Zuhayr
f0006ec6bf
Removes redundant surgery for brain and eye repair, now covered by organ repair in general.
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Attempted to limit regular surgery to non-robotic limbs and added surgical steps for robotic limbs.
Readded checks for smoking reagent transfer.
Fixes, oversights, tweaks with IPC.
Added some reagent bypassing for NO_BLOOD and some checks to various affect_touch() calls for NO_SCAN/IPC.
Added prosthetic-scanning functionality to cyborg analyzer.
Added prosthetic analysis to the robot analyzer.
Allowed people with internal cells to charge in robot chargers (IPCs).
2015-05-25 14:49:57 +09:30
Zuhayr
958494ae75
Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
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Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
Zuhayr
3cae318716
Merge pull request #9370 from comma/frankenstein
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Frankenstein
2015-05-25 13:56:40 +09:30
Zuhayr
d4e45fbee8
Merge pull request #9327 from Techhead0/chemRenames
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Replaces gaseous reagents with organic chemistry ones, adjusts flammable chemicals.
2015-05-23 20:52:58 +09:30
PsiOmega
43e0d9ca07
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-22 08:39:07 +02:00
PsiOmega
e74c0e65bf
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
Zuhayr
3377f8bbf1
Merge pull request #9407 from GinjaNinja32/floorpainter
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Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
GinjaNinja32
0aff37a72c
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 06:03:15 +01:00
PsiOmegaDelta
66b8d67637
Merge pull request #9390 from mwerezak/attack-animation
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Attack animations
2015-05-21 06:52:30 +02:00
Chinsky
a1d84ff176
Merge pull request #9385 from GinjaNinja32/structure_climb
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Fixes structure climbing
2015-05-21 03:58:13 +03:00
Chinsky
91de5b2d9d
Merge pull request #9381 from GinjaNinja32/patch-1
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Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32
c345f317ac
Fixes structure climbing
2015-05-20 17:10:18 +01:00
GinjaNinja32
aeb8f2a6c2
Fixes #9380
2015-05-20 16:44:47 +01:00
Zuhayr
71da36ec01
Updated force vars on bats.
2015-05-21 00:52:17 +09:30
Chinsky
a7d6cf3545
tyops fiexs
2015-05-20 09:49:10 +03:00
Chinsky
f42f4582c4
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into frankenstein
2015-05-20 08:52:46 +03:00
mwerezak
a1185476f8
Makes update_action_buttons() work on-demand
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Fixes #9368
2015-05-20 01:28:16 -04:00
Zuhayr
a6f59edc22
Bit of documentation.
2015-05-20 14:00:14 +09:30
mwerezak
c289975498
Adds attack animation calls for a few common machines and structures
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- Cameras
- Doors
- Grilles
- Windows
2015-05-20 00:28:57 -04:00
mwerezak
87178d74a6
Adds attack animation calls for attack_generic()
2015-05-20 00:19:39 -04:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
Techhead0
aa22f7307a
Replaces gaseous reagents with organic chemistry ones.
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Hydrogen, Oxygen, Nitrogen, Chlorine, and Fluorine have been replaced with Hydrazine, Acetone, Ammonia, and Hydrochloric Acid.
The new chemicals have been given appropriate effects and integrated into hydroponics.
Flammable liquids have higher touch_met so they don't take forever to build fire stacks.
Liquid phoron now contaminates clothing and burns eyes when splashed on mobs.
2015-05-19 09:32:24 -04:00
Chinsky
05975d78b1
Adds a portable organs/lunch freezer
2015-05-19 09:33:26 +03:00
Chinsky
77519d160f
Generalized head reattachment to work with all limbs.
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Now you can attach your useless chunks of meat back!
Needs second step to make meat limb usable, use hemostat/cable/mousetrap.
Changes how organs 'die'. Instead of damage they now acquire germs, 2-6 points per tick, twice faster after hitting acute infection stage. Once they reach necrosis stage, they die. All in all it takes ~7 minutes for organ to go bad without a freezer.
As a bonus, you can now attach robogroins and roboheads (no brain included)
Fixes stumps being un-cuttable, which prevented all kinds of fun stuff with replacements.
Removed ORGAN_DESTROYED check from processing, take_damage should be taking care of that now.
2015-05-19 07:09:00 +03:00
mwerezak
defc4c1f94
Adds check_charge(), checked_use()
2015-05-18 20:09:09 -04:00
mwerezak
53855d2398
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge
2015-05-18 18:47:45 -04:00
PsiOmegaDelta
ce8188c1a2
Merge pull request #9350 from Hubblenaut/lockers
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Fixes overbloated closets
2015-05-18 19:16:59 +02:00
Hubblenaut
ac1f3c3530
Fixes overbloated closets
2015-05-18 18:34:25 +02:00
PsiOmega
e2e0ffc6e5
Compilation fixes.
2015-05-18 18:04:29 +02:00
PsiOmega
c2200109d0
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr
3ed1917c3a
Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque.
2015-05-18 13:23:21 +09:30
Mustafa Kalash
a5aede3b70
Gives IA agents bridge access and the HoS' encryption key. Changes IA agents' supervisor to Nanotrasen officials and regulations.
2015-05-17 12:43:20 -04:00
Zuhayr
4ea779ae6c
Merge pull request #9304 from PsiOmegaDelta/WelderIcon-150516
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Cleans up welder code.
2015-05-17 20:21:31 +09:30
Zuhayr
8ce787ef68
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
PsiOmega
2c60619273
Restores the original messages.
2015-05-17 10:25:37 +02:00
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
a540e97e1b
Stool and table tweaks, adjusted tables on the map.
2015-05-17 13:41:22 +09:30
Zuhayr
4cd2a5a532
Updating stools/stool padding.
2015-05-17 12:53:23 +09:30
Zuhayr
14df1e5fb5
Converts beds, chairs and stools.
2015-05-17 03:43:59 +09:30
Zuhayr
ae3ad84634
Updated ashtrays and mineral doors.
2015-05-17 03:02:03 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541
Tweaks/fixes and greyscale icons.
2015-05-17 00:07:29 +09:30
Zuhayr
83570a1a9e
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-16 23:35:05 +09:30
PsiOmega
aad28d63ce
Cleans up welder code.
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Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr
150b24023e
Renamed kitchen utensils.
2015-05-16 21:24:36 +09:30
PsiOmegaDelta
65151ade35
Merge pull request #9298 from Kelenius/ofInflatablesAndDeflate
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Inflatables now lose deflate verb when it's used
2015-05-16 13:51:16 +02:00
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30