Commit Graph

57 Commits

Author SHA1 Message Date
Leshana
7bd3e1ddd0 Fix the on-mob icon for vulpine belt! Oops! 2016-05-26 21:40:10 -04:00
Leshana
985615d699 Fixes Issue #146 - Fix wrapping of belly buttons in vore panel if they exceed width of vore panel window. 2016-05-21 20:09:29 -04:00
Leshana
64fb673d69 Adds vixen belt fluff item. 2016-05-21 20:09:29 -04:00
Arokha Sieyes
803dff61f3 Fixes #134 2016-05-21 12:32:21 -04:00
Arokha Sieyes
79cf3390cc Fixes #140
Plays sound to prey directly (might be too loud? Edit if so.)
2016-05-21 11:44:05 -04:00
Cameron653
714273cd83 Github desktop client removed this for some reason? 2016-05-18 15:20:52 -04:00
Cameron653
e985f859dc Allows all the races to use all the hair styles.
With the exception of species specific hair styles.
Also lets species be bald if they want to be.
Reorganizes the ears, making colorable ones come last
Also adds in both Zorren ears
2016-05-18 15:20:31 -04:00
Cameron653
360913ee80 Fixes a bug that made hair colored tails not show
Also makes it more consistent. Instead of having "hair colored" and
"colorable", it's all "colorable"
2016-05-18 14:25:09 -04:00
Arokha Sieyes
3cd660d79d Fixes synths and sets null post-load prefs
Fixes digestion button missing, and synths overheating in a belly, and synth custom species
2016-05-18 01:36:14 -04:00
Leshana
c8289fd465 Fixes colorable custom accessories not being colorable. (#97)
* Previous attempt to make sprite_accessories datums configurable as to whether they should be blended by ICON_ADD vs. ICON_MULTIPLY failed because ICON_ADD's value is actually zero.  do_coloration was also checked to see if the sprite should be colorized at all.
* Thus a datum configured to use ICON_ADD (zero) didn't get colored at all!
* Fix separates the concept of "do/don't colorize" from  "blend mode to use when colorizing"
2016-05-17 22:43:49 -04:00
Cameron653
c2d5485fc5 Adds Zorren and also some major tail fixes. (#92)
* Adds Zorren. Tail fixes.

Exactly what it says on the tin.
Adds in both Zorren races.
Fixes species specific tails
Fixes hair colored species specific tails (partially)
Fixes hail colored tails (partially)
Fixes hail colored ears
Adds in more species related tails
(Ex: All the multiple xenomorph tails, monkey tail, stok tail, vox
armalis tail)
Note: For hair colored tails to fully work, they need to be greyscale.
This will require some editing later on, but for now, it works.

* ...Github didn't sync this for some reason.

* Fixes

* Fixes

* Fixes V2

Fix one bug
Cause 50 more

* Irrelevant
2016-05-17 20:34:52 -04:00
Arokha Sieyes
6c9a6264cf Gateway Icon Change + Fitness Center (#95)
* Shhh don't mind this.

* More gateway changes, also adds fitness room

Also gives the ability for some FBPs to have tails (we can sprite the tails later, it defaults to off)

* Issue #30 - Added icons and code for vore animals.

Also tweaked to be more in line with current codebase.

* Fix to leading space in alien.dm

* Makes Labyrinth.dmm compile and load in map editor. (#90)

Could use some work still though.
2016-05-17 20:03:45 -04:00
Cameron653
ef40afdaef Forgot to add add this part to vorepanel_vr
Quick and easy bugfix.
2016-05-17 14:11:43 -04:00
Cameron653
459a2d9840 Adds in "Encase In Egg" vore type. (#88)
* This compiles, has a debug in a few areas

But doesn't actually work in game

* This didn't go with the first sync. booo.

* Actually gets egg TF to work. Fixes spacesuit sprites

* Makes the borgs stomach show up

* More  bugfixes!

