Zuhayr
0ce52b086a
Fixes #7371
2014-12-13 22:32:35 +10:30
Zuhayr
2569fdc1c2
Fixes #7437
2014-12-13 21:58:06 +10:30
Zuhayr
8c3d179e78
Merge pull request #7434 from PsiOmegaDelta/World
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Removes world messages.
2014-12-13 19:42:28 +10:30
Zuhayr
cd096fd45b
Merge pull request #7385 from Zuhayr/dev-freeze
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Reverts colours and catwalks.
2014-12-13 12:25:13 +10:30
PsiOmega
3eef1796d2
Removes world messages.
2014-12-12 19:49:30 +01:00
Zuhayr
f980a97b1d
Merge pull request #7424 from PsiOmegaDelta/Examinate
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Allows observers to face what they examine/point at.
2014-12-13 05:11:34 +10:30
PsiOmega
4eb1eb5abc
Removes now redundant face_at checks, allows observers to face.
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Was initially an attempt to fix lying mobs being unable to change facing to but https://github.com/Baystation12/Baystation12/blob/master/code/modules/mob/mob.dm#L764 complicates this.
2014-12-12 12:56:50 +01:00
PsiOmegaDelta
012d2739d4
Merge pull request #7407 from Amunak/patch-1
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Fixes dead join/leave message format.
2014-12-12 10:51:01 +01:00
Zuhayr
b90b135010
Merge pull request #7393 from PsiOmegaDelta/DeclaringReady
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Ready-button consistency.
2014-12-12 14:12:38 +10:30
Zuhayr
8ccca9a020
Merge pull request #7379 from PsiOmegaDelta/Stalkerism
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Fixes #7366 .
2014-12-12 14:10:55 +10:30
Zuhayr
44b23fe1b5
Merge pull request #7370 from Hubblenaut/dev-freeze
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Context-based Combat Fixes
2014-12-12 14:10:23 +10:30
Amunak
f1a596e168
Fixes dead join/leave message format.
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Fixes dead join/leave message format when the mind name is empty.
It used to show ' (Character Name) no longer...' instead of 'Mind Name (Character Name)' where appropriate.
2014-12-11 22:10:22 +01:00
Zuhayr
300a42a658
Fixes #7388
2014-12-11 18:38:02 +10:30
PsiOmega
c587c4d8b0
Ready-button consistency.
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The Ready/Not Ready options during round now always set the ready flag as according to their name, rather than always toggle.
This prevents the case where (due to heavy load/no processing of dialogs during early client startup) the dialog claim one thing and the lobby status tab another.
2014-12-11 08:44:56 +01:00
PsiOmega
8c8480cb26
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/machinery/computer/crew.dm
2014-12-11 08:18:58 +01:00
Segrain
0fc7177894
Fix for ghost hearing.
2014-12-11 08:32:27 +03:00
Segrain
323cc56a89
Topic fix.
2014-12-11 05:01:06 +03:00
Hubblenaut
55355cc77d
Context-based Combat Fixes
2014-12-11 00:25:52 +01:00
PsiOmega
087cc1882c
Fixes #7366 .
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Kills unecessary photo datum which wasn't even used correctly anymore.
Photos have a global id for ease of synth syncing.
Changes how law/photo syncing is handled when pulsing the appropriate borg wire.
Also ensures re-synced borgs are added/removed from the appropriate AIs.
2014-12-10 21:54:57 +01:00
Ccomp5950
cab064cd16
Merge pull request #7340 from Zuhayr/dev-freeze
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Dev-freeze fixes.
2014-12-09 11:48:33 -05:00
Zuhayr
fea8868753
Fixes #7310 and should also fix #7311
2014-12-10 02:28:03 +10:30
Zuhayr
ff2c23714f
Bunch of diona nymph tweaks/fixes.
2014-12-09 20:52:41 +10:30
Loganbacca
2b98f70f9f
Science goggles overlay fix
2014-12-09 22:05:14 +13:00
Ccomp5950
4d615fc294
Merge pull request #7271 from Segrain/dev-freeze
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Dev-freeze fixes.
2014-12-08 20:40:02 -05:00
Zuhayr
3c66bd3920
Merge resolution.
2014-12-08 13:01:04 +10:30
Segrain
e0ab31756d
Fix for double definition.
