Mechoid
31b779b6fa
Mech Appearance Update
2021-01-24 14:20:36 -05:00
Hatterhat
ec527adfa4
Powered Exosuit Running Board (from /vg/station)
2020-12-23 03:51:28 -05:00
Kates
21b8fedb3f
Allow mechs to butcher things with their drill. ( #7493 )
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* Allow mechs to butcher things with their drill.
- Vague copy of a TG feature, made difficult by their different code. Still, it works.
* Add changelog
2020-09-06 14:19:24 -04:00
Rykka
9841414da6
Adds Toggles to Revert to Legacy Door Sounds and Enable Department Doors
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Self-explanatory.
Adds toggle to go back to the old-school SS13 legacy airlock sounds, including the glass windoor airlock sounds, and a toggle to disable the per-department door sounds, which some found jarring/unrealistic.
If Per-Department sounds are disabled, the department doors will use hall1o/c for open/close respectively, following maintainer-requested behavior for these doors.
This also relocates the following sounds to be inside machines/door for more consistency:
- airlock.ogg
- airlockclose.ogg
- airlockforced.ogg
- airlock_creaking.ogg
- boltsup.ogg
- boltsdown.ogg
- blastdoorclose.ogg
- blastdooropen.ogg
- windowdoor.ogg
2020-08-29 03:04:34 -04:00
ShadowLarkens
097d4fa283
TGUI Research
2020-08-25 13:30:47 -07:00
Atermonera
3c52b46be9
Merge pull request #7494 from lbnesquik/Kot-drill-zeven-tweak
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Delete some duplication in the mech drill
2020-08-20 22:19:11 -04:00
Mechoid
ccd5993b38
Exosuit Upkeep ( #7473 )
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* Exosuit upkeep, lower slowdown of Durand and Gygax components, guns now slow far less.
* Time time time.
* Seeds survive. For now.
2020-08-17 18:19:51 -04:00
Mechoid
c20bab52d4
Exosuit Modular Internals, The Squeakening
2020-08-05 19:22:23 -04:00
Kates
e62938bc61
Add clickable action buttons from /TG/, rework a lot of backend and other improvements.
2020-07-03 18:29:29 -04:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Leshana
763753648b
Implements "static" area machinery power usage
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- Instead of using auto_use_power to re-tally up machinery's power usage every cycle, track the steady "static" load separately from the transient "oneoff" usage. Machines then only need to inform the area when they use oneoff power or *change* their steady usage.
- Remove auto_use_power and stop SSmachines from calling it.
- Add vars to track "static" usage for each of the three power channels to /area
- Rename the existing three vars to "oneoff" so its clear what they mean (and to catch people accidentally updating them directly)
- Update area power procs and APCs to use the new variables.
- Rename /area/proc/use_power() to use_power_oneoff() to make it clear what it is doing.
- Deprecate /obj/machinery/use_power() in favor of use_power_oneoff() but don't delete yet. Can transition gradually.
- Add logic to the update_power procs on machines to calculate the deltas and update static area power whenever their usage changes.
- Add logic to machines to update area power when they are created, destroyed, or move.
- Moved /obj/machinery procs related to area power usage into machinery_power.dm to make them easier to find.
- Added or updated comments in several places to explain what is going on and how to use it.
2020-04-23 19:04:34 -04:00
Aronai Sieyes
5397f9927b
Mech FOAAAAM
2020-04-20 18:06:34 -04:00
Aronai Sieyes
77c7e680eb
Remove fighter shield and make it magic
2020-04-17 20:01:44 -04:00
Aronai Sieyes
36ee762c1a
Mecha cloaking generator
2020-03-23 21:34:32 -04:00
Aronai Sieyes
3a0cbdb1b1
Mecha omni-shield generator
2020-03-23 21:34:32 -04:00
Aronai Sieyes
d25e67ee56
Small mech tweaks
2020-03-20 19:49:11 -04:00
Mechoid
acc712e1d5
Exosuit Expansion: Return of the Ripley
2020-03-08 00:52:32 -05:00
Trexdude
790d6552f3
Fixes BL-3 Sprite
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Such that it appears as a sprite, and not a debug invisible sprite.
