PsiOmega
21fd8d825d
Makes the private AI channel truly private.
2015-08-16 15:43:28 +02:00
PsiOmega
e4f6436a85
Fixes #10494 .
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Borgs have their very own custom little headset, so cute.
2015-08-11 21:11:16 +02:00
SomeoneElse
8c0984d5b1
Fix gender issues, some typos from various files
2015-08-11 13:41:40 +03:00
PsiOmegaDelta
6b01a67c50
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/admin/admin_verbs.dm
code/modules/nano/interaction/default.dm
2015-08-05 09:16:50 +02:00
GinjaNinja32
595b58197d
fix pAI radios not working
2015-08-05 00:49:28 +01:00
mwerezak
f8d5127078
Adds SLOT_EARS to various items
2015-06-21 01:45:43 -04:00
Mustafa Kalash
a5aede3b70
Gives IA agents bridge access and the HoS' encryption key. Changes IA agents' supervisor to Nanotrasen officials and regulations.
2015-05-17 12:43:20 -04:00
Ccomp5950
4ec41c73ca
Merge pull request #9195 from atlantiscze/radio-fix
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Fixes common channel radios not working.
2015-05-14 12:34:43 -04:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Atlantiscze
f9d28385d3
Fixes common channel radios not working.
2015-05-11 20:20:57 +02:00
Zuhayr
e28acd5045
Dev merge.
2015-05-11 18:45:14 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Mloc
e602a7e286
remove the sub-area system
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Removes area/list/related and area/master.
They were only used by the old lighting subarea system.
Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 17:06:29 +01:00
PsiOmega
fcfdcecd3a
initialize() should now always be called, be it on game starting up or object being created after game start.
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Partially fixes #9036 .
2015-04-30 19:28:35 +02:00
Zuhayr
dbf8e53020
Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores.
2015-04-26 12:53:26 +09:30
PsiOmega
e7d85f8edc
Adds Destroys.
2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Mustafa Kalash
94a56e3c2b
Adds a toggle for allowing a target to use a radio (handheld or headset.)
2015-04-03 17:42:16 -04:00
PsiOmega
3d9d05afce
Fixes #8107 .
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The announcer again has its given name, rather than a randomly selected one.
The announcer now states its business, rather than talks about it.
The announcer now uses the proper frequency.
2015-03-19 21:33:58 +01:00
PsiOmega
8ceaa8b5a1
Traitors can now order a spy kit
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Traitors can now order a spy kit containing 3 camera+radio bugs + a monitor for 2 telecrystals.
2015-02-10 19:33:02 +01:00
D Anzorge
abeb634d01
Make borg radio window tell if loudspeaker is on
2015-02-02 16:27:14 -05:00
D Anzorge
609f9848bc
Fix borg radio weirdness
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Borg radio interface toggling was backwards: when usr got the message that the subspace mode was
disabled, the radio would actually enter subspace mode.
2015-02-02 16:27:14 -05:00
Kelenius
10de826ca3
Removes FPRINT and TABLEPASS flags
2015-01-23 22:27:32 +03:00
Amunak
4882074739
Code formatting, EOL at EOF fixes, refactoring
2014-12-18 03:11:49 +01:00
Amunak
edffbc680d
Fixed capitalization of most game items
2014-12-18 03:10:36 +01:00
PsiOmega
239eb2a0e8
Fixes #7323 .
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pAIs no longer check and cut wires when interacting with radio functionality.
2014-12-09 09:10:49 +01:00
PsiOmega
1f9cb08102
Syndicate borg code refactoring.
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Refactors the borg syndicate code to be more accessible to adminbus.
Syndicate borgs have a jetpack module.
Overrides canUseTopic() to limit what the Syndi-borg can interact.
Still has all access, may be more limited in the future if Bump() is refactored /tg/ style. Admins: Spawn with care.
2014-12-04 12:56:29 +01:00
PsiOmega
8ae93e2616
Radio fixes
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Intercoms no longer have to check wiring, they can simply use the listening/receiving flags.
Can no longer enable reception/broadcasting if the relevant cables have been cut.
