* next set of spans
* some more
* next
* next
* next
* .
* text...
* next... rest soon
* .
* .
* ok last set for the night
* .
* .
* .
* .
* some more
* next
* next
* all for now
* .
* some more easy ones
* some more easy ones
* .
* .
* some more bolds
* oups auto complete moment
* add the remaining spans
* this as well
* this as well
* .
* .,
* resync them properly
PR awaiting staff commentary or approval to revert a past PR that makes chemistry bags super slow to lug around. I reverted it back to slowdown = 1 but if this results in janky behavior I can also just remove the slowdown.
afaik the original reason for increasing the slowdown was due to undesirable player behavior but I'm pretty confident the culture has shifted all around to make this no longer necessary and kinda just weird. The engi is zooming by pulling a full shield generator meanwhile an empty chem bag is slowing you down to a brisk crawl.
🆑
balance: changes chemistry bag slowdown to 1 from 3
/🆑
* Adminbus and Shelter Capsule Updates
- Adds weapon cell boxes, which contain 7 weapon cells. For now adminbus only.
- ERT Ship gets a couple denecrotizers, reinforced insulated gloves, weapon cell boxes, and a minor bugfix
- Updated an adminbus deployable dropship
- Updated uplinks with reinforced insulated gloves and weapon cell boxes
- Fixes a load error with Ascian's shelter capsule, adds a missing health analyzer
- Adds Survival Watch and Emergency Beacon to Luxury Shelter Capsule and Ascian's Shelter capsule
- Replaces Escape Pod shelter capsule in the Curious Coin trader with a Frontier Translocator
* Fixes accidental double commas
* Casino spawner nade adjustments
* Buffs the Dropship's SMES
* Updates Shelter capsule medical supplies