Commit Graph

7955 Commits

Author SHA1 Message Date
killer653
6dd38b5661 Adds examine_vr for borgs 2017-08-09 10:28:58 -04:00
killer653
88c9510701 One too many indents 2017-08-09 10:22:50 -04:00
killer653
4cf8c22fc6 Why not PAIs? 2017-08-09 10:21:17 -04:00
killer653
c0a7b43e73 Fixes examine stomachs on borgs 2017-08-09 10:15:18 -04:00
killer653
0f344dad3e Does some things 2017-08-06 19:10:50 -04:00
killer653
468e73c7f3 Polaris sync 2017-08-06 19:07:17 -04:00
Spades
7b850d6c10 Merge pull request #1913 from Cameron653/SIZEGUN
Size Update
2017-08-06 17:19:21 -04:00
Anewbe
1a7d47fc6b Merge pull request #3676 from Neerti/8/3/2017_tool_update
Updates Tools
2017-08-04 14:05:06 -05:00
killer653
0454e15726 Makes the check silently fail 2017-08-03 21:03:59 -04:00
killer653
f71cce4862 spooky 2017-08-03 20:00:13 -04:00
killer653
df3eebbcae Allows admins to write in blood 2017-08-03 19:58:40 -04:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Anewbe
53721ea76b Merge pull request #3666 from Anewbe/promethean_tweaks
Tweaks prometheans
2017-08-02 19:29:47 -05:00
Neerti
5188afd5fa Merge pull request #3661 from Anewbe/update_sight
Changes how darkvision works
2017-07-31 17:36:38 -04:00
Anewbe
1888d10b23 Merge pull request #3663 from Nalarac/Robot
Modifies Illegal Equipment Module
2017-07-31 13:28:36 -05:00
Anewbe
98663713da Allows prometheans to be spawned in 2017-07-30 15:19:48 -05:00
Anewbe
075868c920 Mice snuffle less 2017-07-29 20:20:14 -05:00
Anewbe
fdfec79e6c Tweaks prometheans 2017-07-29 20:14:20 -05:00
Andrew
36e4adaf8f Modifies Illegal Equipment Module
+Illegal equipment module now scrambled equipment module
+Scrambled equipment module now unlocks emagged borg items without
actually emagging the borg, allowing for AI sync, law updates, and being
emagged.
+Makes the miner borg diamond drill appear in all cases of being
upgraded or emagged instead of only if emagged while the mining module
is equipped.

Changelog includes all my previous PRs as well for ease of access to the
changes by the general public. I can trim it down to just this PR if
requested.
2017-07-29 17:32:33 -05:00
Cameron653
c7deaf1276 Adds New Fallout-ish style "Handy" Cyborg Sprites (#3654)
* Adds three new "Handy" borgs

* Fixes south facing
2017-07-29 12:19:19 -05:00
Anewbe
968dfe666c Changes how darkvision works 2017-07-28 21:11:05 -05:00
Spades
f458f80109 Merge pull request #1914 from Cameron653/TESHARI_SAFETY
Allows teshari to use step code
2017-07-28 17:58:55 -04:00
killer653
1b5d55e0ac Fixes teshari being unable to use micro step code 2017-07-28 07:31:32 -04:00
killer653
1411826b86 Flashbacks 2017-07-28 07:09:31 -04:00
killer653
a66cf8f154 Merge remote-tracking branch 'refs/remotes/VOREStation/master' into SIZEGUN 2017-07-28 07:02:28 -04:00
killer653
4fcbbe40f1 Size changes. 2017-07-28 06:43:44 -04:00
Cameron653
97957fcaee Replaces more macros. (#3647)
* MORE MACRO CHANGES

