-The vore release eggs are no longer reskinned lockers, but storage items that can have their contents either dumped or pulled out, but the stuff can't be put back into a cracked shell.
-A live prey in an egg will have the egg scaled according to their size, and they can get out by resisting.
-Also now items can be egged, either one at a time or all at once. The single item eggs are scaled according to the contained item's size class and take the same amount of storage space as the item itself would.
-Full stuff eggs are a little more lenient on the size and weight, basically for the reason that one prey's full outfit could fit in one backpack sized egg rather than going full macro based on the total weight.
-Also there's a whole bunch of new egg type options and some better looking sprites coming.
-Also the new eggs can be picked up and even trash-eaten.
-The old locker eggs still exist in the code and can be spawned should anyone have a need for one.
Adds a new vorepanel mode addon "Affect Items", which, depending on the belly settings, will either contaminate or digest worn gear right off the prey without stripping. Item friendly modes will affect the prey's entire outfit at once, but the item digest mode will only affect one item at a time.
Problem: Pressing cancel would eject someone from belly anyway.
Solution: Fix code.
I am actually entertained that that this has been around for years and only now someone has actually clicked cancel :P
Also entertained that the following condition has a != operator but not the former.
Fixes gurgle damages higher than the item's w_class value giving excess nutrition (like 6+6 damages would give 3 w_class worth of nutrition per cycle, totaling to be worth w_class 6 when taking 2 cycles) and also lets the digestion handle the entire item with one cycle if the damage is sufficient enough. A ciggy butt will no longer be worth 1,5 mining drills on max damage.
The only real difference is that you can't smell reagents on people, as they don't have a smell ATM, but at the same time, how often did that really come to happen.
Refactors ore eating to facilitate the ethical consumption of refined materials, easily obtainable on station. Suggested by the kobolds.
Also fixes the material name of Plastitanium glass throughout the codebase.