Atermonera
02e7326aa0
Merge pull request #7759 from Mechoid/FixOrgansSimplemob
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Fix Simplemob+ Organs
2020-11-18 16:58:47 -05:00
Verkister
5eeb73814d
Update organ.dm
2020-11-08 13:41:31 +02:00
Verkister
8d5c109be7
Update organ.dm
2020-11-08 13:10:06 +02:00
Mechoid
019926cbc7
Fresh Meat, Leatherworking
2020-11-07 15:08:04 -05:00
Rykka
d2fb9a7691
Rebase onto Master for Volume Control Panel, Squash Commits
2020-08-27 19:47:38 -04:00
Aronai Sieyes
50e09c0ee7
Fix a few talking issues
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Posibrain talking without a language, give speech bubbles to things inside things, especially posibrains, give gibberish a chance instead of using null languages
2020-05-20 13:52:08 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Atermonera
8d2b41ad2c
Big Bastard Incidental Sound Port
2020-03-15 14:39:19 -04:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Meghan-Rossi
604fd1b74f
Resolve conflicts, fix compile errors
2019-12-19 17:49:21 +00:00
Atermonera
3b7a737c08
Change various global species lists to GLOB versions, adds 2 more event subspecies.
2019-12-16 00:52:29 -05:00
Mechoid
e1fa847bc2
Xenowork Prep For Future ( #6491 )
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* Xenowork, weeds walls and material blobs.
* More weeds
* XenoUpdoots
* Stop that, me.
2019-11-04 21:38:02 -05:00
Atermonera
65b6dc762c
Merge pull request #6410 from Mechoid/PrometheanOrgans1
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Promethean Organ Tweakening
2019-08-21 17:40:45 -04:00
Andrew
e4deaa6478
Combat Mechs Can Punch More Things ( #6303 )
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* Combat Mechs Can Punch More Things
Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).
Gives punching objects a check so you don't accidently smash something without meaning to.
Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.
* Take_Damage Boogaloo
* More take_damage Stuff
Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.
More stuff can be broken by mech punch and simple mobs.
* Adds changelong
* usr to user
2019-07-24 17:00:24 -04:00
Anewbe
50ff14f8f8
Merge pull request #6079 from Mechoid/AugmentPreWork
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Augment Work
2019-06-16 20:58:32 -04:00
Neerti
fd4dc97a8b
Merge pull request #6048 from Heroman3003/promcore-decay-fix
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Fixes promethean cores decaying pointlessly
2019-04-08 12:02:19 -04:00
Novacat
25c9780722
Merge branch 'master' into upstream-merge-5965
2019-03-28 20:31:48 -04:00
Mechoid
c604e38036
Adds Alien Reality pods, aka AR pods, for use in events or PoIs.
2019-03-28 14:51:50 -04:00
Neerti
fe0b7373b3
Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it
2019-03-27 14:49:30 -04:00
Unknown
03dcb65c01
Fixes most of the issues
2019-03-27 00:38:44 -04:00
Neerti
86174593bf
Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
2019-03-26 23:58:26 -04:00
Neerti
b0f219766d
Fix Organs not removing their verbs properly.
2019-02-18 03:52:33 -05:00
Anewbe
edf92c57f9
Language and Larynx Additions
2018-07-14 00:14:49 -04:00
Arokha Sieyes
2d89d63c09
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-05-27-2018
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# Conflicts:
# code/game/objects/structures/crates_lockers/closets/l3closet.dm
# code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
# code/game/objects/structures/crates_lockers/closets/secure/medical.dm
# code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/crates_lockers/closets/utility_closets.dm
# maps/southern_cross/structures/closets/misc.dm
# maps/submaps/surface_submaps/wilderness/DoomP.dmm
# vorestation.dme
2018-05-27 19:26:12 -04:00
Mechoid
917c7b71a5
Box of Things for Events and the Future MK1 ( #5281 )
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* Lots of Stuff for Events
* Adds changelog.
* Review & QOL
2018-05-25 16:26:31 -07:00
Anewbe
3df290f46f
Ports antibiotics overhaul ( #5050 )
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* Ports antibiotics overhaul
* Update the rest of the places "spaceacillin" is used where antibiotics is meant.
