Commit Graph

2583 Commits

Author SHA1 Message Date
Cameron Lennox 0e24446f12 Icon Fixup [IDB IGNORE] (#18284)
* Begin the sprite consolidation

* med stand

* Library

* kitchen cart

* hydroponics

* Delete hydroponics_machines_vr.dmi

* furniture

* unused computer

* food

* fitness

* fixes the eggs

* Decals

* Drinks, Devices, and Drakie

* Cryogenic2

* combines

* chemical

* card new

* cards

* bereaucracy

* Xenoarch

* compile

* virology

* vehicles

* toys

* Surgery

* stationobjs

* clean these up

* gets rid of some dupes

* bye

* how did that get there

* Unused

* Gets rid of unused ninja dupe file

* Move all these old doors

* this too

* get rid of dupes

* Update airlock_angled_bay.dm

* fixes the map with a prop

* map fixes
2025-08-17 19:09:57 -04:00
Selis 61750078db cleans up some unticked dm files (#18250) 2025-08-16 05:05:52 +02:00
ShadowLarkens 43b26fbc27 Overhaul vending machine UI from Bubber (#18170)
* Overhaul vending machine UI from Bubber

* port pref too

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-16 04:18:26 +02:00
Kashargul be5aff576b tgui cleanup again (#18266)
* tgui cleanup again

* allow spellcheck and dependency up

* spellcheck pref
2025-08-16 01:10:47 +02:00
Cameron Lennox c61f74f7e9 Fixes savefile corruption bug and allows character swapping (#18230)
* Converts original to a weakref

* More pref stuff

* Record Updater

* No in-round pref changing here

* Shadekin warning

* irrelevent

* make this booleanlike
2025-08-13 09:20:20 -07:00
Killian d17e1cafb5 cyber mantles (#18189)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:22:28 -07:00
Will 1195c11cb6 Moves Ringtones To A Unified List (#18207)
* move to global ringtone list

* fixes

* new ringtones

* missing

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:00:00 -07:00
Kashargul d9787e171e Fix multiple pref issues (#18083)
* fix tail alyering pref

* .

* .

* .

* .

* -

* return

* fix that

* write needs save after

* urg

* ban slot change mid round

* -

* .

* properly save

* .

* queue to ss

* read current

* performance

* .

* .

* bit better optimized

* no resetsploit

* this works at least but is it proper (#13)

* this works at least but is it proper

* Update changeling.dm

* this too...

* dont be private

* fix asset ss

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-08-09 22:13:15 -04:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
SatinIsle 5f11aebbde Toggle for bloopers (multiple say sounds) (#18201)
* Toggle for bloopers (multiple say sounds)

Added a preference for "Multiple Say Sounds", which is enabled by default. If you have it enabled it plays multiple say sounds for long sentences as normal. If disabled it will play only one say sound, if say sounds are enabled.
It does mean there's an extra bloop at the beginning now, but it doesn't change the effect much in my testing.

* make this respect whisper/say

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-08-07 22:58:06 -04:00
Kashargul 811e20de12 move fbp to defines (#18183) 2025-08-06 23:02:57 -04:00
Kashargul 39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
SatinIsle 8b68a038f5 Alternate base sprites for zorren (#18093)
* [WIP] Alternate base sprites for zorren

Currently does not work, may need some help to figure out why.

The idea is to change the default base sprite of the zorren to a much lighter one, as many people complain about the dark greyscaling on the original. However, to preserve people's characters who incorporate the current sprites, I wanted to make this an option that could be selected through the custom species icon menu.

If I disable the "selects bodytype" var for the species, then the new light version appears as you would expect and everything works fine.
However, if I enable the new zorren define for selects bodytype, it gives you the two options in the menu as you would expect, but the appearance for both types is the dark version ingame. Basically, this does not seem to work and I can't get my head around why.

