Commit Graph

27 Commits

Author SHA1 Message Date
PsiOmega 22262507b9 Only living mobs now trigger shrapnel.
Fixes issue with manually moving ghosts would step on shrapnel, with glass noise and all.
On dev this issue is expanded further as all known movements means use forceMove.
2015-08-29 10:03:58 +02:00
HarpyEagle fc7e89380e More material renames
Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak e3609bac94 Adds common proc to obtain the material of an object
Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
HarpyEagle e0f89532e0 Fixes #10078 2015-07-13 11:08:58 -04:00
Chinsky c7d9ce4697 Merge pull request #10046 from mwerezak/custom-item-icons
Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-09 20:52:38 +03:00
Zuhayr d47c2c8a02 Fixes #10013 2015-07-09 04:05:40 +09:30
mwerezak 01104eda45 Fixes utensil force dividers.
Fixes utensil knives deal more damage than a chopping knife, and spoons being a potentially deadly weapon.
2015-07-08 01:37:07 -04:00
PsiOmegaDelta ed5a12c2a2 Revert "[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes" 2015-07-07 17:14:42 +02:00
mwerezak b7ee6e11fc Swaps force divisors between kitchen knives and utensil knives.
Because why does the utensil deal more damage than a chopping knife?
2015-07-03 22:02:28 -04:00
mwerezak b2d3711c11 Fixes knife inhand states 2015-07-03 21:58:11 -04:00
Zuhayr 89d6e529a7 Compile fix. 2015-06-20 23:14:09 +09:30
Zuhayr 7d9378748d Comments out fire and rads for material objects since they are very imbalanced atm. 2015-06-20 22:48:08 +09:30
Zuhayr f03fc826f1 Fixes #9597 2015-06-06 11:20:56 +09:30
Zuhayr f9e99e1ee9 Fixes #9581 2015-05-31 03:34:29 +09:30
Zuhayr 71da36ec01 Updated force vars on bats. 2015-05-21 00:52:17 +09:30
Zuhayr a6f59edc22 Bit of documentation. 2015-05-20 14:00:14 +09:30
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Zuhayr 8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
Zuhayr ed34aa2466 Rebalancing and adjusting divisors for all weapon damage values. 2015-05-17 16:51:55 +09:30
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr b8ca15f541 Tweaks/fixes and greyscale icons. 2015-05-17 00:07:29 +09:30
Zuhayr 150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr 0fb27e83b0 Preliminary file for material weapon system. 2015-05-16 20:14:35 +09:30
Zuhayr f27ddd548f Restructuring a bunch of files in prep for widespread path changes. 2015-05-16 20:09:28 +09:30