2020-02-21 11:46:23 -05:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Unknown
26a1bca72d
Compatibility Fixes One
2019-12-22 10:52:45 -05:00
Atermonera
eeb8310aa2
Fixes mech projectile armor thinking test projectiles are dangerous
2019-12-21 23:58:07 -05:00
Novacat
485995583d
Update medical_tools.dm
2019-10-21 20:00:57 -04:00
Novacat
5e2b42a19a
Update medical_tools.dm
2019-10-21 19:53:02 -04:00
Mechoid
169d8acedd
Medical Expansion
2019-10-19 23:28:38 -04:00
Atermonera
89aad128cf
Blind port of Bay Radiation Subsystem
2019-10-06 03:30:36 -04:00
Unknown
aa2a3682b9
Merge remote-tracking branch 'VOREStation/master' into medbeam
2019-08-31 15:32:22 -04:00
Unknown
bbf1fc1420
Recommended changes
2019-08-31 15:31:45 -04:00
Anewbe
f758d8fb38
Merge pull request #6381 from Nalarac/CableLayer2
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Fixes Mech Cable Layer
2019-08-12 16:33:41 -04:00
Heroman
c82722cdbf
Ports fixes from Polaris early
2019-07-30 05:23:32 +10:00
Atermonera
f0311ed4ff
Merge pull request #6304 from Nalarac/Mecha2
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Adds Ripley Speedboost Equipment
2019-07-24 00:02:48 -04:00
Atermonera
9325f590ca
Mining Expansion, the Diggening.
2019-07-13 03:48:38 -04:00
Anewbe
73bd57c28e
Merge pull request #6271 from Nalarac/patch-7
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Un-Nerfs Odysseus Tools
2019-07-07 17:45:20 -04:00
if there were two guys on the moon
d5f380984f
Medbeam
2019-06-29 20:04:47 +01:00
Novacat
de395726ad
Grumble grumble code standards grumble grumble
2019-05-23 13:38:01 -04:00
mistyLuminescence
42cc20278e
Big Bugfix Bonanza
2019-05-23 12:59:29 -04:00
kevinz000
6415e4193f
[READY]Makes a bunch of processes subsystems instead
2019-03-27 16:03:51 -04:00
Unknown
976aec2f71
Sorts out this PR
2019-03-26 21:43:56 -04:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Spades
c6c7d98a2d
Merge branch 'master' into upstream-merge-5735
2019-01-14 11:20:55 -05:00
Atermonera
63b01a6408
Merge pull request #5742 from Nalarac/patch-3
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Changes Mech Diamond Drill Cooldown
2018-12-01 00:32:36 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Neerti
62ac0986ca
Makes RCDs Clean Again
2018-10-16 14:17:44 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Mechoid
a3fbf79c9e
Touch stuff in reference to responses.
2018-08-25 19:59:51 -07:00
Mechoid
509addffdf
Adds a whole bunch of Exosuit weapons and other miscellaneous parts.
2018-08-23 20:14:56 -07:00
Mechoid
6f909ce590
Mech Mini 'Revamp'. Will need playtesting. ( #5480 )
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* Exosuits are now capable of holding more equipment, of specific types.
* Tweaks regarding feedback in staffside thread, other concerns.
* Tweak to be more consistent. Why did the Odysseus have two universals. Tweak to weapon restriction on Med - > Odyss
* Weapons only fit in universal combat slots.
2018-08-21 15:08:58 -05:00
Arokha Sieyes
497eddc38f
Apply requested ody whitelist changes
2018-03-20 13:54:54 -04:00
Arokha Sieyes
2801ce38d4
POLARIS: Ody can now produce THESE REAGENTS ONLY
2018-03-19 00:08:55 -04:00
Belsima
085f88cdc9
GORILLA - The Revival ( #4957 )
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* GORILLA
* is this absolute
* less indentation
* Minor balance adjustments
* Mech update
2018-02-28 22:33:56 -06:00
Neerti
96d3d361d0
Adds Boats, Ports /TG/ Buckling ( #4527 )
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* Adds Boats, Ports /TG/ Buckling
* Travis Appeasement
* Changelog
2018-01-14 14:58:15 -06:00