Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a
Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298
2022-08-25 14:26:20 +10:00
ItsSelis
7d2bfaa7f8
Ported some modular computer stuff from baystation
2022-06-30 20:46:25 +02:00
ItsSelis
d958f9fbe2
Input Patches
2022-06-28 19:29:31 +02:00
ItsSelis
af64bcf406
More Input Conversion
2022-06-19 12:21:51 +02:00
ItsSelis
2d7b081a55
Input Conversion Part 2
2022-06-19 03:40:24 +02:00
ItsSelis
06c9b26252
Input Conversion Part 1
2022-06-19 03:05:03 +02:00
Foopwo
6c2ff5d313
adds qm access to mining cameras over modular program
2022-05-07 19:21:18 -07:00
Foopwo
1af00999ed
tweaks to IC camera and modular computer camera access
2022-05-06 16:23:04 -07:00
Novacat
dda7396cfe
Merge branch 'master' into upstream-merge-8298
2022-03-04 09:57:28 -05:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
PrismaticGynoid
4319640891
Map fixes and tweaks part 7
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Fixes for:
Basic NTnet cards being unable to reach telecomms from the station
Shuttles not showing location details when landed
Ship sensors printing blank papers
Certain shuttles not clearing weather visuals on landing
Ninja/merc elite shuttles being unable to dock
Mislabeled west solar SMES
Engine flow/pump sensors not connected to cooling system computer
Fixes a few non-cold tiles in telecomms compartment
Adds a few missing rails
Also, tweaks surgery rooms a bit
2021-10-27 21:11:33 -04:00
Aronai Sieyes
d6874de894
Skyrat connected consoles
2021-08-04 18:46:44 -04:00
Aronai Sieyes
34982728cb
Add 'as anything' to various for loops
2021-07-20 12:39:59 -04:00
Aronai Sieyes
294d79ef36
Fix stupid type path
2021-07-19 22:51:23 -04:00
MarinaGryphon
a843667af3
Fixes a bunch of bools missed in #11100
2021-07-16 15:55:49 -05:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
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Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
MarinaGryphon
e41c2ecfd7
first pass (emotification, some \the -> \The)
2021-07-05 09:42:48 -05:00
Aronai Sieyes
4c12504e3b
Replace list inputs with tgui_input_list
2021-06-26 10:39:56 -04:00
Aronai Sieyes
0da0c54388
Convert almost all alert() to tgui_alert()
2021-06-25 17:03:35 -04:00
Aronai Sieyes
70bff20384
Normalize alert() calls
2021-06-25 14:27:14 -04:00
MarinaGryphon
385fa640af
Linter diagnostics + bans non-var relative pathing
2021-06-20 18:16:45 -04:00
Aronai Sieyes
db14882664
Port tg lighting system
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Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Aronai Sieyes
1696db4842
Move most/all overlay use to SSoverlays
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Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Verkister
a03a33cbd8
Fixes modular computer game sound volume
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Unfortunately this will not fix the loss of hearing the players may already have experienced.
2021-02-18 19:52:54 +02:00
Meghan-Rossi
de36b996b9
Makes wall-mounted machines layer above windows
2020-10-17 02:03:26 -04:00
Atermonera
5fb16b70d6
Merge pull request #7686 from ShadowLarkens/mcomputer_overlay
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Allow separate overlays file for modular computers
2020-09-26 16:31:20 -04:00
ShadowLarkens
3f191e4204
NanoUI Goes To Brazil
2020-09-20 02:36:46 -07:00
ShadowLarkens
dd4f9c9967
TGUI NTOS - Total Conversion
2020-09-05 17:02:58 -07:00
ShadowLarkens
48b630891e
TGUI Overmap Shuttle Controls
2020-08-18 20:42:12 -07:00
ShadowLarkens
951f37d2e3
TGUI Engineering: Squashed Edition (Commits Below)
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TGUI APCs
TGUI vending machines
Fix AI default_tgui_interaction
TGUI Airlocks
Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes
TGUI Air Alarms & Central Atmospheric Control
Airlock TGUI
TG... got rid of UI for fire alarm. í´·
TGUI Gas Heating/Cooling System
TGUI Gas Pump & Passive Gate + Fixes
TGUI Omni Atmospherics
TGUI Pipe Dispensers & RPD
TGUI IntelliCore & Vending Fix
TGUI Handheld Tanks
TGUI Portable Pump & Scrubber
TGUI Tank Dispenser & Canisters
TGUI Radios
TGUI SMES & Air Alarm adjustment
Tweak vending machine interfaces a tad
TGUI Algae Farm
TGUI general_air_control
- Distro & Waste Console
- Riot Control Console
- Atmos Intake Console
- Engine Cooling Console
TGUI Heavy Scrubber Control (and body scanner fix)
TGUI trinary devices & shutoff monitor
TGUI Telecomms Log Browser
TGUI Telecomms Machine Browser
TGUI Spaceheater Internal Panel
TGUI Gravity Generator
