Commit Graph

7414 Commits

Author SHA1 Message Date
Arokha Sieyes
4f06a18057 Dragor fluff items, Aronai fluff item fixes
Also fixes *flip to not print an error message (emotes must have messages that they display) and redoes how vials start with reagents to make it easier to code them. Also swapping genders as a promethean won't randomize your hair anymore. That was silly, and relevant to Dragor's thing.
2017-03-04 16:04:43 -05:00
Poojawa
780c1f9973 Backflips are back in style 2017-03-04 04:57:01 -06:00
Arokha Sieyes
ecff631973 Let's prometheans learn an extra language
Fixes #1021

I dunno how many would be fair, but I don't think anyone will argue with just adding one.
2017-03-04 00:27:41 -05:00
Arokha Sieyes
e779b9b59d Renames mlemawoo proc
There already was an emote_vr y'see. And this broke subtle.
2017-03-03 21:58:38 -05:00
Arokha Sieyes
47e1a079b1 Merge pull request #1077 from VOREStation/aro-030217sync
Emerg Revert
2017-03-03 19:52:34 -05:00
Arokha Sieyes
d345d74974 VS revert 2017-03-03 19:49:02 -05:00
Arokha Sieyes
1ad97486d2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-030217sync
# Conflicts:
#	code/modules/organs/organ_icon.dm
2017-03-03 19:39:56 -05:00
Anewbe
c831df104b Merge pull request #3041 from PolarisSS13/revert-3018-master
Revert "BlockHeadHair doesn't make players bald."
2017-03-03 18:29:46 -06:00
Anewbe
01109d3b8d Fixes the slowdown bug 2017-03-03 17:38:55 -06:00
Arokha Sieyes
79805c8cbe Adds *mlem and *awoo
YOU. MAKE. ME. ***SICK.***

That you somehow convinced me to do this.
2017-03-03 18:19:39 -05:00
Anewbe
81549fc965 Revert "BlockHeadHair doesn't make players bald." 2017-03-03 17:19:07 -06:00
Arokha Sieyes
97ca5c2542 Merge pull request #1062 from VOREStation/aro-030217sync
Polaris Sync
2017-03-03 14:29:40 -05:00
Arokha Sieyes
171ee67d99 Merge pull request #1068 from Screemonster/xenoiconandferal
more xenochimera tweaks
2017-03-03 14:28:10 -05:00
Screemonster
26cb63f7fc preview icon for xenochimera, fixes feral in stasis, raises shock threshold 2017-03-03 16:01:17 +00:00
JoanRisu
3785bd3700 ~Changes flag for squirrelkin language
~changes Joan's bag and its icon
+Adds Dhael's gun and permit to her spawnlist
~debug attempt on Crescent Rose's sprite changing code. Also changes sprites.
2017-03-03 03:39:00 -08:00
Arokha Sieyes
8ad568ae18 Merge pull request #1060 from VOREStation/aro-aivore
Adds AI Vore Capability
2017-03-03 00:27:06 -05:00
Arokha Sieyes
a3e5e7327f Initial commit of new map system for Virgo 2017-03-02 23:34:43 -05:00
Arokha Sieyes
387f429e5e Merge large polaris changes 2017-03-02 22:44:17 -05:00
Spades
7b194cf09c Fixes broken dead alien icons 2017-03-02 22:04:39 -05:00
Arokha Sieyes
c5c0af4f2f Adds AI Vore Capability
Also just general AI QOL things.

AIs have a "Hardlight Noms" verb in the Vore tab. When their hologram is on top of a person, they can pick this, and will homf them. Takes 5 seconds, neither of you can move or it cancels. Holograms with someone inside become almost opaque and purple. They also have different examine text.

A hologram with someone inside cannot move through glass/tables/etc. Pressing "Hardlight Noms" again will give the option of dumping the prey out. Derezzing the hologram will also do this. Also because the hologram can be 'blocked' by things now when full, moving the hologram off the screen will derez it and dump the prey too.

