Zuhayr
56131e1053
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into devupdate
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Conflicts:
code/modules/clothing/clothing.dm
2015-08-22 03:17:16 +09:30
Zuhayr
3c477dfa5e
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/game/jobs/access.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr
bb82f80885
Added get_bodytype() species proc as groundwork for subspecies.
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
8701205783
Pariah nerfs.
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Conflicts:
code/modules/mob/living/carbon/human/species/outsider/vox.dm
code/modules/organs/organ_alien.dm
2015-08-22 02:51:42 +09:30
Zuhayr
bf313ae238
Merge pull request #9851 from mwerezak/armourpen
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Adds armor penetration system
2015-08-22 02:22:17 +09:30
Zuhayr
6c27a8dd8d
Merge pull request #9159 from Kelenius/ofClicksAndCooldowns
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Removes click cooldowns almost everywhere.
2015-08-22 01:51:05 +09:30
Zuhayr
3632acd3db
Merge pull request #10786 from PsiOmegaDelta/150821-SortedAccess
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Cleans out unused access definitions and sorts access lists.
2015-08-22 01:34:08 +09:30
Zuhayr
b4b7719557
Merge pull request #9888 from Vivalas/dev
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[DEV] Re-adds the new uplink item
2015-08-22 01:34:01 +09:30
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
PsiOmegaDelta
56523d0941
Cleans out (mostly) unused access definitions and makes access lists sorted.
2015-08-21 14:45:45 +02:00
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
Zuhayr
c8b6813426
Merge pull request #10005 from PsiOmegaDelta/150703-Uplinkery
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Uplink Items - Part III
2015-08-20 19:19:12 +09:30
Ccomp5950
11eefbc4c9
Merge pull request #9856 from Hubblenaut/dev
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Beret Resprites
2015-08-19 17:56:37 -04:00
GinjaNinja32
a9773207b2
Merge remote-tracking branch 'upstream/dev' into client_dir
2015-08-19 09:42:48 +01:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak
2cb46e035c
Removes unused obj flags and fixes overlapping flags
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Removes ONESIZEFITSALL and NOSHIELD, which were unused.
2015-08-18 17:08:41 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
HarpyEagle
c136bd47cc
Improves shard-stepping
2015-08-18 17:01:39 -04:00
PsiOmega
e92e819bd9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-18 18:29:01 +02:00
PsiOmega
75c7313c46
On merge changes and map conflict fixes.
2015-08-18 18:19:51 +02:00
GinjaNinja32
a5e975ce1c
Fix cables and windows; sleepers, cryopods and donut boxes will now rotate correctly with client.dir
2015-08-18 13:43:11 +01:00
PsiOmegaDelta
1ce65e0aa8
Post-merge decal cleanup.
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Misc decal additions and merge fixes on most Z-levels.
Crescent windows were all kinds of a mess for some reason. Replaced instances with a spawner instead.
Asteroid solars were all cramped with solid walls. Gave them more space to allow for at least some power production.
Fixes warning stripe corners on all Z-levels. To correct the following search replace can be used:
/obj/effect/floor_decal/industrial/warning/corner{dir = 8} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 5}
/obj/effect/floor_decal/industrial/warning/corner{dir = 1} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 8}
/obj/effect/floor_decal/industrial/warning/corner{dir = 5} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 1}
2015-08-18 12:33:49 +02:00
GinjaNinja32
5a5eb31e99
Barsigns now rotate correctly with client.dir, improved the code a bit
2015-08-18 07:18:13 +01:00
Zuhayr
80dbe49ee1
Removing unneeded defines.
2015-08-19 14:23:27 +09:30
Zuhayr
e3d9bc90e3
Added more colour defines, added functionality to the floor painter.
2015-08-18 13:41:04 -07:00
Zuhayr
a8dc3a282b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs
2015-08-18 12:06:53 -07:00
PsiOmegaDelta
74b8f6c3be
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
2015-08-17 09:44:21 +02:00
PsiOmegaDelta
55bc41241f
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/setup.dm
2015-08-17 09:37:49 +02:00
PsiOmegaDelta
1dcdb423c7
Merge pull request #10685 from mwerezak/skipjack
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Fixes
2015-08-17 06:56:50 +02:00
Zuhayr
ac261213e9
Rewrites the floor painter.
2015-08-16 20:58:54 -07:00
Zuhayr
3f833f2b24
Reimplemented floor lights as a machine built at the autolathe.
2015-08-16 19:26:17 -07:00
Zuhayr
3b712adb5f
Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes.
2015-08-16 17:51:19 -07:00
mwerezak
f09b754a19
Fixes #10636
2015-08-16 15:20:59 -04:00
mwerezak
887a515483
Fixes #10659
2015-08-16 14:58:50 -04:00
Hubblenaut
d2e2574f07
Merge remote-tracking branch 'upstream/dev' into dev
2015-08-16 20:39:50 +02:00
PsiOmega
21fd8d825d
Makes the private AI channel truly private.
2015-08-16 15:43:28 +02:00
PsiOmegaDelta
5846de37be
Fewer decal icon states, shower curtains.
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Someone had added shower curtains to the map. Creates proper definitions to avoid colors being lost on cleaning.
Floor corner decals now all utilize a white base state and simply apply a color.
2015-08-16 06:09:16 -07:00
PsiOmega
aa475ea23c
Adds (dirty) steel tiles.
2015-08-16 06:07:59 -07:00
PsiOmega
ddcc06d55f
Additional floor decal icons.
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Adds grey, purple, and white floor decals.
Adds full red and yellow floors, both for floor and floor tile.
Makes the U-shaped warning sprites match the straight and L-shaped sprites.
2015-08-16 06:07:51 -07:00
Kelenius
7c1d9b5614
Mech chargers are now a single machine
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Can be built and upgraded
Resolves #5215
2015-08-16 06:07:36 -07:00
Zuhayr
c8baafed2a
Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
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construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
PsiOmega
b879db05b4
Makes the fake crew record creation utilize all the new id fields.
2015-08-15 17:03:19 +02:00
PsiOmega
c51e208094
One can now greatly customize syndicate ids. Partially based on https://github.com/ParadiseSS13/Paradise/pull/1686 .
2015-08-15 15:22:37 +02:00
PsiOmega
c81ad0964e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-08-15 11:06:03 +02:00
PsiOmega
3a08e2884a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/crates_lockers/largecrate.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/research/circuitprinter.dm
2015-08-15 10:52:17 +02:00
Null Snapshot
0255b79114
Fixes a problem with crates containing animals not spitting out their mobs.
2015-08-14 22:47:53 -07:00
Snapshot
5f5671d21f
Merge pull request #10647 from mwerezak/acids
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Fixes #10645
2015-08-14 22:22:41 -07:00
mwerezak
133bc96344
Fixes #10645
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Sets unacidable where appropriate.
2015-08-14 23:20:10 -04:00
PsiOmegaDelta
54616641bf
Upgraded Syndicate id.
2015-08-14 17:31:58 +02:00