While the labcoats provided by fulpstation do look rather nice, I find myself yearning for the original icons. They look "sharper", more "ironed."
At this point, I'm only bringing back departmental wear, since the coloured labcoats aren't that different. I may bring back the coloured ones too.
Labcoats were added to the vending machines too, for in-round use.
At loadout, at the moment, anyone may use the purple/green/yellow trim labcoats, as I'm yet to figure out how to do that.
However, seeing that the security poncho is available to everyone too... I think it's not an issue.
Fixing the same thing I did with the language reset bug by adding a requirement for client presence on setup sanitizations involving whitelist checks that will automatically fail if client is missing, such as when getting dunked into cryo/whatever while SSD etc.
Looks like the despawn persistence settings have a tendency to hit that save_character button after the victim has already disconnected, which would lead into complications right here because the language whitelist check will automatically fail when fed a null in the client's place.
* Base Commit
* Secondary Commit
* Small Addition
* Small Fix
* Yet another Commit
* small fix
* Small Fix
* Small Addition
* More Commit
* I don't know how to stop
* ushanka
* Small Fix
* *aaaaaaa*
* another add-on
* Small Fix
* Revert "Small Fix"
This reverts commit e674b81a0ddee893c6aa2dcdb92040040677351a.
* Conflict Fixes
* Revert "Conflict Fixes"
This reverts commit 1af644bdca.
* Conflict Fix 2
Preferences can now handle a list being passed to them, and will require all items in the list to be true. Singular datums work to preserve legacy behavior.
Audible belching will REQUIRE "Emote Noises" and "Audible Belching" preferences to be enabled.
Figured there'd be a potential shitstorm, and honestly adding the preference was easier than I thought.
This will work if for w/e reason you decide to add farting noises - a simple pref toggle, and bingo.
Etc etc.
<3