Commit Graph

68 Commits

Author SHA1 Message Date
VerySoft 4628e467c2 Tweaks and tidying
Adjusts some types to tidy up the mob list. Put some of the mobs that can vore under the vore tab, removed the clown mobs from /mobs_monsters because they were the only thing in there, so there wasn't really any point in hiding them a level deeper, and generally looked for subtypes that didn't have anything in them, and commented those out. Did you know that telesci is supposed to have a chance to spawn hostile mobs if you mess up? It's true! I may or may not have fixed it, I don't play telesci, but it uses a path that actually has mobs in it now.
2023-07-03 02:09:51 -04:00
Runa Dacino 61ef3c1f35 fix(repath): Fixes ore satchels from picking up BS crystals
* Repaths Bluespace crystals from obj/item/weapon/ore subtype to obj/item/weapon subtype.
* Adjusts all code references appropriately

I've looked as far as VScode can let me, and I could not find any actual implementation, reference of mechanic that looked like it was using the /ore/ subtype's special mechanics.

Furthermore, I looked in mine_turfs and mineral outcrops codes to see if bluespace crystals were ever treated as an ore/mineral. Once more, I found nothing there either.

Beyond this, I asked cody if they'd ever encountered BS crystals as part of the xenoarch procedure and they reported no

Therefore, I've come to the conclusion that there is absolutely no reason for bluespace crystals to be an ore subtype. Doing this does lose their ability to be sampled by a core sampler but... There was no turf that'd spawn BS crystals (and ore sampler requires it to have been made by a mineral turf).

As such! I repathed it and all references to it and its artificial subtype.