* Antibiotics port compiles
2018-03-22 09:55:49 -07:00
Neerti
70ac478aea
Merge pull request #5065 from VOREStation/vs-port-3204
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[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Arokha Sieyes
44871477a0
POLARIS: Fix a couple organ dropping bugs
2018-03-17 22:15:13 -04:00
Aronai Sieyes
29ae148dcf
Merge pull request #3244 from VOREStation/aro-infectheal
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Prevent infections from healing you, small tweaks
2018-03-16 19:54:38 -04:00
Arokha Sieyes
c43da73796
POLARIS: Prevent infections from healing you, small tweaks
2018-03-15 23:53:55 -04:00
Leshana
a0de41f24f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
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# Conflicts:
# README.md
# code/__defines/mobs.dm
# code/__defines/subsystems.dm
# code/_helpers/global_lists.dm
# code/controllers/subsystems/garbage.dm
# code/controllers/subsystems/overlays.dm
# code/datums/datacore.dm
# code/datums/supplypacks/munitions.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/weapons/id cards/station_ids.dm
# code/game/objects/random/random.dm
# code/game/turfs/simulated/floor.dm
# code/game/turfs/simulated/floor_icon.dm
# code/modules/awaymissions/gateway.dm
# code/modules/client/preferences.dm
# code/modules/ext_scripts/python.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/mob/new_player/preferences_setup.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/robolimbs.dm
# code/modules/reagents/reagent_containers/glass.dm
# code/modules/reagents/reagent_containers/syringes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-4.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b
Species names should now use defines
2018-03-15 20:24:45 -05:00
Arokha Sieyes
73838e0a62
POLARIS: Revamp logging to be consistent
2018-03-13 18:20:58 -04:00
Arokha Sieyes
2c9bdf3ae4
POLARIS: Revamp logging to be consistent
2018-03-10 17:18:09 -05:00
Arokha Sieyes
45c91a5176
POLARIS: Spcllin code refactor, +new antibio
2018-03-09 13:11:24 -05:00
Anewbe
14f48b84cd
VeyMed limbs (and organs) are now more vulnerable to EMP ( #4987 )
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* VeyMed limbs (and organs) are now more vulnerable to EMP
* Changelog
2018-03-06 13:02:06 -08:00
Leshana
30454ccdc3
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
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# Conflicts:
# code/game/jobs/job_controller.dm
# code/game/machinery/oxygen_pump.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/organs/internal/eyes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-02-23 21:55:42 -05:00
Anewbe
14336e7985
Corrects an oversight with surgery and defibs
2018-02-21 18:57:51 -06:00
PrismaticGynoid
8712d7e902
Two organ bugfixes ( #4877 )
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* Two organ bugfixes
First, allows FBPs with synthetic brains (posis and drones) to actually die from massive brain damage. Before, although the damage would still affect them, robotic vital organs taking 60+ damage would never actually kill the owner.
Second, stops the zombie organs bug from popping up in normal play. You were able to repair all the damage on an organ, but not the ORGAN_DEAD status, leading to "dead" organs that still functioned (and that you could never die from them taking damage). Now, repairing the damage surgically will remove that.
* Repair for dead undamaged organs too
2018-02-20 10:39:03 -06:00
Leshana
5d5f052eb7
Merge remote-tracking branch 'polaris-upstream/master' commit '613c5984eeeed2757fe7f15877973f81f526323c' into polaris-sync-2018-01-10
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# Conflicts:
# code/game/machinery/atmoalter/area_atmos_computer.dm
2018-01-15 13:27:39 -05:00
Mechoid
91be171f62
Adds a species flag for preventing infections, akin to IS_PLANT, without its other traits.
2018-01-09 12:42:20 -08:00
Arokha Sieyes
7c26e03d52
Reenable organ rejection but make it work correctly
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Based on the name of the species, rather than datum, so printed/former bodies of the same species used as donors (or anyone with the same species name, really, if you want to do certain things, like "Chakat" organs would be compatible with each other).
2017-12-16 11:23:37 -05:00
Cameron Lennox
755f8828a6
Allows xenochimeras to choose icon base
2017-12-02 16:04:20 -05:00
killer653
da0bf3743b
Polaris sync
2017-11-17 19:27:03 -05:00
Anewbe
08bcfded73
Changes how organ infections work
2017-11-01 00:41:59 -05:00
killer653
0c480ec15f
Polaris sync
2017-10-27 15:30:24 -04:00
Anewbe
4a277ae5e2
Level Two Infections actually hurt now
2017-10-21 22:37:41 -05:00
killer653
2755d3ddb1
HOTFIX
2017-09-21 20:26:48 -04:00
Anewbe
3beca956a0
Improves the bioprinter
2017-09-19 20:18:13 -05:00
Arokha Sieyes
4d8b465cd9
Basically initial working traits
2017-05-29 05:08:25 -04:00