AIs can examine mobs now to get flavortext and OOC notes. Shift-click only. This is for annoying technical reasons. Sorry to those that like to right-click and click examine.
2017-03-02 21:54:19 -05:00
Anewbe
a0198fb947 Merge pull request #3022 from VOREStation/infections
Infection code improvement
2017-03-02 19:54:26 -06:00
Anewbe
bb2adf1290 Merge pull request #3021 from Neerti/2/23/2017_porting_map_datum_system
Ports a large chunk of the map datum system that europa/bay uses.
2017-03-02 16:32:02 -06:00
Leshana
3900225f53 Fix custom items appearing in random space turfs
* If a custom item can't be equipped to a character's inventory it is dropped on the ground.  For late join characters, equip_custom_item() was called before the mob was placed at their starting locations; their coordinates were still 1,1,1.   Which is the edge of a map so they get bounced to another z level.
* Fix: Equip custom items AFTER job_master.LateSpawn places the mob at the starting location, so it flows in same order as roundstart join characters.
2017-03-01 17:51:32 -05:00
Anewbe
8af4c2ba46 Merge pull request #3024 from Cameron653/master
Prevents halloss showing up as actual wounds on self examine
2017-03-01 15:03:44 -06:00
Neerti
813a61ef29 Merge pull request #3011 from Anewbe/simple_mob
Tasers can hurt simple mobs
2017-02-28 21:28:07 -05:00
Anewbe
dc165906fa Merge pull request #3018 from nachomeep/master
BlockHeadHair doesn't make players bald.
2017-02-28 19:51:42 -06:00
Arokha Sieyes
083923cdcc Backup implant HUD icon
This was requested while I was coding resleeving and I never got around to it. Makes backup implants show up on medical huds.
2017-02-28 16:23:13 -05:00
Arokha Sieyes
2c493405bd More tweaks
Fix necrotic limb surgery
Make fever not so powerful that it resists cryotubes
All necrotic limbs produce toxins unless OD on spaceacillin, regardless of infection
Fix dropper use during surgery
Fix 'gap' in printable adv scanner infection reports
Fix nanoui template for adv scanner
Add examine text to gangrene and highly infected external limbs
Add flags to the MMI holder organs to make them robotic, and thus not infectable if they are > squishy MMI (posibrain, digital)
2017-02-28 01:13:29 -05:00
Cameron653
073d8b4fc4 Prevents halloss showing up as actual wounds on self examine 2017-02-27 19:58:47 -05:00
Arokha Sieyes
9ef7496545 Infection code improvement WIP 2017-02-27 16:35:56 -05:00
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
nachomeep
2d4cf21dc3 fixes minor screwup 2017-02-26 16:53:07 -05:00
nachomeep
69195b2ae4 Returns gender flags 2017-02-26 16:51:43 -05:00
nachomeep
5828504f2f No bearded women. 2017-02-26 12:13:09 -05:00
nachomeep
cdb6c32c91 Fixes a few things, adds changelog. 2017-02-25 10:18:10 -05:00
nachomeep
9d3aba5832 Fixes blockheadhair tag. 2017-02-25 09:49:24 -05:00
Anewbe
ada83d45c6 Merge pull request #3006 from VOREStation/synthair
Don't give synthetics the survival kit
2017-02-24 18:51:59 -06:00
Arokha Sieyes
bad7964883 Merge pull request #1023 from VOREStation/eal
Unwhitelist EAL
2017-02-23 19:47:03 -05:00
Anewbe
d1e7c37a8c Tasers can hurt simple mobs 2017-02-23 18:24:13 -06:00
Leshana
3781494933 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync 2017-02-23 18:25:37 -05:00
Arokha Sieyes
bcec71ad96 Unwhitelist EAL
Apparently this was done due to a bug, or prior to something being fixed/added and is not necessary now. To clarify how EAL works:
**Organics: **
- Can take EAL, and UNDERSTAND EAL when it is spoken to them.
- Cannot speak EAL, unless they have the EAL implant
- Can never use the sound emotes (beep, ping, buzz)

**Synthetics: **
- Can take EAL, and SPEAK and UNDERSTAND EAL
- Can use the sound emotes (beep, ping, buzz)

The sound emotes are not tied to EAL in any way (beep, ping, buzz). They are emotes you can perform if you are synthetic.
2017-02-23 16:38:27 -05:00
Anewbe
3bd665d797 Merge pull request #3001 from Neerti/2/2/2017_planet_stuff
Adds framework for planetary maps
2017-02-23 15:18:03 -06:00
nachomeep
e0ef593ce4 Updates language syllables and text. (#3000)
* Adds a lot of languages.

* Removes the languages I just added.

Instead updates old ones.

* Fixes a minor typo.

* how the hell did i accidentally remove sinta'unathi

Returns that stuff.

* Fixes two things.

* doesnt actually change name length
2017-02-23 15:17:14 -06:00
Arokha Sieyes
bb94cfa965 Allows maint drones to ventcrawl
Yeeeeee hawwwww

Must have all tools stored to ventcrawl. Can't be carryin' around a crowbar in those small pipes.
https://gyazo.com/2fd69356ddd0da1158bceae325075e3b
2017-02-23 13:44:06 -05:00
Arokha Sieyes
fd6785277f Further tweak spawn boxes
Now you get an empty box if you're synthetic rather than nothing
2017-02-22 22:59:36 -05:00
Arokha Sieyes
71a9a8feac Further tweak spawn boxes
Now you get an empty box if you're synthetic rather than nothing
2017-02-22 22:57:16 -05:00
Arokha Sieyes
75945a659b Don't give synthetics the survival kit
What're they gonna do with it, anyway? Other than just make a pile of them in arrivals.
2017-02-22 10:11:52 -05:00
Arokha Sieyes
2477afe390 Don't give synthetics the survival kit
What're they gonna do with it, anyway? Other than just make a pile of them in arrivals.
2017-02-22 10:11:05 -05:00
Neerti
6377efd763 Fixes a few things, most notably the human layering number. 2017-02-22 00:36:47 -05:00
Neerti
d398367e4c Fixes a world << that crept in and apparently new lobby code. 2017-02-20 19:29:13 -05:00