Fixed taurs being unable to be ridden.
The default taur file had can_ride set to FALSE, whilst the _vr override was set to TRUE. This was not carried over to the default file when they were merged.
* usr to user part two
* this can be null
* A few edits
- Gets rid of src. in a few places that were edited
- Gets rid of a few //VORESTATION comments
- Removes an unneeded sanity check in sizegun_vr
- Gets rid of a mind boggling !usr check in mob.dm
- Changes usr to user in sizegun_vr.dm
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Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
Added a warning message if clients are older than 516, warning them that the game will soon update to version 516 and that they will experience issues in the meantime, and eventually not be able to connect at all.
This really should be merged alongside the TGUI core update, as that will cause UI issues for clients still on 515.
* Adds Catborg, Kittyborgs, and Gryphborg
Adds Catborgs, Kitty borgs, and Gryphon Borgs
* Makes the sprite the correct path
Clarifies them as large/small instead of catborg again.
Also moves them to /robot
* Moves drakeborg to /robot/resources
It isn't actually used anywhere, but it's a good idea to keep all the robot sprites together.
* Changes things to sleeper. Gives sec/med sleeper colors
* Fixes tummy disappearing
* case
* Gets rid of charname for whitelist
Because if you want to have a borg with multiple names, you'd have to have them added numerous times.
If someone is ALREADY whitelisted for a borg sprite, why not allow them to have multiple names for that sprite?
* Fixes ckey, adds attribution
* Update ATTRIBUTIONS.md
* Update ATTRIBUTIONS.md
Changes license of kittyborg_spotteh_custom.dmi at request of license holder.
* Update ATTRIBUTIONS.md
* Removes ND sprite
This will be a separate PR due to licensing
* undef
* de-collide-oscope
* de-collide-oscope: taur cleanup
* de-collide-oscope: ears cleanup
* Update vorestation.dme
* de-collide-oscope: taur cleanup
now with added tiger bits
* de-collide-oscope: taur cleanup
tiger markings in dmis
* de-collide-oscope: misc. housekeeping
seperates hair, beards, and markings out into subfiles
* de-collide-oscope: tails and markings cleanup
* de-collide-oscope: small markings port
* de-collide-oscope: marking name fix
did you know that you can't use a + sign in a marking datum name? now you do!
* de-collide-oscope: CI rerun
* Adds a persistent notes feature
Added a new "Private Notes" option to character setup, and a new "Private Notes" verb that opens them up and allows you to see and edit them in-game in the same way as OOC Notes.
These notes are simply a block of persistent text, purely for your own viewing. The entire purpose of them is for making notes for your own use, such as adding info if you come up with lore on the fly, so that you can easily reference it in the future. You can obviously store anything in there that you'd normally put into a txt file, it's just an easy way to organise info directly tied to your character. This works on a character by character basis.
I've tried to follow the template used for OOC Notes as best I can, because I believe that shadow has updated those to be tg style prefs, so that it'll not need to be redone.
I know that there are a few instances of usr instead of user in here too, I am not sure if they are appropriate or not as I just followed the way that similar settings work. Please do poke me if that needs changing.
* Fixed requested usr's
* Removed to_world
* removed "as mob"
* ports tgui color input from monkeystation
* .
* push that real quick
* .
* .
* cleanup
* fix for 516
* port bubbers pre set selection
* also this
* allow 20 saved states
* oups
* regex replace
* urg
* use the update by type
* .
* .
* highlight?
* larger?
* fix those
* keep anyone below 516 on old style