Testing shows that all techs involving BScrystals function as expected (telepad, telesci computer, quantum pad), with deconstruction and construction alike and their expected functionalities.
2023-06-20 17:04:01 +02:00
ItsSelis 06c9b26252 Input Conversion Part 1 2022-06-19 03:05:03 +02:00
VerySoft a4970a6bc2 No Quantum Pads on Shuttles
Related to the cargo shuttle thing, the same exploit would work for any shuttle, so! Now it don't.
2022-02-13 16:32:20 -05:00
Casey b333909bd6 Merge pull request #11859 from Heroman3003/aifix
Fixes AI eyes being teleported by QP
2021-11-20 05:37:07 -05:00
Heroman 49c50a0ec9 Fixes AI eyes being teleported by QP 2021-11-20 12:28:59 +10:00
Hatterhat f14ccceb7d bruhhhhhhhhhhh 2021-11-18 22:30:54 -06:00
Hatterhat 32f410acfd the 2021-11-15 20:28:01 -06:00
Hatterhat 735d70f728 booster gaming 2021-11-15 20:25:06 -06:00
MarinaGryphon 577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Aronai Sieyes bacdbb8294 Fix naughty one-line bug 2021-07-14 13:42:23 -04:00
Aronai Sieyes e70fcbad83 Quantum pad tweaks 2021-07-12 18:38:48 -04:00
Aronai Sieyes 792233d97f Quantum pads shoudn't use the buffer var 2021-07-10 12:10:44 -04:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Aronai Sieyes 4cfdd72c02 VS: Strange incorrect code times 2021-05-27 12:07:41 -04:00
ShadowLarkens c3a8ea0b54 TGUI Telesci 2020-09-19 20:20:26 -07:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes 874baa1d2d Merge examine refactor for vorestation 2020-04-29 17:49:54 -04:00
Aronai Sieyes 8e0b24bc70 VS: Update telesci for logical zlevel refactor 2020-04-11 12:03:10 -04:00
Aronai Sieyes f8201c6026 Alter telesci to only teleport to z's within 3 on overmap 2020-03-26 15:58:44 -04:00
Leshana 5f9ec463c3 VOREStation Specific: Always call update_use_power() instead of directly setting the use_power var. 2020-03-24 14:40:54 -04:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Heroman 2764db5f4d Caps upgrading on quantum pad 2020-02-08 06:46:27 +10:00
Heroman 3ea943f9ad Sorts vorestation-only rnd recipies 2019-09-26 18:41:54 +10:00
Novacat 466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
Novacat dce3466f3b Merge pull request #4684 from VOREStation/upstream-merge-5814
[MIRROR] [READY]Makes a bunch of processes subsystems instead
2019-03-27 17:46:31 -04:00
Unknown ec19a66eff Conflict Resolution 2019-03-27 16:36:41 -04:00
Unknown 6636f1ba37 Conflict Resolution Part 2 2019-03-27 15:51:05 -04:00
Unknown 976aec2f71 Sorts out this PR 2019-03-26 21:43:56 -04:00
Spades 6e2172a5ae Merge branch 'master' into upstream-merge-5654 2019-03-01 05:42:07 -05:00
Unknown a4317b1910 [5654] Makes this PR Compile
This one made me cry.
2019-02-23 12:30:16 -05:00
Cameron653 9dd973221d Resolves compile errors with the exception of map errors. 2019-01-12 21:09:29 -05:00
Arokha Sieyes b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Arokha Sieyes 4a5498cfe3 Mostly comment out advanced GPSes
Fixes #3697
2018-05-17 15:38:07 -04:00
Arokha Sieyes 97c386df17 Fixes qpad deconstruct
Fixes #3509
2018-04-20 02:02:06 -04:00
Aronai Sieyes 91b300df54 Merge pull request #3496 from VOREStation/aro-qpads
Ports /tg/ Quantum Pads
2018-04-19 19:24:18 -04:00
Arokha Sieyes 569e8f08c3 Adds Quantum Pads
Pad-to-pad teleporters, though they cost 75% of a diamond for each one (since they require a bluespace crystal each).
2018-04-19 18:13:30 -04:00
Leshana 9345d74940 Close infinite bluespace crystal loophole in telesci computer construction.
Default starting_crystals to zero, if it is ever mapped in the mapper can customize the number, but in-game construction will start with zero.
Also convert New() to initialize.
2018-04-15 11:56:43 -04:00
Leshana 38f20304ca Initialize procs for virgo 2018-02-03 01:00:57 -05:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Leshana e644dbe18a Destroy() cleanups in VOREStation code
* Remove remaining hard del()'s in our code.
* Replace deleted() and gcDestroyed with QDELETED macro.
* Fix some strange calls directly to Del() (capital D)
* Make Destroy() return qdel hints.
* Make a few of the Destroy()'s more comprehensive in cleaning up references.
* In edited Destroy() procs, converted to use qdel_null and qdel_null_list macros when possible for pretty code.
* Removed unused variable `sleevecard`
2017-06-10 22:44:03 -04:00
Leshana 88f0e65cf9 Converts our own uses of PoolOrNew to use just new() 2017-05-08 21:24:47 -04:00
Leshana dbdf85b930 Vore mobs were supposed to spit you out when they die.
* A little typo prevented this! Also it had made an illusory path that was referenced two places; fixed that.
* While we're here, also make it so holocarp don't digest when in safe mode. Fixes #1361  And for them to not try to use vore icons that don't exist for them.
2017-04-08 13:10:05 -04:00
Arokha Sieyes a3e5e7327f Initial commit of new map system for Virgo 2017-03-02 23:34:43 -05:00
Arokha Sieyes 440885d1c8 Fix GPS design name
Oops.
2017-02-23 18:18:50 -05:00
Leshana 3c33c4ce85 Improve Telescience playability by changing how targeting works, niceness, and FUN.
* Remove the angle & power mechanic, replacing with simple distance.
* Improve the console interface to update more cleanly, be more clear about what is going on.
* Make it actually possible to insert bluespace crystals.
* Add in possible CONCEQUENCES of failed teleports.
* Make teleports take way more power.
2017-02-22 21:52:01 -05:00
Leshana 8df2f50f09 Fix resources required to build bluecrystals, used wrong constants. 2017-02-21 14:13:55 -05:00
Leshana c4377353cb Adds telescience machines and comptuers to the game.
* Code somewhat ported from /tg, but enhanced with nanoui and /vg's area shielding.
* Telepad - Teleports stuff under control of telescience console
* Telescience Console - Controls the telepad
* Bluespace crystals and GPSs
* Circuits and research designs for all.
2017-02-21 10:44:21 -05:00