Commit Graph

19 Commits

Author SHA1 Message Date
Arokha Sieyes
0fb86b108f Merge pull request #1701 from VOREStation/aro-vorecleanup
Clean up last few verbs in Vore panel
2017-06-11 17:53:38 -04:00
Arokha Sieyes
ac8bd1c69d Clean up last few verbs in Vore panel
AI, and simple animals
2017-06-11 15:01:29 -04:00
Leshana
e644dbe18a Destroy() cleanups in VOREStation code
* Remove remaining hard del()'s in our code.
* Replace deleted() and gcDestroyed with QDELETED macro.
* Fix some strange calls directly to Del() (capital D)
* Make Destroy() return qdel hints.
* Make a few of the Destroy()'s more comprehensive in cleaning up references.
* In edited Destroy() procs, converted to use qdel_null and qdel_null_list macros when possible for pretty code.
* Removed unused variable `sleevecard`
2017-06-10 22:44:03 -04:00
Arokha Sieyes
118d035c4e Fixes for Bluespace Jumpsuit
Oddly sets your size to null, no idea where it happens, but have some safety checks.
2017-06-10 18:09:44 -04:00
Arokha Sieyes
952265036f Bluespace Jumpsuit and remove arbitrary size changing
The bluespace jumpsuit is relatively cheap (compared to a shrink ray) and craftable in R&D. When worn, it allows you to resize yourself at will, and when removed you'll snap back to your original size (use a shrinkray or the Mass Altering NIFSoft for permanent changes). The reason it's not permanent is because it's very cheap to make in R&D, really. No mining materials needed, but it only affects you. So you can consider it the 'minor' size change tool.

This PR also comments out the arbitrary size change verb since we decided to remove it, as it was being used to generally just make 'magic' characters that could resize themselves at will, or use it for mechanical purposes to avoid being shot etc when fighting starts, even though it says specifically not to do these things. If you want such a character that can resize themselves due to their physiology, please apply for an SCA and we can give you a small fluff item or other accomidation to allow such a thing.
2017-06-09 11:51:29 -04:00
Leshana
f02d9d79b1 Fix mob zshadow update icons and other openspace fixes.
* Admin teleports will now update zshadow.
* update_icon() now syncs the zshadow.
* Objects being deleted will trigger open space update.
2017-05-15 20:45:22 -04:00
Leshana
f8e34eabbb Un-scale HUDs for micros and macros.
* Set appearance_flags on HUD images to prevent them from being scaled up/down when the owning mob is macro/micro.
* Optimized the resize() proc and made it adjust the vertical position of the unscaled hud to stay even with the top of the mob's head.
* Also fix the resize proc to be consistent with update_icons().   Now micros wont be in the middle of a turf temporarily after resizing.
2017-04-19 23:59:16 -04:00
Leshana
eef8480444 Adds the Body Designer for resleeving
* Adds Body Designer computer, which allows you to customize body designs similarly to character setup, but in game.
* Designs are savable to disks which can be loaded into the the resleeving controller console to print and resleeve into.
* Fixes line breaks on OOC notes in the resleeving computer.
* Added circuits so the body designer is constructable, and designs so the circuit is researchable.
* Added a proc for reverse lookup of size_multiplier -> scale name (0.25 -> Micro etc)
2017-04-09 16:23:35 -04:00
Arokha Sieyes
a8ebc54170 One-click mouse scooping and edibility
Makes mice scoopable with one click, and can be ate rather than needing to be grabbed.

Resolves #1255
2017-03-30 14:07:30 -04:00
BothNevarBackwards
9acfde3a18 Makes teshari use the macro micro pickup mechanic rather than their default sprite and slot use. 2017-01-06 22:56:41 -05:00
Arokha Sieyes
b03ad5892e Try to fix microBgone bug
Hopefully people aren't randomly sent to space anymore?

Also cleaned up old debug code for a bug I fixed
2016-10-22 22:27:45 -04:00
Spades
570c2474c3 Fixes w_class of items to be consistent with Polaris update (#636)
* Fixes w_class of items to be consistent with Polaris update

* Typo
2016-10-09 19:23:10 -04:00
Eearslya Sleiarion
99367b38eb Cyborgs can no longer use OOC resize (#566) 2016-09-18 22:56:05 -04:00
killer653
d1afae6d06 Polaris Sync & bugfix
- Polaris Sync
- Fixes bug being unable to pick up micros
- Fixes all conflicts that came with sync
2016-08-17 22:02:05 -04:00
Cameron653
7f88ef6b25 Multiple bugfixes (#477)
* Allows ID's to be worn in ears

* Fixes being unable to pick up micros

* Fixes a stomach problem

Examine text wasn't showing from 850 1199
2016-08-14 22:00:54 -04:00
Yoshax
e9b56deb40 Fixes a bug with tiny peeps 2016-06-30 02:55:18 +01:00
Arokha Sieyes
5d1d5b6bf8 custom_guns.dm mostly ported 2016-05-12 16:54:04 -04:00
Leshana
88e46b624a Issue #4 - Implement custom tails, ears, and taurs.
- Added datums and icons for custom ears.
- Added datums and icons for custom tails.
- Added datums and icons for taurs, now a subtype of tails.
- Integrated into icon_updates() for in game appearance.
- Integrated into preferences_setup() for character setup preview.
- Added ears and tails to the character setup screen.
- Enabled nagataur support for micro/macro step-over messages.
2016-05-11 23:25:17 -04:00
Leshana
abbf0c7fc0 Issue #4 - Porting resize (micro/macro) systems.
* Instead of "playerscale" we are using pre-existing variable
 "size_multiplier" but we move it to /mob/living
* Added basic mechanics of size changing.
* Mousetraps snap small people even if they have shoes.
* Big people can walk over small people, or stomp them, or capture them
 in foot slot.
* Ported holder for micros, making small people scoopable.
* Tied held micros in with the vore code so they are edible.
* Ported size-altering reagents and recipies.
* Ported size gun along with associated sprites and sounds.
2016-05-08 23:11:03 -04:00