2014-11-27 17:10:26 +01:00
PsiOmegaDelta
fae43793a4
Merge pull request #7142 from PsiOmegaDelta/Singularity
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Syndicate beacon power consumption and objective.
2014-11-26 22:08:48 +01:00
Chinsky
ee815b719e
Merge pull request #7129 from PsiOmegaDelta/Wires
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Wires
2014-11-27 00:02:39 +03:00
PsiOmega
d6c0ebf138
Syndicate beacon power consumption and objective.
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Cleans up syndicate beacon power consumption.
Objectives are now only given if not disabled.
Relative-proc cleanup.
2014-11-26 09:56:15 +01:00
GinjaNinja32
48343a23fb
Fix most nullspace items, rewrite floor tiles not to del() on every place/remove
2014-11-24 17:05:46 +00:00
PsiOmega
1e479536db
Radio wires.
2014-11-24 10:19:57 +01:00
Chinsky
af6a262a2c
Merge pull request #7059 from PsiOmegaDelta/Headsets
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Dynamic Headset Description
2014-11-20 02:41:08 +03:00
Zuhayr
cec617a414
Merge resolution, compile fixes with outdated glass paths/map.
2014-11-19 23:17:25 +10:30
PsiOmega
45c5f01363
Dynamic Headset Description
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Headsets now generate a description of available radio channels based on the installed encryption key(s).
Currently only updates on creation, not when changing encryption keys, to ensure that less than legal keys are not detected by a mere casual glance.
2014-11-18 18:43:12 +01:00
PsiOmega
f7bc35f333
Binary Tracking
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The AI can again finally track entities using the binary channel.
2014-11-18 12:24:54 +01:00
Zuhayr
90d65aed57
Removed attack_paw, attack_animal and attack_slime.
2014-11-13 17:15:29 +10:30
Chinsky
82e5cf4b72
Merge pull request #6965 from PsiOmegaDelta/Supply
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Service personnel radio frequency
2014-11-09 00:02:07 +03:00
PsiOmega
4ecc058150
Service personnel get their own radio frequency
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Bartenders, chefs, and janitors now have their own service frequency and corresponding headset.
The HoP is listening to this channel by default.
Creates a proper locker for the chef's extra gear.
2014-11-07 20:54:57 +01:00
PsiOmega
f2dcf1acaa
AI fixes
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Telecommunication interruption no longer permanently disables the ability for synths to state laws if they attempt it during the downtime.
If a synth attempts to state laws during telecommunication interruption it now receives a clear feedback message about its impossibility.
Fixes runtime errors when AIs uses shortcut keys to operate APCs/turret controls when the corresponding window isn't open.
Adds missing AI-restriction check for turret controls.
Airlocks no longer lie about dropping bolts when they cannot be dropped.
2014-11-06 15:36:02 +01:00
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
PsiOmega
e2a7710491
The AI now has a radio channel for its private frequency.
2014-10-26 22:44:19 +01:00
Chinsky
bad385e1d1
Merge pull request #6791 from Zuhayr/dev
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Removes references to the Syndicate and renames nuclear emergency mode.
2014-10-21 01:13:17 +04:00
Chinsky
61e50ab72a
Merge pull request #6790 from mwerezak/robot-radio
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Fixes robot radio component not using power
2014-10-20 03:53:10 +04:00
Zuhayr
99ff852e46
Removes references to the Syndicate and renames nuclear emergency mode.
2014-10-19 16:05:40 +10:30
mwerezak
9424d892ba
Fixes robot radio component not using power
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Also shifts power usage so binary talk uses less power while radio uses
more.
2014-10-19 00:50:13 -04:00
mwerezak
3209f19304
Removes unused radio code, world print in forcesay
2014-10-01 21:49:24 -04:00
mwerezak
b88666895b
Allows properly keyed headsets to broadcast in robot talk and/or hivemind
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Adds :0 speech code which activates radio-defined behaviour.
2014-10-01 21:39:02 -04:00
Chinsky
69ed2317bf
Merge pull request #6428 from atlantiscze/cyborg-power
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Cyborg power overhaul
2014-09-25 00:19:13 +04:00