Commit Graph

17 Commits

Author SHA1 Message Date
Verkister
e6b3f01151 Adds a new vorepanel mode addon.
Adds a new vorepanel mode addon "Affect Items", which, depending on the belly settings, will either contaminate or digest worn gear right off the prey without stripping. Item friendly modes will affect the prey's entire outfit at once, but the item digest mode will only affect one item at a time.
2021-01-23 12:59:01 +02:00
ShadowLarkens
41944548fc Completely nuke transform digest modes 2020-10-07 00:02:38 -07:00
Unknown
e4f1cdf3b5 Thickbelly Functionality
In theory, supposed to blind, and force the inhabitant to whisper. Still WIP. I would like to, instead of blind, reduce visual sight to 1 tile, so that actions are not affected.
2019-09-22 14:50:28 -04:00
Heroman3003
c1d356fe8b Added a remains option to digesty vore 2019-04-01 12:28:02 +10:00
Heroman
86f0cb2919 Added ability to toggle and configure contamination and item digestion 2019-03-19 14:46:07 +10:00
Arokha Sieyes
4c604fb8da Adds 'mode addons' to bellies to replace several modes 2018-04-11 19:22:20 -04:00
killer653
82032f399b Adds size digestion and toggleable stomach examine. 2017-09-17 16:50:27 -04:00
Verkister
3ca18843c4 MORE VORE
-Added a strip digest mode, that only gurgles the prey's gear instead.
-Various fixes and tweaks to earlier commits.
-Item/subitem handling is now the gut's job. Dying to gurgles still makes the prey drop their outer gear.
- in other words the initial gurgle loot drop now only drops the worn gear, leaving the contents for gut subitem stuffs.
-Added another exclusion after noticing tesh abilities hud thingy in the gut :v
-I swear there was something more.
2017-07-17 19:17:23 +03:00
Verkister
e7ae63b6bf Adds the item-friendly gurglemode.
-This can be found in the belly hold mode selection.
-Also slightly reduces borgo trash nom sound volume.
2017-07-17 09:44:42 +03:00
Arokha Sieyes
4d8b465cd9 Basically initial working traits 2017-05-29 05:08:25 -04:00
killer653
006cc6de65 Adds more transformation types for specific
Changes "Species Transformation" to "Replica Transformation" for
clarity, as people were using it and expecting them to change species,
not be a perfect 1:1 replica of the person doing the TF.

Adds "Change_species_and_taur" mode, which does exactly as it says
without making the person appear as a 1:1 replica as the pred TFing them
Adds "Change_hair_and_eyes" tf mode, which allows the changing of the
prey's hair and eye color without having to completely TF them or change
their gender.

Fixes a bug that infinitely drained the pred's nutrition when they used
a TF mode. Slightly increases amount of nutrition the prey gets from the
pred.
2017-04-15 19:48:17 -04:00
Leshana
f17ea64bbe Enables round-to-round persistence of a few aspects of characters.
* More accurately, it automates updating your character setup.  None of this code does anything you could not already do manually on the Character Setup screen, it simply does it automatically for you.
* Specifically a few things are saved either at round end or when you cryo:
  * Your late-join spawn location is determined by which cryo/elevator/etc you used to leave last time.  Departing thru the elevators will set your spawn location to elevators etc.
  * Your weight is saved (also any extra or deficient nutrition is resolved into weight gain/loss)
  * Your limbs settings are updated based on your status at end of round (whether limbs are normal, missing, robotic, etc)
  * Your markings are saved so they will be the same as when they were at end of round.
* ALL of these changes are optional, toggled on the VORE tab of character setup.
* Replaced hard coded numbers for weight gain with constant defines.
2017-04-04 07:33:09 -04:00
killer653
ad6c4fcddb Adds in unabsorb mode. 2016-08-15 11:15:06 -04:00
killer653
876ca6174a Fixes #469
Fixes  #469
2016-08-15 11:08:00 -04:00
Leshana
4076d9491c A fix to Issue #30 - Repeated Nomming (#99)
* This fixes vore mobs eating you four times due to the enhanced process scheduler we have now.
* Also fixes alien icon states.
* Also fixes a runtime if you take control.
2016-05-17 22:43:36 -04:00
Cameron653
459a2d9840 Adds in "Encase In Egg" vore type. (#88)
* This compiles, has a debug in a few areas

But doesn't actually work in game

* This didn't go with the first sync. booo.

* Actually gets egg TF to work. Fixes spacesuit sprites

* Makes the borgs stomach show up

* More  bugfixes!

* Adds in "Encase in egg"

* I forgot to change this
2016-05-16 23:20:25 -04:00
Arokha Sieyes
807bfc8888 Basic Vore Implementation for #1 (#25)
* Basic Vore Implementation for #1

Adds vore sounds, bellies, vore procs, all types of vore except
macro/micro as that is not implemented yet. Also adds a few type2type
methods and a text method that we had before.

* Ending linebreaks

* More crlf

* Globalize two lists

* Removed interface type
2016-05-07 23:51:53 -04:00