* Actually works now!
2025-08-02 15:26:26 +02:00
ShadowLarkens 4d60f4eecb Maybe fix the weird loadout issues (#18113) 2025-08-01 13:17:46 +02:00
Kashargul 139b9a4fe9 manually rendered (#18082) 2025-07-27 01:49:47 +02:00
Cameron Lennox c0aeb5afa3 more TG prefs (#18038)
* makes it a TG pref

* Update emote_vr.dm

* shadekin removal fix

fixes bug  where shadekin elements did not disappear upon removal of the component

also makes retreat round persistant

* nutrition toggles

* gives it a subsection

* Update ShadekinConfig.tsx

* shadekin ability stuff

no memory leaks

* Update ShadekinConfig.tsx
2025-07-25 12:04:47 +02:00
Kashargul 4874f2a117 Biomeport (#18022)
* biome port

* fix

* umm

* up

* prettier on repo level

* .

* uh

* fix that

* .

* guh

* could be deelted

* fix query

* raccoon

* raccoon
2025-07-20 16:48:40 +02:00
ShadowLarkens 298c7878de Fix GLOB. replacement error (#18007) 2025-07-14 21:34:06 -07:00
SatinIsle 9eb95ff4bc Transformation fixes (#17953)
* Transformation fixes

Fixes #17943
Fixes #17942

Removed copying of bloodtype from vanity TF procs, as if the user actually has blood it will cause organ failure.
Added secondary ears to copy form ability.

* Makes hanner not get outed by medical scanners

* Preserves bloodtype for resleeving but fixes it for TF
2025-07-14 23:58:26 +02:00
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Kashargul 34e92c0fe7 some fixes (#17997)
* some fixes

* fix that ui

* resolve cleanly

* clean input

* returns

* qol

* actually rewrite

* fix those
2025-07-13 16:40:26 +02:00
Cameron Lennox f6fa017974 Makes bodystyle count towards whitelisted items (#17994) 2025-07-13 01:19:21 -07:00
Kashargul fe5556d2dc up ports a bunch of TGS commands (#17961)
* up ports a bunch of TGS commands

* .

* needing this

* ...

* Update datacore.dm

* fix that

* at least stack that

* rework all user name handling

* urg

* urg

* .

* .

* .

* up port this

* make this clearer

* .

* .

* .

* fix that

* .

* add returns

* player ticket chat

* this

* .

* .

* umm

* adjust messages

* clean smitecode up

* .

* ummm

* .

* command filter
2025-07-12 12:08:14 +02:00
ShadowLarkens b7969a971d Replace the alt click menu with the RPG Lootpanel (#17938)
* Port lootpanel without removing old obj panel

* Rip out the loot panel leaving examine tab intact

* some fixes

* we want nice icons

* that

* Switch to more robust hotkey detection

* Add a reminder to ctrl-r

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-11 00:49:37 +02:00
Cameron Lennox 41ce944736 Minor fixes (#17966)
* Stops some abilities from being done in VR

* yeh

* Update comp_helpers.dm

* anti exploit

* i am speed

* Update areas.dm

* Update areas.dm

* Update dark_tunneling.dm

* get rid of these unused abilities

incompatible with new system.

* forgot the human handling whoops

* byeeee

* Update shadekin.dm

* voucher qdel fix

* nutriment

* Update shadekin.dm

* mooore

* Update shadekin.dm

* yea

* Update comp_helpers.dm

* more fixes

* bunch of fixes

* type and default

* dynamic

* store settings

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-08 19:11:11 -07:00
ShadowLarkens 6d854a493e Fix copyslot (#17977) 2025-07-08 20:31:56 +02:00
Kashargul 1890a567f1 mass refactor of holder checks (#17967)
* mass refactor of holder checks

* don't touch them

* fix

* .
2025-07-08 00:52:50 +02:00
Selis 47564346fb View Variables Update (2) (#17946)
* Begin

* Begin 2

* move to tsx

* fix that UI

* fix gib

* bunch of fixes

* fix this one

* Nicer ahelp bot text formatting

* clean up all inputs

* .

* fix MC tab

* fix ore spawn

* with rare

* More filter stuff

* Cleaned up world

* Fix

* ummm

* .

