Fixes the bug where prometheans would be able to eat the same dirt repeatedly, since the tile never actually got the dirt removed. Also, prometheans are no longer able to eat dirt and other messes off the floor unless their feet are uncovered.
Prometheans are now able to pick their hair in the character setup menu, and also to have underwear. Hopefully you get the goo-resistant kind.
-Apart from ears basically everything is new.
-Full body markings updated as well.
-Added a dual colorable sergal tail.
-Added a new full body markings set that's basically just some simple body shading to make up for coloring induced contrast loss.
-Added framework for custom heads using custom eyes without messing the base code.
-Slightly tweaked sergal markings.
-Added new eyes for sergals with little more snout space inbetween.
-Added teshari feathers as markings after failing to fix them for custom species.
* A preface to my madness
Travis failed one of my PR's because I copied old code
that used /red /blue /green.
Because of this, I am going to find and replace every
instance of it that I find.
Also this is a test commit to make sure I'm comitting
to the correct branch.
* /blue /green /red replacements
Dear god.
A slow and painful death from acid is more fun than this.
I wouldn't wish this torture on my worst enemy.
And this is only the beginning
* Replace part 2.
Time to fix the human error.
* Fixes mismatches
* Sets macro count to 220
One above the current number of macros in the code.
* Fixes last of the mismatches.
* Removes spaces, replaces \black
Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen
* Updating macro count again
* More fixes!
* Issues fixed! For real this time!
I swear!
* Fixing all the merge conflict files.
Sprites replaced with a black box that could conceivably contain a brain, while obscuring the details. Complete with screen and convenient handle.
Usage text modified to make sense for MMIs/posibrains, instead of just drone brains (e.g. downloaded → transferred).
Description added to the new intelliCores. Made into normal-sized item, similar to MMIs/posibrains.
This is an alternative to either changing lore to allow for brain uploading, or changing code to allow for choosing multiple AI brain types.
-Added one pixel to every wolf taursuit to match them with the earlier body tweak that smoothed out the 90 degree tail snap angle.
-Added a few bootleg raccoon marking bits.
-Ported otie taur by request sure why not.
-Probably forgot to list something here but it's past 3 am and me no feel like braining no more.
-Added a bunch of markings from my older citadel ones.(otie, cow, corvid)
-Ported over the colorable otie wagtail.
-Added ears for otie and cow, colorable and plain versions.
-Ported over my old citadel drake taur.
-Added a fixed _vr version of ponytail 6.
This verb frees your job slot, removes you from the manifest, and removes your mind/body records so you can't be resleeved (if you do this sooner than 15 minutes, medical will not be nodified of your demise). This prevents you from respawning as that character (you can play any other character if you want).
**People should start using this**, it's really helpful to people who want to play your job if you're not coming back. Just use it if you're done for the day, or want to switch characters, or whatever.