AHHHHHHHHHHHHHHHHHHHH

* Fixes a few typos

* Fixes compile error

* Fixes for real

* 4 macros left that I can't find
2017-07-27 21:12:21 -05:00
Spades
41b1b5def1 Merge pull request #1910 from Verkister/blehh2sparkbooger
Slight sergal overhauls
2017-07-27 14:38:40 -04:00
Cyantime
3cd1374e17 Fix mouse behaviour 2017-07-27 02:10:24 -04:00
Spades
00ed0504fb Merge pull request #1886 from Cameron653/ROBOT_VORE
Allows borgs to use custom stomachs
2017-07-26 20:00:35 -04:00
Verkister
02f8a57966 conflict merge done did something funky 2017-07-27 02:38:45 +03:00
Verkister
2492e7dbf5 Merge remote-tracking branch 'remotes/origin/master' into blehh2sparkbooger
# Conflicts:
#	code/modules/mob/new_player/sprite_accessories_vr.dm
#	icons/mob/human_races/markings_vr.dmi
2017-07-27 02:21:53 +03:00
Verkister
90c6c5f2e2 Slight sergal overhauls.
-Apart from ears basically everything is new.
-Full body markings updated as well.
-Added a dual colorable sergal tail.
-Added a new full body markings set that's basically just some simple body shading to make up for coloring induced contrast loss.
2017-07-27 02:15:36 +03:00
killer653
daaed5921d Fixes conflicts
Fixes conflicts
2017-07-26 00:02:14 -04:00
killer653
4c4c85a742 Fixes Conflicts 2017-07-26 00:00:51 -04:00
Spades
623f5eea19 Merge pull request #1905 from Verkister/blehh
It's the char setup update. (Wouldn't let me reopen the original PR after some explosive shenanigans)
2017-07-25 23:34:18 -04:00
MagmaRam
3f8c3bfeba Merge pull request #3640 from Anewbe/eal_comms
Comms can speak EAL
2017-07-25 17:02:04 -05:00
Anewbe
9b3d420c2b Merge pull request #3641 from PrismaticGynoid/voiceshearsilicons
Communicator voices can understand speech with no default language.
2017-07-25 16:38:09 -05:00
Verkister
10e46d0b88 Merge commit '0a771ee5c1f52f467c1c07e6dc9f1b7404250efa' into blehh
# Conflicts:
#	icons/mob/vore/tails_vr.dmi
2017-07-25 22:05:13 +03:00
Verkister
6522105aa3 Some more stuff.
-Added framework for custom heads using custom eyes without messing the base code.
-Slightly tweaked sergal markings.
-Added new eyes for sergals with little more snout space inbetween.
-Added teshari feathers as markings after failing to fix them for custom species.
2017-07-25 19:27:27 +03:00
killer653
153641cabe Fixes conflict
Fixes conflict
2017-07-25 08:58:36 -04:00
Anewbe
6525e2cf73 Comms can speak EAL 2017-07-24 20:45:41 -05:00
Anewbe
b6d6cb1f15 Merge pull request #3624 from Cyantime/holopads
Changes AI holopad speech/emotes to use get_mobs_and_objs_in_view_fast()
2017-07-24 20:17:54 -05:00
Anewbe
27112ecd6a Merge pull request #3630 from Neerti/7/23/2017_medibot
Ports TG Medibot Sounds + More
2017-07-24 17:03:00 -05:00
Neerti
3268ebe769 Fixes Autoantag Assigning to Invalid Mobs
Uses a mob var to determine antag validity instead of typechecks, since I believe this will work out better in the long term.  Inheritance can automatically make new mobs we make be invalid by default.
2017-07-23 20:19:24 -04:00
Neerti
30005af123 Ports TG Medibot Sounds + More
Medibots now have audio sounds files to play when they talk, which I find to be both practical and makes the bots somewhat creepy and/or endearing.
Adjusts some code so that all the new sound files can play when applicable.
Adjusts small pieces of code to make slightly prettier.
Re-Adds the Mysterious Medibot, International Medibot of mystery.  Admin-spawn only.
Emagged medibots will do the beepsky rant 25% of the time.
Bonus: Adds integrated circuit that can play all the new medibot voices.
2017-07-23 17:36:45 -04:00
Cyantime
2626a95c74 Replaces hearer()/viewers() checks with get_mobs_and_objs_in_view_fast() in AI holopad transmission 2017-07-23 14:03:55 -04:00
killer653
7f567cf15c Gives everyone numb digestion by default
Because why not. Healbellies are default, so why not numb belly.
2017-07-23 12:52:58 -04:00
Cameron653
2a798021dc ...This too 2017-07-21 14:39:56 -04:00
Spades
7e4417d31f It's CentCOM not CentCOMM
I swear to god I have fixed this like three times already and somehow it
keeps coming back.
2017-07-21 04:29:39 -04:00