2014-12-08 04:01:00 +03:00
Segrain
aa575b446a
Fix for #7260 .
2014-12-08 03:57:02 +03:00
Zuhayr
1176510fb2
Amendments to previous commit.
2014-12-08 03:29:03 +10:30
Zuhayr
0fe2159f86
Fixes #7092
2014-12-07 21:21:00 +10:30
Zuhayr
e4a332c5b6
Fixes #7262
2014-12-07 21:20:24 +10:30
Zuhayr
a7ce13f49d
Fixes #7223 and #6966 , adds inhand and suit sprites for nymphs.
2014-12-07 20:44:11 +10:30
Zuhayr
958eb62ed5
Refactors a lot of reused/redundant death code, fixes #7224
2014-12-07 17:18:56 +10:30
Chinsky
60fcda13e7
Merge pull request #7241 from GinjaNinja32/slimefix
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Fixes invisible slimes.
2014-12-06 04:23:43 +03:00
Chinsky
91cbd95838
Merge pull request #7237 from PsiOmegaDelta/PunchTheKeysForGodsSake
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Fixes #7233 .
2014-12-06 04:23:31 +03:00
Chinsky
92a88b8a23
Merge pull request #7243 from mwerezak/h2h
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Unarmed attacks
2014-12-06 04:23:23 +03:00
mwerezak
032308fb9d
Fixes #7213 restoring unarmed damage to previous values, adjusts unarmed attack logs.
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Unarmed attack messages no longer assume every attack verb ends with -ed.
2014-12-05 18:10:39 -05:00
GinjaNinja32
e8eb73a3c4
Fixes invisible slimes
2014-12-05 20:50:33 +00:00
Zuhayr
93805d5742
Merge pull request #7225 from PsiOmegaDelta/SyndiBorg
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Syndicate borg code refactoring.
2014-12-05 23:37:31 +10:30
PsiOmega
4a0536bca7
Fixes #7233 .
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Making sure the skills list is always initiated, even when not created as a player mob.
2014-12-05 11:55:16 +01:00
Amunak
e8c41b38f7
Fixed the message for admins when they use 'ghost'.
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Just for clarity, because I'm bad at English. Props to Omega for the wording.
2014-12-04 12:58:32 +01:00
PsiOmega
1f9cb08102
Syndicate borg code refactoring.
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Refactors the borg syndicate code to be more accessible to adminbus.
Syndicate borgs have a jetpack module.
Overrides canUseTopic() to limit what the Syndi-borg can interact.
Still has all access, may be more limited in the future if Bump() is refactored /tg/ style. Admins: Spawn with care.
2014-12-04 12:56:29 +01:00
Amunak
ab01b270a7
Added missing EOL in observer.dm
2014-12-04 11:51:31 +01:00
Amunak
39c6e3e431
Ghosts/observers now have the option to be anonymous in deadchat.
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It is a ghost-time preference that doesn't get saved. Admins see anonymous ghosts with a * next to their key. People talking in dead bodies are now always seen only with the name of their body (admins see their keys with a ^).
2014-12-04 11:46:31 +01:00
Amunak
9fe0cdac28
Admins will now receive a prompt to use aghost when they use ghost.
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It replaces the usual prompt that was irrelevant to admins anyway. Adds option for admins to aghost from the ghost prompt.
2014-12-04 11:35:04 +01:00
Ccomp5950
f1c77dcb16
Merge pull request #7190 from PsiOmegaDelta/Topic
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Fixes exploit that lets AIs use machinery even after cameras are disabled.
2014-12-02 20:29:47 -05:00
PsiOmegaDelta
4582c0038b
Merge pull request #7205 from Mloc/bs12-setdir
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refactor 'dir = ' into 'set_dir()'
2014-12-02 14:38:31 +01:00
PsiOmegaDelta
b05c966b64
Merge pull request #7198 from atlantiscze/interactions
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(mostly) silicon adjustments/features
2014-12-02 07:20:58 +01:00
Zuhayr
17f32c3ab3
Replacing a loop with the older code.
2014-12-02 02:58:26 +10:30
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Zuhayr
8240f14176
Fixes #7185 , works on #7184
2014-12-01 23:55:03 +10:30