee3618c
Bats can now be slung over your back.
2015-12-11 15:52:29 +10:30
Neerti
f28a0405a8
Merge pull request #513 from Hubblenaut/tape
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New Police Tape Icons and Placing Algorithms
2015-12-10 19:51:09 -05:00
Hubblenaut
4c0548b534
Adds directional client support for police tapes
2015-12-10 21:28:21 +01:00