TGUI Id Cards & Fix ID Card Images
TGUI Id Card Redesign
TGUI Turbolift
TGUI Suit Cycler & Suit Storage Unit & Vending Fixes
TGUI Power Monitor
TGUI Signalers
TGUI Employment Records
TGUI Drone Console
TGUI RIGSuits
TGUI PA & PACMAN, and Margin Fix
TGUI Solar Panels & Fix Power Monitor
Adjust TGUI modules & their interaction with NTOS
TGUI RCON
TGUI Message Monitor
Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002 )
TGUI Exonet & NTNet Relay
TGUI Telecomms Multitool Menu
TGUI Shield Capacitor & Shield Generator
TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
ShadowLarkens
dc6c47841d
TGUI Backend Tweaks & Fixes
2020-08-07 00:29:50 -07:00
ShadowLarkens
a1eb54e615
Convert all old nano_module crew monitors to TGUI, fix crew monitor for virgo
2020-07-16 18:58:37 -07:00
ShadowLarkens
62b9315b5a
TGUI Camera Console Part 3: Modular computers support
2020-07-16 16:19:49 -07:00
ShadowLarkens
a20eef5bfb
TGUI Camera Console - Part 1; Plain console done
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# Conflicts:
# code/_onclick/hud/skybox.dm
# code/controllers/subsystems/skybox.dm
# code/game/machinery/computer/camera.dm
# tgui/packages/tgui/public/tgui.bundle.js
2020-07-16 16:17:36 -07:00
ShadowLarkens
1cded01770
TGUI v3.0
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This ports TGUI, and makes the old nano crew monitor and the disposal
bins use it as first examples.
2020-07-16 14:59:45 -07:00
Atermonera
a697e83ebd
Merge pull request #7326 from Neerti/arrival_announcement_fix
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Arrivals Shuttle Message Fix
2020-07-09 18:29:38 -04:00
Aronai Sieyes
4ff57116b4
Merge pull request #7793 from VOREStation/upstream-merge-7125
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[MIRROR] Ports Vore Telecomms Sprites
2020-05-11 22:39:20 -04:00
Aronai Sieyes
4f89fc535f
Fix cheeky icon port
2020-05-11 22:08:14 -04:00
Aronai Sieyes
96da7be01b
Put APCs and SMESes into GLOB lists to ease iteration
2020-05-11 22:05:41 -04:00
Atermonera
29ed593881
Ports Vore Telecomms Sprites
2020-05-11 20:02:11 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Aronai Sieyes
6cd52ff500
Merge pull request #7498 from VOREStation/aro-uav
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Adds UAVs
2020-04-29 14:13:29 -04:00
Aronai Sieyes
3daef7673f
Merge pull request #7494 from VOREStation/upstream-merge-6990
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[MIRROR] Refactor telecomms and consoles to operate on logical zlevels
2020-04-29 11:40:20 -04:00
Aronai Sieyes
c2ca984d18
Merge VS changes for telecomms
2020-04-29 10:24:37 -04:00
Aronai Sieyes
e8c068912c
Fix MC nav icon
2020-04-28 23:18:48 -04:00
Aronai Sieyes
0c2f8cedb5
Add UAV, UAV software
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Design placed in mechfab
2020-04-28 23:18:08 -04:00
Atermonera
bdf186d16b
Merge pull request #7024 from atlantiscze/2020_04_21_ValveProgram
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Converts Shutoff valve monitoring into a MC program
2020-04-28 17:57:51 -04:00
Atermonera
eb6eb7bcd6
Refactor telecomms and consoles to operate on logical zlevels
2020-04-28 17:56:35 -04:00
Leshana
763753648b
Implements "static" area machinery power usage
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- Instead of using auto_use_power to re-tally up machinery's power usage every cycle, track the steady "static" load separately from the transient "oneoff" usage. Machines then only need to inform the area when they use oneoff power or *change* their steady usage.
- Remove auto_use_power and stop SSmachines from calling it.
- Add vars to track "static" usage for each of the three power channels to /area
- Rename the existing three vars to "oneoff" so its clear what they mean (and to catch people accidentally updating them directly)
- Update area power procs and APCs to use the new variables.
- Rename /area/proc/use_power() to use_power_oneoff() to make it clear what it is doing.
- Deprecate /obj/machinery/use_power() in favor of use_power_oneoff() but don't delete yet. Can transition gradually.
- Add logic to the update_power procs on machines to calculate the deltas and update static area power whenever their usage changes.
- Add logic to machines to update area power when they are created, destroyed, or move.
- Moved /obj/machinery procs related to area power usage into machinery_power.dm to make them easier to find.
- Added or updated comments in several places to explain what is going on and how to use it.
2020-04-23 19:04:34 -04:00