Commit Graph

9599 Commits

Author SHA1 Message Date
Killian 81abd2f6e3 chest targeting fixes 2022-05-08 23:28:12 +01:00
Casey e929fba143 Merge pull request #12925 from Heroman3003/selectable-items
Adds chemistry kits
2022-05-08 05:56:06 -04:00
Casey 2829d67967 Merge pull request #12888 from FartMaster69420/pai_and_bots
The pAI, Bot, and Microwave Tweaks
2022-05-08 05:46:05 -04:00
Casey f3a453d50f Merge pull request #12881 from TankTheBirb/master
Pocket pouch rebalance + obtaining method
2022-05-08 05:43:51 -04:00
Heroman 329a6ac8d3 Adds chemistry kits 2022-05-08 09:22:55 +10:00
ItsSelis 6cfb25e9c5 Communication Updates
- Communicator Ringtones
- PDA Reply button on top & bottom
2022-05-05 02:10:42 +02:00
FartMaster69420 068709a116 Reworking procs
Making eject and insert pai procs machine agnostic, so any machine can be coded to support pAIs.
2022-05-02 12:14:30 -04:00
TankTheBirb efb0d85f59 adjusted med pouch and added better notes
Med pouch now has 3 small item spaces instead of 4, keeps the fast draw because you can't move at all during it or it interrupts, cannot carry defibs, but can carry lollipops.  Medium and large are still better for packrats with less time sensitive operations.

Also added more //vorestation add things to the stuff I changed that weren't a part of pouches.dm.
2022-05-01 16:09:48 -04:00
TankTheBirb a531e4e99e Pocket pouch rebalance + obtaining method
You know those pocket pouches you can find sometimes except you don't know where you can get them? Well you couldn't aside from map spawns. This fixes that, you can now make them using cloth, fur, or leather. Leather lets you make the really nice ones because its harder to get, cloth and fur let you make the smaller and specialized ones. Botany is your friend, Wabbacks let you grow cloth, teppi provide fur, and any animal can give you leather. There are also alternate ways to get these things too if botany is kill (unfortunate), but they're more time intensive than just asking the botanist.