* Adds in "Encase in egg"

* I forgot to change this
2016-05-16 23:20:25 -04:00
Cameron653
d199552fa0 Egg transformation. A few bug fixes (#76)
* This compiles, has a debug in a few areas

But doesn't actually work in game

* This didn't go with the first sync. booo.

* Actually gets egg TF to work. Fixes spacesuit sprites

* Makes the borgs stomach show up

* More  bugfixes!
2016-05-16 19:16:35 -04:00
Arokha Sieyes
22802d40e6 Tweaks fluff items more, fixes a few visual/icon bugs 2016-05-15 23:30:36 -04:00
JoanRisu
091e175dd4 Fluff Items 3: The sequel to the sequel
Mark as Done:
//scree:Scree
/obj/item/clothing/head/fluff/pompom

//zodiacshadow: ?
/obj/item/device/radio/headset/fluff/zodiacshadow

// OrbisA: Richard D'angelo
/obj/item/weapon/melee/fluff/holochain

//eekasqueak: Serkii Miishy
/obj/item/fluff/permit/serkiimiishy

// bwoincognito:Tasald Corlethian
/obj/item/clothing/suit/storage/det_suit/fluff/tasald

// bwoincognito:Tasald Corlethian
/obj/item/clothing/suit/storage/det_suit/fluff/tas_coat

// joey4298:Emoticon
/obj/item/device/fluff/id_kit_mime

//General Use
/obj/item/weapon/flag

// bwoincognito:Tasald Corlethian
/obj/item/weapon/storage/box/fluff/tasald
name = "Tasald's Kit"

// jemli:Cirra Mayhem
/obj/item/weapon/storage/box/fluff/cirra

// joey4298:Emoticon
/obj/item/weapon/storage/box/fluff/emoticon

// joanrisu:Joan Risu
/obj/item/weapon/storage/box/fluff/joanrisu
2016-05-15 19:00:56 -07:00
Arokha Sieyes
ece408d5a8 Merge pull request #58 from JoanRisu/master
Fluff Items 2: Resurgance
2016-05-14 19:46:47 -04:00
JoanRisu
f11ed9f8f4 hotfix 2016-05-14 16:28:25 -07:00
Arokha Sieyes
8319c8b1b1 More color macro removal 2016-05-14 13:52:40 -04:00
Arokha Sieyes
231ee5bf35 Work on satisfying travis 2016-05-14 13:38:24 -04:00
JoanRisu
44d6771a4c The Next Batch: Cont
Github fucking unchecked this file for commit. >:c
2016-05-14 02:33:23 -07:00
JoanRisu
6ebff50f04 The Next Batch
scree:Scree:/obj/item/clothing/under/fluff/screesuit
molenar:Giliana
Gamish:/obj/item/clothing/suit/storage/toggle/labcoat/fluff/molenar

Needs to be added to custom items config list:
adk09:Lethe:/obj/item/clothing/head/helmet/hos/fluff/lethe

Item entries done, just needs a modkit:
scree:Scree:/obj/item/device/modkit_conversion/fluff/screekit

