Added raptor vore mobs. They're retaliate mobs with a digestion focus. They have weight gain sprites and get a little chunkier after at least partially digesting someone (or otherwise gaining nutrition).
Added the raptors and bats to the maint pred list.
Added the raptors, bats, vampires and succubi to the semirandom vore mob list.
Added 10 new wolftaur mobs, including 5 different colours with a nude and clothing version of each. They are retaliate mobs that are hard to escape from once they eat you and digest quickly.
They also spawn in a random size from 1 to 1.4, even if it makes the sprites a bit wonky sometimes. The default /wolftaur mob spawns one of 9 of the icon states, but each can also be spawned individually without randomisation.
Also adds unique factions to catgirls, lamias and cookiegirls, so that if they are spawned by the retaliate spawner, they can be provoked into eating you. This is I believe the intended behaviour with the retaliate spawner, I can remove it if not. They will still be safe if they are in their default passive forms.
Adjusts some types to tidy up the mob list. Put some of the mobs that can vore under the vore tab, removed the clown mobs from /mobs_monsters because they were the only thing in there, so there wasn't really any point in hiding them a level deeper, and generally looked for subtypes that didn't have anything in them, and commented those out. Did you know that telesci is supposed to have a chance to spawn hostile mobs if you mess up? It's true! I may or may not have fixed it, I don't play telesci, but it uses a path that actually has mobs in it now.
This may break REGs since they weren't designed for mobs with negative movement cooldown values but we can address that later if it becomes a problem
Also fixes a couple emotes for pAIs
Teppi can rarely spawn on Virgo 3b now after an incident where they were released and able to survive.
This also makes it so that gaslamps, geese, and teppi are all in the same spawn pools and such, with gaslamps being 3 times as likely as geese, and teppi being very rare, this will result in the odd goose outside of the wilderness, but, geese are easy to beat up and slow, so, that's probably fine, especially considering how few spawns there are outside of the wilderness.