Commit Graph

3365 Commits

Author SHA1 Message Date
Chinsky
4beabc587d Merge pull request #3940 from Ccomp5950/ghost_buff
AntagHUD's player verbs will now disappear from the players view if disabled by admin or by configuration options.
2013-11-20 10:32:18 -08:00
Zuhayr
71416e543e Changed diona evolution to use nutrition rather than nutriment. 2013-11-20 18:33:39 +10:30
Zuhayr
249cd0d069 Increased REQUIRE_LIGHT min level to 5, removed burn damage from healing from RAD_ABSORB. 2013-11-20 18:32:00 +10:30
Zuhayr
d1e6094a77 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze 2013-11-20 17:50:01 +10:30
Ccomp5950
46218e71f1 Bugfix: AntagHUD, need to remove verbs from correct object 2013-11-19 05:59:28 -06:00
Ccomp5950
7be20c0986 AntagHUD's player verbs will now disappear from the players view if disabled by admin or by configuration options.
Poor guys won't know what they are missing!

Admins/Mods will still have the verb viewable.
2013-11-19 05:36:40 -06:00
Ccomp5950
513953b927 Cleanup: Removed unneeded variables and a debug variable. 2013-11-19 01:10:59 -06:00
Ccomp5950
340532dc55 String fix on adminverb
Added holder checks so admins can use antagHUD regardless of restrictions.
2013-11-17 13:16:55 -06:00
Ccomp5950
59bb2357b6 Included JobBan menu and systems for AntagHUD 2013-11-17 17:29:30 +00:00
Ccomp5950
a56103c151 Added Adminverbs for turning off and on the various items needed.
Also added the proc get_ghosts() with 2 versions of output, it defaults to returning a mob list but can be set to return a list for use with an input window.
2013-11-17 17:29:30 +00:00
Ccomp5950
dbf24606bd The Ghost AntagHUD Feature.
Created configurations for Server Admins to be able to toggle it within default config.

Modified my previous AdminVerb that allows respawns to bypass the limitations of the restrictions while also letting the admins know if the ghost has used AntagHUD

Created restriction checks for various forms of joining the round and if administrators/hosts have restricted AntagHUD users from joining the round they will not be able to.

To Do:
Create Adminverb for toggling restrictions to also be able to toggle everyones ability to use antagHUD for a round.
Create a method for "Job Banning" users from using antagHUD.
2013-11-17 17:29:29 +00:00
Ccomp5950
734d89c669 BugFix: Cult Ghosts...after a bit of professional advise from chinsky.
Problem:  Cult members can't use the rune to see ghosts, then beat ghosts over the head.  it was being intercepted by _onclick and processed there and only displaying an angry red notice
that you hit that ghost.  Ghost didn't become visible, it disappeared soon after moving off the rune.

Solution:  Made an attackby for ghosts to check when they are being beat up by cultist with books, now they appear.

Minor feature change:  Now if a visible ghost gets hit it will give a different message than the standard "Ghost is pulled through from the other side".
2013-11-15 01:00:25 -06:00
Nanai
7786e7a96c Sleeper Addition, Chemical Rebalance 2
Tweaked soporific and new chems a bit more. Added Paracetamol, a lesser drug to tramadol, known to all as tylenol, and implemented it into sleepers! Gave inaprovaline the IB slowing property to keep sleepers in the game and allow EMTs better usage. Oxycodone made easier to craft by making the plasma a catalyst, but decreased it's overdose limit. Applied oxycodone and paracetamol to be able to handle things painkillers should.
2013-11-14 19:11:31 -05:00
Nanai
2416ae715c Full Eye and Robot Organ Implementation
Tested work to implement eyes ad internal organs and the charpref selectable robotic organ replacements for heart and eyes, both for assisted and fully mechanical variants!
2013-11-14 13:08:29 -05:00
Nanai
6eccd98d16 5 New Hairstyles!
Fully done insofar, these new hairstyles are Gentle, Long Braid, and Side Ponytail for humans. Tajara Bangs, and Tajara braid for Tajaran.
2013-11-14 12:40:32 -05:00
Nanai
cba1a9585d Medical Hoopery
Added eyes as an internal organ, removed the eye-stat var on mobs and changed it to properly direct it to eye damage. Altered all reference.

Updated the sleeper to allow for ejection of the beakers and occupants in panel.

Updated the body scanner to check for prosthetics/mechanized organs, and inform the individual of the blind disability.

Laid the groundwork for mechanical and assisted internal organs.