* fix that

* .

* Begin

* Begin 2

* move to tsx

* fix that UI

* fix gib

* bunch of fixes

* fix this one

* clean up all inputs

* Nicer ahelp bot text formatting

* .

* fix MC tab

* fix ore spawn

* with rare

* More filter stuff

* Cleaned up world

* Fix

* Added missing props

* useContext fix

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-05 23:01:00 +02:00
Kashargul 3735a31e05 Fix a bunch of issues and runtimes (#17951)
* selection target

* ugh

* fix deadmin

* larger

* fix paper icons

* those are inverted

* don't miss that

* fix all

* point transfer

* add nostrip flag to items

* un....  teppi

* .

* end life proc after qdel

* this could be null in very rare cases

* this has a lot of sleeps, someday should be refactored and check for qdeleted

* needs to be an object

* qdel check this

* use the rsc properly

* wtf?

* .

* fix narrate

* .

* push

* inform user, null it

* .

* can be null

* fix maint lurkers

* .

* spans

* .

* fix that too

* urg

* fix distillery

* don't wrap them

* needs usr

* Update cash_register.dm

* quick hook cleanup

* lots of fixes

* .

* clean that up for reasons
2025-07-05 00:45:18 -04:00
Selis b4573d93d0 Allows ranks with R_ADMIN permission to see rLOOC (#17948) 2025-07-03 22:17:10 +02:00
Selis 355c8ca5f0 DMAPI Update (#17935)
* DMAPI Update

* Fix

* More changes

* InitTgs

* .

* css

* urg

* fix that

* some linux fixes

* .

* .

* .

* update

* .

* pref fixing

* .

* those are already sent

* .

* .

* .

* fully off

* fix that

* New classes & Format

* make this nicer

* CSS Edits

* .

* eh use switch

* .

* Update client procs.dm

* Hard restart counter

* Improved Staffwho style

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-02 22:21:14 +02:00
Kashargul 7ef20f18cb bunch of right fixes (#17937) 2025-06-29 21:50:21 +02:00
Selis f2b86cb5e3 Ports ticket system overhaul from downstream (#17063)
* Ports ticket system overhaul from downstream

* Various fixes

* fixes

* Update tickets.dm

* Update tickets.dm

* Update ticket.dm

* Refactor

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-28 02:28:15 +02:00
Selis 7e163b9a93 Fixes a query in chatlogging (#17922) 2025-06-27 20:29:26 +02:00
TheToaster98 656617ab55 Adds fluff item: Tally's voodoo doll (#17891)
* fixed the fucky wucky

* Changed Returns

* I forgor the if 💀

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>

---------

Co-authored-by: VM_USER <VM_USER>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-06-22 10:55:15 -07:00
Cameron Lennox b9cab48c19 Fixes an inheritence issues with arglasses (#17864) 2025-06-17 22:59:16 -07:00
eghughguhhhhhh 195112b1ef Embedded Examine Info (#17863)
* Initial

* Formatting tweaks

* she be themin on my drop til
til im

summary:before

* Convert multilingual to pref

Tested, seems to work. not 200% sure cuz I never use it
2025-06-17 22:52:25 -07:00
Will 243b46b593 fixed incorrect arguments being sent to employment record computer (#17859) 2025-06-14 02:32:58 -07:00
ShadowLarkens 48f2ff7d9b Add character portraits to the character directory (#17832)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-06-12 10:55:25 -04:00
eghughguhhhhhh 1067b85e39 fsdfsd (#17845) 2025-06-11 16:01:23 -07:00
Will cbd3f1ea2b Dna, Bodyrecord, Xenochi Revive Refactor (#17732)
* changeling fix

* Move body spawning into BR

* small fix, organization

* replace xeno regen

* Body descriptor system removed

* Revert "Body descriptor system removed"

This reverts commit 04a0aa3ac8.

