Commit Graph

26 Commits

Author SHA1 Message Date
Eearslya Sleiarion
868413c880 Polaris Sync October 9th (#633) 2016-10-09 18:55:29 -04:00
killer653
d1afae6d06 Polaris Sync & bugfix
- Polaris Sync
- Fixes bug being unable to pick up micros
- Fixes all conflicts that came with sync
2016-08-17 22:02:05 -04:00
SinTwo
eabefc538a Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
This reverts commit 6bb5409349, reversing
changes made to f6a83d5ee0.
2016-08-15 12:58:00 -04:00
SinTwo
f50adb9554 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
Conflicts:
	code/_helpers/time.dm
	code/modules/economy/ATM.dm
2016-08-09 15:46:24 -04:00
Eearslya
85c3e22873 Polaris sync 2016-08-06 20:34:44 -07:00
SinTwo
4f7ea573c1 world time fix 2016-07-30 03:19:47 -04:00
SinTwo
0086d61d56 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
Conflicts:
	code/modules/client/client procs.dm
	nano/templates/robot_control.tmpl
2016-07-27 16:11:55 -04:00
Neerti
ae497b0dd8 Communicator Texting for Ghosts
Ghosts can now text communicators in round, and can be texted by those back.
This is obviously logged, just in-case funny business occurs.
Adds verbs to display a log of messages that a ghost has sent and received, as well as a verb to send a message to a communicator of their choice.
2016-07-22 12:51:00 -04:00
SinTwo
8847891d12 update 2016-07-12 01:15:27 -04:00
Arokha Sieyes
0350a266d1 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync
# Conflicts:
#	code/modules/client/preferences.dm
2016-06-14 12:01:42 -04:00
Arokha Sieyes
878cf928f8 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync
# Conflicts:
#	.travis.yml
#	vorestation.dme
2016-06-13 13:12:40 -04:00
Arokha Sieyes
b624e7703a Adds actual video calls to communicators
'chu heard me. S'what it does. When you're on a call, there's a "Start Video" button next to each person. When you click it, you actually look through their thing, like a ghost might if they ghostcalled. You have to stay within 1 tile of a video showing communicator to see it.

Multiple people can share one communicator video stream by setting it on a table or whatever, and examining it. There's a message like "It appears to be showing a video: [view]" and you can click view and you can all look at the video. COLLABORATION. SYNERGY. OTHER BUZZWORDS.

I also added the feature of DECLINING requests from people.

Also communicators show up on a special camera list on security consoles, but the same EPv2 network visibility turns this off as well if you wanna be all hidey. This does mean that people with the visiblity on serve as sort of roaming AI cameras for the AI as well. So the AI can watch you repair the outside of the station or whatever if you want.
2016-06-13 02:55:05 -04:00
Arokha Sieyes
7b4d571889 Makes communicators great again 2016-06-11 22:05:01 -04:00
Spades
c96e66a144 Minor tweaks, Skipjack can now dock at station
Tried editing communicator.dm and shuttle_controller.dm as their own _vr
files but this might cause problems, I'm not sure.
2016-05-29 18:04:46 -04:00
SinTwo
a39d2c5cc6 Fixes Note Keeper and empty message sending null 2016-05-19 14:17:12 -04:00
SinTwo
47176f4912 Communicator Texting And UI Overhaul (#1670)
* Communicators ui moved to FakeNanoUI

* Removed test file.

* Back to NanoUI

* NanoUI

* Communicator Texting and UI overhaul.

* Comment Fixes
2016-05-18 09:29:07 -04:00
Neerti
5b47212f48 Communicator Fix
Communicators now initialize properly, and are no longer invisible until the owner clicks the device in their hand for the first time in the round.
2016-04-04 05:17:07 -04:00
Kelenius
acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Datraen
dcf2e5cb6b Fixes the hang up button. 2016-01-24 23:12:53 -05:00
Zuhayr
3044496ae9 Attempting to limit object checks. 2016-01-01 12:25:30 +10:30
Neerti
3cf4ffcd2b Fixes ghost-callers being unable to hear linked communicators.
Fixes exonet node research pattern being wrong.
Makes communicators showing up on the ghost communicator list have stricter checks for being able to receive a request.
2015-12-16 16:01:52 -05:00
Neerti
7df84a3cad Removes stray ..() in communicator.dm 2015-12-15 21:10:22 -05:00
Neerti
e73a809ade Uses get_turf(), so that messages can be heard while someone is holding the communicator. 2015-12-15 16:57:58 -05:00
Neerti
0cb2586ce5 Fixes misplaced processing_objects -= src in observer Destroy() 2015-12-14 17:09:52 -05:00
Neerti
3e5436c4b7 Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches. 2015-12-14 15:43:53 -05:00
Neerti
3e946447a3 Adds cellphones! Details in the changelog entry. 2015-12-05 17:26:13 -05:00