Also I changed the contents to be somewhat more sane because the specialized pouches before were STUPIDLY restrictive and inferior in just about every way. So now there is a balance to it. Tools pouch is basically a belt for your pocket but half size. Supplies can carry actually useful supplies. Parts can carry the most of any pouch but literally only stock parts. Medical can draw stuff faster from their pouch and it can carry more medical related supplies than it could before. Ammo lets you carry grenades and plastique explosives now. Baton pouch is now the melee pouch and can fit more than just batons in it (still only one of them tho).
2022-05-01 12:58:59 -04:00
FartMaster69420 452f71dc5d Fixing bug
Moving checks from a single line into a proc and added a check to prevent zero sheet stacks from merging.
2022-04-28 22:55:25 -04:00
VerySoft 35d97be232 Quick GB tweaks 2022-04-28 01:56:27 -04:00
Casey 6aa6c45620 Merge pull request #12842 from Heroman3003/poi-guarantee
Adds PoI loader landmarks
2022-04-26 17:23:46 -04:00
Casey bb172b1b12 Merge pull request #12837 from GhostActual/stock_market
Stonks!
2022-04-26 17:23:01 -04:00
Casey eab59c1476 Merge pull request #12829 from GhostActual/salvage_plus
Salvage+
2022-04-26 17:15:33 -04:00
Casey ecdaaaa606 Merge pull request #12816 from VOREStation/upstream-merge-8570
[MIRROR] Fixes ALL random tech components having a chance of being anomalous
2022-04-26 17:15:04 -04:00
Casey 41741010cb Merge pull request #12583 from VOREStation/upstream-merge-8468
[MIRROR] Fixes catwalks making footsteps on everything
2022-04-26 16:47:42 -04:00
Casey 3fa5311a7c Merge pull request #12568 from Rykka-Stormheart/shep-dev-scanner-fixy
Fixes the Xenochimera Details not being their own line
2022-04-26 16:46:02 -04:00
Heroman 13a2ab74d6 Removes unused var 2022-04-27 06:31:33 +10:00
Heroman 7055241d62 Tries to shut up linter 2022-04-27 06:29:30 +10:00
Heroman 2e62949e99 Adds PoI loader landmarks 2022-04-27 06:07:04 +10:00
VerySoft d60c578b8e Wild!
More village POIs and a couple GB fixes
2022-04-26 04:02:41 -04:00
GhostActual ce4bec434e Secondary Commit 2022-04-25 22:02:26 -04:00
GhostActual 11dadacb63 Base Commit 2022-04-24 23:38:09 -04:00
Heroman 383c356312 Adds gradual sizegun 2022-04-24 16:40:42 +10:00
VerySoft f5e97ea3c1 GBWilds
Wild!
2022-04-23 20:25:19 -04:00
Sypsoti 1416a041fe Fixes ALL random tech components having a chance of being anomalous 2022-04-23 16:15:28 -04:00
Casey e5324f9aa9 Merge pull request #12768 from GhostActual/pocky_stick_fix
Pocky Fix
2022-04-17 17:16:50 -04:00
GhostActual 5dcea6ff9d Base Commit 2022-04-17 13:31:31 -04:00
GhostActual 2892390cb3 Base Commit 2022-04-17 13:15:30 -04:00
Casey 6a2e26314e Merge pull request #12739 from GhostActual/late_at_night
Late Night Stuff
2022-04-17 05:20:17 -04:00
GhostActual 1ac8b601a6 Base Commit 2022-04-15 04:19:08 -04:00
FartMaster69420 d7abb2e81e Fixing issues
Adds a check for stacktype and a turf check, preventing bad behavior.
2022-04-14 00:01:59 -04:00
Casey 4114fd68e2 Merge pull request #12715 from Very-Soft/capturecrystalfix
Allow capture crystals without owners to obtain owners
2022-04-11 15:26:42 -04:00
Casey f7a9906893 Merge pull request #12692 from VOREStation/upstream-merge-8505
[MIRROR] Spiderlings die if they have 0 health
2022-04-11 15:26:27 -04:00
VerySoft abbc699e38 Allow capture crystals without owners to obtain owners
Wow! Fixes https://github.com/VOREStation/VOREStation/issues/12699
2022-04-10 21:14:55 -04:00
FartMaster69420 d220b9b73d Near final 2022-04-09 22:26:03 -04:00
FartMaster69420 f7d3111f2a Portable Grinder and Bag 2022-04-09 18:01:11 -04:00
Spookerton 9dbce5bd7e Merge pull request #8505 from Atermonera/squished_spiderling
Spiderlings die if they have 0 health
2022-04-09 05:51:42 -04:00
Casey a73f9f3bfe Merge pull request #12682 from Rykka-Stormheart/shep-dev-TGMC-ammo-HUD
TGMC Ammo HUD Earlyport
2022-04-09 00:40:48 -04:00
Casey 13380238fb Merge pull request #12681 from Very-Soft/gbtweaks
Map tweaks!
2022-04-09 00:40:38 -04:00
VerySoft c152b43c41 T WEAK UWU 2022-04-09 00:28:07 -04:00
VerySoft 20272a881c Tweaks 2022-04-07 23:15:23 -04:00
Rykka 2bb6c955ba TGMC Ammo HUD Earlyport
Ports over TGMC's Ammo HUD and all relevant code, adapted to work for Polaris's guns. This took me several days, but hey, I learned a bunch. <:
Time to port Aim Mode + Mentorhelp. :3c 
- All guns now have an ammo HUD sprite. If one lacks one, it will be ??? or blank, at which point, make an issue report, as all guns should be working by now.
- Guns will display how many rounds they have left until ammunition runs dry.
- Ammo will only count the casings that CURRENTLY have a projectile in them. This is slightly unrealistic, yes, but it is better and more intuitive for the player. This also enables guns like the revolver to work, given they recycle casings.
- Up to 4 ammo HUDs can be displayed at once, but given we lack TGMC's attachments and guncode, you'll only ever usually see 2. TBD on porting over TGMC guncode. <:
- Ammunition for multiple guns has different colors in the HUD based on what you currently have loaded.
- If you're looking at this later on to add new things. DON'T USE _FLASH IN THE HUD_STATE_EMPTY. THE _FLASH IS ADDED ON BY CODE.
- Grenades have a hud_state, pending us ever porting over a grenade launcher. Rockets ALSO have a hud_state.


Example of Laser/Energy Weapons:
https://i.imgur.com/MGvqGxh.mp4
Captain's Gun:
https://i.imgur.com/Wd0SS3C.gif

Full Test of all weapons:
https://streamable.com/usp4dy

Upstream port of https://github.com/CHOMPStation2/CHOMPStation2/pull/4033
Earlyport of https://github.com/PolarisSS13/Polaris/pull/8513, with adaptations for VORE's files (Specifically the ML3M medigun and cell-loaded weaponry.)

Credit to @SilencedMP5A5 for helping me with sprite names, testing, and making the Full Test video. <3
2022-04-07 01:58:37 -06:00
FartMaster69420 f121f7fa1a Final
Removing debug stuff and disabling minitest
2022-04-06 21:26:45 -04:00
FartMaster69420 8fa89518ba Cleanup 2022-04-06 21:01:13 -04:00
FartMaster69420 0f71072173 Stacking Stacks 2022-04-06 20:40:08 -04:00
GhostActual e2f1ddd3f1 Base Commit 2022-04-06 03:08:04 -04:00
Casey 592c8441de Merge pull request #12662 from GhostActual/donk-pockets
New Donk-pockets
2022-04-05 22:11:48 -04:00
GhostActual acac0891e3 Fix 2022-04-05 21:53:26 -04:00
GhostActual 99eaf5f21b Base Commit
Secondary Commit
Third Commit
2022-04-05 21:39:23 -04:00