General custom items added:
/obj/item/clothing/suit/space/void/security/fluff/hos // ToDo: Rig
version.
/obj/item/clothing/head/helmet/space/void/security/fluff/hos // ToDo:
Rig version.
All Animatronic suits
2016-05-14 02:32:50 -07:00
Leshana
53a58d7c43 Working on Issue #11 - Added custom race option
* Added to character setup screen.
* Added to examine text.
2016-05-13 20:07:39 -04:00
Leshana
07806744b9 Merge pull request #53 from VOREStation/9000guns
custom_guns.dm port
2016-05-12 22:13:13 -04:00
Arokha Sieyes
04ef9305ff Finishing up custom_guns.dm port 2016-05-12 21:57:40 -04:00
Leshana
80a95b0cf5 Adds micro/macro and weight gain options to the character setup screen.
Moves the location of saved micro/macro variables to the main /datum/preferences for ease of use.
2016-05-12 21:38:41 -04:00
Arokha Sieyes
c001f471e3 More work on guns 2016-05-12 21:06:55 -04:00
Arokha Sieyes
5d1d5b6bf8 custom_guns.dm mostly ported 2016-05-12 16:54:04 -04:00
Arokha Sieyes
272e0dda3d Merge pull request #45 from VOREStation/tailsnears-4
Issue #4 - Implement custom tails, ears, and taurs.
2016-05-11 23:40:27 -04:00
Leshana
c98d696039 Merge pull request #44 from VOREStation/morevore
Televore
2016-05-11 23:35:54 -04:00
Arokha Sieyes
01794ce0e2 Tweak message condition 2016-05-11 23:31:26 -04:00
Leshana
88e46b624a Issue #4 - Implement custom tails, ears, and taurs.
- Added datums and icons for custom ears.
- Added datums and icons for custom tails.
- Added datums and icons for taurs, now a subtype of tails.
- Integrated into icon_updates() for in game appearance.
- Integrated into preferences_setup() for character setup preview.
- Added ears and tails to the character setup screen.
- Enabled nagataur support for micro/macro step-over messages.
2016-05-11 23:25:17 -04:00
Arokha Sieyes
96f97a8c4b Adds televore, and cherrypicked a UI improvement from Polaris 2016-05-11 23:02:01 -04:00
Arokha Sieyes
d705ef6d97 Merge branch 'master' into morevore 2016-05-11 21:04:22 -04:00
Arokha Sieyes
289e7e920f Eating Beacons 2016-05-11 20:54:57 -04:00
Arokha Sieyes
ee0ca0dc3d The beginning of fluff doom 2016-05-11 15:53:59 -04:00
Leshana
682abee4ec Merge pull request #40 from VOREStation/weightvore
Uncomments weight code now that Cadence has added weight
2016-05-10 22:11:21 -04:00
Arokha Sieyes
0bacdca33c Uncomments weight code now that Cadence has added weight 2016-05-10 22:06:15 -04:00
Arokha Sieyes
6887fc0ef8 Disabled environment checking
Could be used for heated bellies later
2016-05-09 23:51:10 -04:00
Arokha Sieyes
108f8ae63e Made breathing work
Pressure, todo
2016-05-09 23:24:45 -04:00
Arokha Sieyes
8264485d97 Resist struggles, or escapes from escapable bellies or stat mobs 2016-05-09 16:33:04 -04:00
Arokha Sieyes
e2ee285010 Merge pull request #34 from VOREStation/noloc
Change vore code to use forceMove rather than loc = obj
2016-05-08 23:43:31 -04:00
Arokha Sieyes
66da77ef6e Change vore code to use forceMove rather than loc = obj 2016-05-08 23:30:49 -04:00
Leshana
abbf0c7fc0 Issue #4 - Porting resize (micro/macro) systems.
* Instead of "playerscale" we are using pre-existing variable
 "size_multiplier" but we move it to /mob/living
* Added basic mechanics of size changing.
* Mousetraps snap small people even if they have shoes.
* Big people can walk over small people, or stomp them, or capture them
 in foot slot.
* Ported holder for micros, making small people scoopable.
* Tied held micros in with the vore code so they are edible.
* Ported size-altering reagents and recipies.
* Ported size gun along with associated sprites and sounds.
2016-05-08 23:11:03 -04:00
Arokha Sieyes
df964462b7 Aaaaaaaaaaaa 2016-05-08 22:58:52 -04:00
Arokha Sieyes
424284cb90 Even less debug messages 2016-05-08 22:58:19 -04:00
Arokha Sieyes
f8f655becc Removed debug messages 2016-05-08 22:57:06 -04:00
Arokha Sieyes
d5a1e460a7 Changed testing delay to real delay 2016-05-08 22:55:29 -04:00
Arokha Sieyes
ba83c969cb Saving is done! 2016-05-08 22:48:32 -04:00