Groundwork for chemical: Peridaxon, a chemical that allows for the slow regeneration from organ damage.
2013-11-14 12:40:30 -05:00
Nanai
a909ceccc9 Additional Hairstyles!
Two human hairstyles: Gentle, and Side Ponytail, and two new Tajaran hairstyles, Bangs and Braid.
2013-11-14 12:40:02 -05:00
Ccomp5950
b75af8adcb Ghosts will now see bold text if they have ghostears on and the player speaking is visible to the ghost (same room, within 7 tiles).
Allows ghosts to better be able to tell who is within a conversation they are focusing on while also allowing them to listen in on outside conversations.
2013-11-14 06:28:08 -06:00
Chinsky
e513b6943e Forgot to remove lying icons / need for them for monkeys. Ook. 2013-11-06 23:54:13 +04:00
Chinsky
ba63c5a1bc Removed overlays_lying.
Now all that shit is done by fancy transformations, client-side.
2013-11-06 22:45:32 +04:00
Chinsky
65c248cda0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into miasma 2013-11-05 02:57:40 +04:00
Chinsky
fd928d4b5f Cleaned the fuck out of smoke. 2013-11-05 02:57:23 +04:00
Mloc-Argent
f1b230edc4 Merge branch 'master' into dev 2013-11-04 10:46:13 +00:00
Chinsky
6a235716f8 Merge branch 'master' into dev 2013-11-04 05:38:46 +04:00
Mloc
73e6311612 Merge pull request #3859 from comma/dev
Made robolimbs into overlays instead of grayscaling limb icon.
2013-11-02 12:54:57 -07:00
Chinsky
d779253ba1 Made robolimbs into overlays instead of grayscaling limb icon. 2013-11-02 23:53:23 +04:00
DJSnapshot
63fb3f29ea mecha fixes 2013-11-02 12:26:34 -07:00
Kilakk
9b540474f3 Changed the embed check to use its own var instead of checking damagetype
* var/embed = 0
* The bullets the detective's revoler uses (weakbullet) will no longer embed into anything.
2013-10-31 22:05:58 -04:00
Nanai
81632df611 Paincrit rebalance. Adjusted all of the damage types, particularly burn, to more reasonable levels while buffing halloss. Made paincrit incredibly less blackscreen and replaced it with weaken procs in order to make it a bit more roleplay friendly. Increased shock levels will now also affect your aim. 2013-10-30 17:12:42 -04:00
DJSnapshot
f020959710 Merge pull request #3833 from Nanai/dev
Cyborg Alt Titles
2013-10-27 17:34:35 -07:00
Nanai
87ac3c28f0 Added "Android" and "Robot" alt titles to cyborgs- They spawn with posibrains. Robot alt title waiting on an alt MMI/brain type from Ravensdale, but functions with posibrain right now. 2013-10-27 20:23:01 -04:00
Kilakk
aee7286e6f Merge remote-tracking branch 'upstream/master' into dev 2013-10-27 00:43:57 -04:00
Segrain
d8f0c43be1 Merge remote-tracking branch 'upstream/master' into dev-freeze 2013-10-24 19:02:56 +03:00
Segrain
5698addc75 Code cleanup. 2013-10-24 09:54:15 +03:00
Chinsky
74f898a1a2 Merge pull request #3809 from DJSnapshot/antag
Fix for sunglasses and Night Vision Goggles
2013-10-23 21:58:44 -07:00
DJSnapshot
5f7ee54430 Fix for sunglasses and night vision goggles 2013-10-23 19:51:01 -07:00
Segrain
6655ae9b11 Wallets and cards. 2013-10-21 05:10:33 +03:00
Segrain
121b10b16c Conflict fix. 2013-10-21 04:37:28 +03:00
Segrain
1d1d611087 Quillsfix. 2013-10-17 03:51:56 +03:00
Chinsky
41377d4122 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-10-15 10:59:06 +04:00
Chinsky
7c681b2bd8 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/modules/mob/new_player/new_player.dm
2013-10-15 10:56:50 +04:00
Michael Johnson
e285ffd698 Fixed respawn timer issues 2013-10-13 10:35:15 -04:00
Segrain
bcba722bbd Fix for #3763. 2013-10-13 03:44:17 +03:00
Segrain
f725215857 Missing verbs. 2013-10-13 03:43:06 +03:00
Chinsky
fb0fb4da6a Merge pull request #3759 from Baystation12/dev-freeze
freeze -> dev
2013-10-11 11:41:06 -07:00
jack-fractal
6ecab0bc36 - implementing Mloc's suggestions.
- fixing the changelog
2013-10-11 13:29:33 -04:00
jack-fractal
32c3f27675 * adding a 'rejuvinate' function to organs that fixes all types of damage
* adding a 'restore_all_organs' function to living creatures
* adding a 'restore_blood_loss' function to humans
* fixing changeling stasis power to heal organ and blood damage
* fixing adming rejuvinate verb to fix organ and blood damage
2013-10-11 12:39:54 -04:00
Segrain
eb9a337d07 Merge remote-tracking branch 'upstream/master' into dev 2013-10-11 12:44:44 +03:00
Segrain
367c1cf4f4 Better check. 2013-10-11 11:10:27 +03:00
Segrain
775d723f68 Typecheck. 2013-10-11 10:21:14 +03:00