Commit Graph

165 Commits

Author SHA1 Message Date
Atermonera
02e7326aa0 Merge pull request #7759 from Mechoid/FixOrgansSimplemob
Fix Simplemob+ Organs
2020-11-18 16:58:47 -05:00
Verkister
5eeb73814d Update organ.dm 2020-11-08 13:41:31 +02:00
Verkister
8d5c109be7 Update organ.dm 2020-11-08 13:10:06 +02:00
Mechoid
019926cbc7 Fresh Meat, Leatherworking 2020-11-07 15:08:04 -05:00
Rykka
d2fb9a7691 Rebase onto Master for Volume Control Panel, Squash Commits 2020-08-27 19:47:38 -04:00
Aronai Sieyes
50e09c0ee7 Fix a few talking issues
Posibrain talking without a language, give speech bubbles to things inside things, especially posibrains, give gibberish a chance instead of using null languages
2020-05-20 13:52:08 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Atermonera
8d2b41ad2c Big Bastard Incidental Sound Port 2020-03-15 14:39:19 -04:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Meghan-Rossi
604fd1b74f Resolve conflicts, fix compile errors 2019-12-19 17:49:21 +00:00
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Mechoid
e1fa847bc2 Xenowork Prep For Future (#6491)
* Xenowork, weeds walls and material blobs.

* More weeds

* XenoUpdoots

* Stop that, me.
2019-11-04 21:38:02 -05:00
Atermonera
65b6dc762c Merge pull request #6410 from Mechoid/PrometheanOrgans1
Promethean Organ Tweakening
2019-08-21 17:40:45 -04:00
Andrew
e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Anewbe
50ff14f8f8 Merge pull request #6079 from Mechoid/AugmentPreWork
Augment Work
2019-06-16 20:58:32 -04:00
Neerti
fd4dc97a8b Merge pull request #6048 from Heroman3003/promcore-decay-fix
Fixes promethean cores decaying pointlessly
2019-04-08 12:02:19 -04:00
Novacat
25c9780722 Merge branch 'master' into upstream-merge-5965 2019-03-28 20:31:48 -04:00
Mechoid
c604e38036 Adds Alien Reality pods, aka AR pods, for use in events or PoIs. 2019-03-28 14:51:50 -04:00
Neerti
fe0b7373b3 Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it 2019-03-27 14:49:30 -04:00
Unknown
03dcb65c01 Fixes most of the issues 2019-03-27 00:38:44 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Neerti
b0f219766d Fix Organs not removing their verbs properly. 2019-02-18 03:52:33 -05:00
Anewbe
edf92c57f9 Language and Larynx Additions 2018-07-14 00:14:49 -04:00
Arokha Sieyes
2d89d63c09 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-05-27-2018
# Conflicts:
#	code/game/objects/structures/crates_lockers/closets/l3closet.dm
#	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/game/objects/structures/crates_lockers/closets/utility_closets.dm
#	maps/southern_cross/structures/closets/misc.dm
#	maps/submaps/surface_submaps/wilderness/DoomP.dmm
#	vorestation.dme
2018-05-27 19:26:12 -04:00
Mechoid
917c7b71a5 Box of Things for Events and the Future MK1 (#5281)
* Lots of Stuff for Events

* Adds changelog.

* Review & QOL
2018-05-25 16:26:31 -07:00
Anewbe
3df290f46f Ports antibiotics overhaul (#5050)
* Ports antibiotics overhaul

* Update the rest of the places "spaceacillin" is used where antibiotics is meant.

* Antibiotics port compiles
2018-03-22 09:55:49 -07:00
Neerti
70ac478aea Merge pull request #5065 from VOREStation/vs-port-3204
[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Arokha Sieyes
44871477a0 POLARIS: Fix a couple organ dropping bugs 2018-03-17 22:15:13 -04:00
Aronai Sieyes
29ae148dcf Merge pull request #3244 from VOREStation/aro-infectheal
Prevent infections from healing you, small tweaks
2018-03-16 19:54:38 -04:00
Arokha Sieyes
c43da73796 POLARIS: Prevent infections from healing you, small tweaks 2018-03-15 23:53:55 -04:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Arokha Sieyes
73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Arokha Sieyes
2c9bdf3ae4 POLARIS: Revamp logging to be consistent 2018-03-10 17:18:09 -05:00
Arokha Sieyes
45c91a5176 POLARIS: Spcllin code refactor, +new antibio 2018-03-09 13:11:24 -05:00
Anewbe
14f48b84cd VeyMed limbs (and organs) are now more vulnerable to EMP (#4987)
* VeyMed limbs (and organs) are now more vulnerable to EMP

* Changelog
2018-03-06 13:02:06 -08:00
Leshana
30454ccdc3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
# Conflicts:
#	code/game/jobs/job_controller.dm
#	code/game/machinery/oxygen_pump.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/organs/internal/eyes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-02-23 21:55:42 -05:00
Anewbe
14336e7985 Corrects an oversight with surgery and defibs 2018-02-21 18:57:51 -06:00
PrismaticGynoid
8712d7e902 Two organ bugfixes (#4877)
* Two organ bugfixes

First, allows FBPs with synthetic brains (posis and drones) to actually die from massive brain damage. Before, although the damage would still affect them, robotic vital organs taking 60+ damage would never actually kill the owner.

Second, stops the zombie organs bug from popping up in normal play. You were able to repair all the damage on an organ, but not the ORGAN_DEAD status, leading to "dead" organs that still functioned (and that you could never die from them taking damage). Now, repairing the damage surgically will remove that.

* Repair for dead undamaged organs too
2018-02-20 10:39:03 -06:00
Leshana
5d5f052eb7 Merge remote-tracking branch 'polaris-upstream/master' commit '613c5984eeeed2757fe7f15877973f81f526323c' into polaris-sync-2018-01-10
# Conflicts:
#	code/game/machinery/atmoalter/area_atmos_computer.dm
2018-01-15 13:27:39 -05:00
Mechoid
91be171f62 Adds a species flag for preventing infections, akin to IS_PLANT, without its other traits. 2018-01-09 12:42:20 -08:00
Arokha Sieyes
7c26e03d52 Reenable organ rejection but make it work correctly
Based on the name of the species, rather than datum, so printed/former bodies of the same species used as donors (or anyone with the same species name, really, if you want to do certain things, like "Chakat" organs would be compatible with each other).
2017-12-16 11:23:37 -05:00
Cameron Lennox
755f8828a6 Allows xenochimeras to choose icon base 2017-12-02 16:04:20 -05:00
killer653
da0bf3743b Polaris sync 2017-11-17 19:27:03 -05:00
Anewbe
08bcfded73 Changes how organ infections work 2017-11-01 00:41:59 -05:00
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Anewbe
4a277ae5e2 Level Two Infections actually hurt now 2017-10-21 22:37:41 -05:00
killer653
2755d3ddb1 HOTFIX 2017-09-21 20:26:48 -04:00
Anewbe
3beca956a0 Improves the bioprinter 2017-09-19 20:18:13 -05:00
Arokha Sieyes
4d8b465cd9 Basically initial working traits 2017-05-29 05:08:25 -04:00