* massive bodyrecord copy refactor

* this too

* dna copying is now sane

* make a merge easier

* better file for this

* may we ensure peace everlasting

* linter

* oops, missed the test

* fixed up

* furthering the test

* different way to check

* looking promising

* required exclusions

* more test

* another tweak

* setup better

* globin

* test name change

* really mess up that monkey

* gradient style to UI entry

* scramble ignore

* illegal species

* scramble fix

* grad fix, more test fixes

* doing that right

* need these too

* missed defferal

* missed pathing

* documentation wall

* blood color needs a safety

* promethean prep

* this early set isn't needed

* some protections

* fixed waddler nulltest

* failure test

* intensify scan

* second fail test

* noticing

* dna test case

* other dna test case

* Test is bunk

* huge dna cleanup, better signal

* don't edit these

* documentation

* Do not use loc = src.loc

* oops

* Use weakrefs in pods

* remaining weakrefs

* reduce changes in pr

* cloning computer does not rotate itself when used

* moved body design to new BR code, and fixed screen size

* badlinting

* updated

* No instakilling teshari

* jiggles you

* TGUI

* move along

* m ove it

* Update AppearanceChangerMisc.tsx

* this too

* gender is race whoops

* Allow old clonepods too

* xc

* further encapsulation and some fixes

* oops

* misc not race

* separated that

* custom footsteps exchanged

* Custom speech bubble and xenochi stuff

* Update xenochimera.dm

* remove digileg snowflake

* try this

* Update xenochimera.dm

* proper close

* Always update our DNA

* awa

* extremely laggy check removed, actually useless

* explaining

* lower delay time

* slower jigglin

* Revert "slower jigglin"

This reverts commit c801f7d7f5.

* disable appearance editor due to various issues

* Promie love

* xenochi vanity test

* lmao

* earwings

* wording and slot revival

* mobvar?

* Phasing out specific shapeshifter appearances

If you have access to changing your icon, you can change whatever you want.

* saveslot loading

* more

* synth

* Shoot out limbs

* almost ready

* nullcheck

* xenochi revive handles size and weight correctly

* weaver cocoon updated xenochi internal record after tf

* cannot remove from lost limbs

* limbs properly respawn on slot revive

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-06-09 08:20:42 -07:00
SatinIsle 5d957a88c3 [WIP] Custom Links in Character Directory [Advice Requested] (#17790)
* [WIP] Custom Links in Character Directory

Added custom links to the character directory.
They work fine at the moment as just plain text, even if you have to copy and paste them it's an improvement. However, I wanted to keep this in WIP until I have a chance to ask our TGUI experts if it is possible to make them a clickable link.

* maks link usable

* ignore bad links

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-06 20:36:37 -07:00
Will ae718f07e3 Forensics Datum (#17796)
* forensics datum initial work

* typo fix

* glove recursion fix

* missing bloodtype on organ data

* removed frustrating and unneeded b_type var from humans

* no leaky

* listcheck

* documenting

* documentation
2025-06-05 23:30:11 -07:00
Cameron Lennox 6934727f2b Some vanity fixes (#17797) 2025-06-04 05:11:21 -07:00
ShadowLarkens 0589c56f4a Add Multishock integration (#17766)
* Add Multishock integration

* Add a note about etiquitte

* Little fix to the vore panel
2025-06-02 22:21:36 +02:00
ShadowLarkens e490fe080f Fix autohiss-off getting sanitized (#17779) 2025-06-01 21:35:10 +02:00
ShadowLarkens 1456706760 Fix new players runtiming in pai (#17771) 2025-06-01 21:18:26 +02:00
ShadowLarkens a332e3c554 View Variables Dark Mode (#17762)
* Move VV CSS to an asset

* vv: getFlatIcon and image preview support

* vv: Dark mode and prefs for using said mode and also gfi
2025-05-31 19:15:20 +02:00
Cameron Lennox 89328cc9e9 Gets rid of digi_allowed (#17768) 2025-05-30 13:16:37 -07:00
Will b083d482d4 respect admin buttons (#17743)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-29 03:32:34 -07:00