Commit Graph

186 Commits

Author SHA1 Message Date
Anewbe d59f0f1dc4 Merge pull request #3152 from VOREStation/aro-pol-bodymarks
Adds Body Markings
2017-03-30 20:13:15 -05:00
Arokha Sieyes 52130160db Adds Body Markings
So you can customize your character with tattoos or fur colors for Taj or whatever. I'll let Anewbe work out what he wants to whitelist other than what I did already.

The icons are sliced up with the HumanScissors program I wrote, so they are per-organ. So, lop off a limb, put it on someone else, they have the tattoos and whatnot. It's part of DNA so it comes with when cloning.

They are defined in the normal sprite_accessories file and the icons are all in markings.dm in the format of "markingname-organtag" so if you have a marking that spans both arms and torso you need "thatone-torso", "thatone-l_arm", "thatone-r_arm" icon states.
2017-03-26 19:36:34 -04:00
Arokha Sieyes 1300ef333d Dynamic Shuttles - Code and Icon Changes 2017-03-25 21:00:08 -04:00
MagmaRam e3a87c1c78 Merge pull request #2985 from Anewbe/more_pdas
Adds rugged style PDAs
2017-03-22 19:42:19 -05:00
Arokha Sieyes ae68468861 Allow AI to use custom holograms (#3114)
* Compound icon generator proc

Why didn't this exist before? Am I missing something? I need manipulatable icons of existing atoms including their overlays. Is there some easier way to get them than this...?

* Polaris Portion of AI Upgrade
2017-03-22 16:09:04 -05:00
Leshana 532864cab0 New Event: Canister Leak
Somewhere on the station, a gas canister is faulty and ruptures, releasing its contents (no explosion).
* Added as an event_manger event.  This version is nice on low severity and picks a canister with nobody nearby.
* Also added as a gamemaster event.
* Added helper method to check area occupancy.
2017-03-09 20:05:25 -05:00
Leshana 8a48bb0ece Fix server startup runtimes from uninitaizlied using_map
* That if statement wasn't heping anyone as it was.
* Strangely however, even an `if(using_map)` doesn't help, as using_map is in some crazy BYOND limbo state at that point in world init.  but checking istype() succeeds in figuring out its not real.
2017-03-03 19:52:26 -05:00
Neerti 12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Anewbe 79390b6177 Adds rugged style PDAs 2017-02-04 22:42:06 -06:00
Anewbe ac4b355f5e Surgical tools will no longer cause damage on help intent 2017-01-21 18:34:05 -06:00
Anewbe 3852ac1e22 Teshari Tweaks 2017-01-15 01:21:48 -06:00
PsiOmegaDelta 65b12a10f2 Adds subtype friendly method to populate crates. 2016-10-25 21:40:28 +01:00
Yoshax 653610e194 Adds the ability to apply pressure to bleeding wounds 2016-09-21 22:22:47 +01:00
Anewbe f1de0e24ff Allows us to actually use the messenger bags 2016-09-15 21:21:28 -05:00
comma bef27aa9ba Adds randomized alohas
Also some color matrix helpers from TG
2016-09-16 00:14:00 +01:00
PsiOmegaDelta c6105e01a0 Adds missing error handler that made it difficult to debug runtimes. 2016-08-25 18:21:55 +01:00
GinjaNinja32 12bc3aa0ff Rewrite english_list to be a little nicer on lists of objects, and also faster 2016-08-15 17:31:10 +01:00
SinTwo b42d46205f more time proc call fixes 2016-07-30 17:39:47 -04:00
PsiOmegaDelta d2b4db716d Ports Paradise's 510 scheduler.
Conflicts:
	code/__defines/btime.dm
	code/__defines/process_scheduler.dm
	code/_helpers/time.dm
	code/controllers/ProcessScheduler/core/_stubs.dm
	code/controllers/ProcessScheduler/core/processScheduler.dm
	polaris.dme
2016-07-27 17:20:37 -04:00
comma 2fc033ee0e Ports /vg/ get_turf
Gotta go faster.
Possibly undocumented behaviour of get_step?
2016-07-23 18:00:50 +01:00
Yoshax e28c4361f7 Merge pull request #2015 from Neerti/12/16/2015_newwizard
Dry-dock phase for Technomancer
2016-07-10 03:43:35 +01:00
PsiOmegaDelta 60593ce024 Bay-tweaks.
Ultra dynamic MedHUD states.
2016-07-10 03:14:22 +01:00
PsiOmegaDelta 8e82e70056 Makes the medHUD smoother.
It now has more stages, giving the viewer a little more detail about how badly you're doing.
Port of https://github.com/ParadiseSS13/Paradise/pull/4726.
2016-07-10 03:13:20 +01:00
PsiOmegaDelta 691349864b Adds variety to the critical MedHUD states
Makes it easier to prioritize who will receive treatment.
Port of https://github.com/tgstation/tgstation/pull/17279.
2016-07-10 03:13:05 +01:00
Neerti 20a3bd5b26 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-06-26 20:14:29 -04:00
Neerti 53d60eb554 Does even more work.
NOTE: asphyxiation is broken!
2016-06-23 05:21:04 -04:00
Yoshax fff26d1289 Fixes GRC to make it not shit 2016-06-13 20:20:17 +01:00
Arokha Sieyes 7b4d571889 Makes communicators great again 2016-06-11 22:05:01 -04:00
Arokha Sieyes 3cb7395279 Rearranges get_mobs_and_objs_in_view_fast
Also adds the ability to select between ghost eyes and ears.
2016-06-11 21:52:52 -04:00
Yoshax 0fb98bbabd Scheduler now uses btime, and other improvements 2016-06-01 17:56:07 +01:00
EmperorJon 741706e9e3 Underwear + setup merges (#1812)
* Manually merges 12595 and 12461.

