Commit Graph
1061 Commits
Author SHA1 Message Date
mwerezak 309dff6aba One less object verb 2015-06-27 23:54:20 -04:00
mwerezak c7ff5eebe3 Updates hats to use item_state_slots where necessary. 2015-06-27 23:33:33 -04:00
PsiOmegaDelta 99ba26f1ee It is no longer possible to define the amount of telecrystals per game mode. 2015-06-18 10:59:45 +02:00
PsiOmegaDelta 4deba764a0 Compilation fixes. 2015-06-17 09:41:13 +02:00
PsiOmega ee88e7b8b4 Base Life-addition() 2015-06-13 13:36:08 +02:00
Kelenius 0071ed3f24 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/_onclick/click.dm
	code/_onclick/telekinesis.dm
	code/game/machinery/deployable.dm
	code/game/objects/items.dm
	code/game/objects/structures/grille.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
	code/setup.dm
2015-06-07 14:05:54 +03:00
PsiOmega b5c0478ae2 Fixes compilation errors. 2015-06-07 11:14:06 +02:00
Chinsky 4b04ccb05d Axed couple unused organ flags, made them look a bit nicer with bitmove 2015-06-05 11:18:07 +03:00
Chinsky e5a8eb2dfc Actually renames 'going' var.
Axes speed of light and procs that used it (but were not used by anything). More maths too, and max stack amounts, not used anywhere.
Ticks back stuff that was unticked for faster compile, whoops.
2015-06-05 11:07:24 +03:00
Chinsky ad0652d864 Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var). 2015-06-04 22:51:15 +03:00
Chinsky bf53304fec Splits setup.dm into berjillion of smaller files vaguely named thematically.
Also moved __HELPERS and _defines around so defines actually come first.
2015-06-04 21:51:58 +03:00