* Moron Jon 2: Moron Boogaloo

* Makes Yosh happier
2016-05-30 19:19:45 +01:00
EmperorJon 5a545854a4 Underwear Datums (#1794)
* One more step to bringing our preferences/setup stuff in line with Bay.

* Whoopsy

* Jon is a moron, more at 11.
2016-05-29 17:29:36 +01:00
Yoshax 288ae3d274 Merge pull request #1796 from VOREStation/realisticfbp
The Terminator Update
2016-05-29 15:56:22 +01:00
Jon 21f898e047 First commit of manual port of BS12
#13042
and
#13086
2016-05-29 00:56:11 +01:00
Ccomp5950 7277885c73 Couple of optimizations to get_mobs_and_objs_in_view_fast() 2016-05-28 13:54:10 -04:00
Datraen 4448a6f469 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Slime_Rework_3
# Conflicts:
#	code/modules/mob/living/say.dm
2016-05-26 08:20:41 -04:00
HarpyEagle 2aa0e29ae6 Fixes get_turf() runtime 2016-05-25 15:19:58 -04:00
HarpyEagle dd9082f903 get_turf optimization
Checks isturf() and then locs instead of looping
2016-05-25 14:15:31 -04:00
Ccomp5950 3f2c95cfff Merge d3081d97ac 2016-05-25 00:05:37 -04:00
Datraen bb7713b2a8 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Slime_Rework_3
# Conflicts:
#	code/game/objects/items/devices/multitool.dm
2016-05-19 17:31:25 -04:00
EmperorJon 56c286c073 Merge pull request #1671 from VOREStation/namedefines
Generic Station & System Name
2016-05-16 21:44:53 +01:00
Arokha Sieyes 8e90199052 Generic Station & System Name
Makes the name of the starsystem and station generic such that it can be modified in global.dm and replace the strings where it is used. This won't have an effect on Polaris itself, but makes changing the name much more simple for forks. Using string concat constants on the advice of Psi.
2016-05-16 15:34:03 -04:00
Leshana e0a77f7d2f Fix the letter ÿ in nano-ui displays
* Particularly noticable on the cartridge button of the PDA, any time we transmit a name containing \improper or \proper using nanoui it shows up as ÿ
* This is becuase BYOND internally handles these escapes by simply using character 0xFF etc.
* We'd better strip them out before sending them as JSON data so they aren't rendered as ÿ when treated as utf-8 encoding.
2016-05-14 23:26:15 -04:00
Datraen 3d9435c9b3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Slime_Rework_3
# Conflicts:
#	icons/mob/items/lefthand.dmi
#	icons/mob/items/righthand.dmi
2016-05-12 17:24:55 -04:00
Zuhayr 6edb8b31f3 Made slimes more interesting. 2016-05-06 04:07:52 +09:30
Datraen 44edf86ccb Merge pull request #1455 from Yoshax/gendertweak
Gender tweaks and adjustments
2016-05-05 10:18:25 -04:00
Hubblenaut 9338f770f8 Ninja fixes and changes (#1547) 2016-05-04 13:45:25 -04:00
Datraen f09304c508 Adds the new xeno mob system, implemented with slimes. 2016-04-21 11:05:18 -04:00
Yoshax aa592e3b35 Gender tweaking
Limits biolgical gender by species and defaults to male/female.
Can also set gender identity which determines which is displayed upon examination and suchlike along with being shown in medical records
2016-04-20 20:07:14 +01:00
Yoshax 0577738032 Character setup gender selection changes
Different species now have different gender selections available.
2016-04-20 16:27:55 +01:00