Commit Graph

4822 Commits

Author SHA1 Message Date
Tastyfish
a7b85707dd porting in bones and dismemberment 2012-01-05 17:15:29 -05:00
Albert Iordache
53d989dda2 Merge pull request #224 from CIB/master
Medical stuff
2012-01-05 12:22:19 -08:00
cib
9e035424da Nerfed the medbot and bruise packs. 2012-01-05 19:36:26 -08:00
SkyMarshal
fbd4004781 Merge pull request #223 from SkyMarshal/master
Bugfix/tweak
2012-01-05 09:33:42 -08:00
SkyMarshal
86b42f815f Tweaked garble-ness on radios in other Z-levels 2012-01-05 10:31:42 -07:00
cib
1f9797934e Made the explosionfar sound occur more often. 2012-01-05 17:39:13 -08:00
mport2004@gmail.com
2ea375091e Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors' projections.
A few other misc runtime fixes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2916 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-05 05:26:13 +00:00
Tastyfish
a2ff049861 merge 2012-01-04 23:01:22 -05:00
trubblebass@gmail.com
4d1d38d5f3 - Fixed Issue 293
It now correctly reads 15 Units.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2915 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 20:39:46 +00:00
SkyMarshal
b2e25d39b8 This should work, not sure.
Signed-off-by: SkyMarshal
2012-01-04 11:08:47 -07:00
mport2004@gmail.com
b5944308c7 Moved most of the computer defines into the proper code file.
Moved a few of the computers into their own files.
Security records now shows rank on the browse screen.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2909 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 21:16:48 +00:00
Albert Iordache
33833b9acb Merge pull request #202 from SkyMarshal/master
OHMYGOD I coded a ton.
2012-01-03 11:14:20 -08:00
Albert Iordache
08ab4448b8 Merge pull request #194 from Miniature/master
bunch of emlocker stuffs, also a couple of runtimes
2012-01-03 09:03:18 -08:00
Miniature
8aba29cc9c Fixing some null runtimes 2012-01-04 03:15:20 +10:30
Miniature
9a81f4496b Finished emlocker stuff
if someone wants to move where the spawning is done feel free
2012-01-04 02:15:38 +10:30
SkyMarshal
9a651a5a84 Added psyche jumpsuit for Asanadas
Expanded scrambled radio stuff.
2012-01-03 00:06:25 -07:00
SkyMarshal
411ccc4075 Shitload of stuff. 2012-01-02 21:48:42 -07:00
SkyMarshal
fbf59a3411 Fix compile error. 2012-01-02 10:08:30 -07:00
SkyMarshal
2f0a745815 PDAs can now fit into all belts. 2012-01-02 10:01:57 -07:00
Tastyfish
bf877d0483 Merge pull request #191 from SkyMarshal/master
Nuclear revamp, full details in description.
2012-01-02 08:18:25 -08:00
Miniature
806a8d1c1a First bunch of emlocker stuffs, going to fix when its not 1am and 24C 2012-01-03 01:38:01 +10:30
Albert Iordache
d9683ef4e3 Merge pull request #192 from caelaislinn/master
Autolathe changes, new supply crates, slight cargo bay tweaks
2012-01-02 06:36:03 -08:00
CaelAislinn
fe228850c8 Added old BS12 walllockers and emergency lockers, added emergency lockers to tgstation208.dmm, removed stamp eraser from supply crate, minor antiqua tweaks
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 23:47:28 +10:00
CaelAislinn
9fa489a0d1 finished autolathe changes. added stationary, box and empty supply crates to supply shuttle.
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 21:38:27 +10:00
CaelAislinn
083de044f3 Added production quantities and the ability to load + fill containers to the autolathe.
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 20:19:15 +10:00
VivianFoxfoot@gmail.com
bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
quartz235@gmail.com
e0b19c9ce3 Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 07:57:37 +00:00
SkyMarshal
b30da1fa98 Some fixes and improvements. 2012-01-01 22:29:04 -07:00
SkyMarshal
d64e8284f6 Fixed implanter problems, added some more silly emotes. 2012-01-01 19:57:57 -07:00
SkyMarshal
d2bae46c39 Changed functionality of implanter. 2012-01-01 19:25:02 -07:00
SkyMarshal
755d2d711a Nuke revamp, some tweaking. 2012-01-01 18:58:28 -07:00
Tastyfish
343832e431 made it so nar-sie can't be objective if < 10 players, due to it being impossible
also, made piano moveable
and cleaned up custom vote code slightly more
2012-01-01 16:44:57 -05:00
baloh.matevz
5830f0f32a Added a L2 radiation suit closet to match the biosuit and eod suit closet types.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 01:28:21 +00:00
vageyenaman@gmail.com
cfba741fa2 Added two new variables, "canstun" and "canweaken". They can be modified in runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors.
Xenos are immune to stunning and weakening. This basically means you cannot run up to a xeno and shoot them with a taser and game over. This makes them a lot more dangerous. To compensate, I've added in a xeno-exclusive variable controlling movement delay addition. When a xeno is stunned, its movement speed goes down. The speed is recovered in the life() proc.


Modifications to critter.dmi (manhacks). Added a new lighting icon, floor lights. Possible implementation later.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2886 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 22:50:38 +00:00
Albert Iordache
47ada174be Merge pull request #182 from Tastyfish/master
Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, status displays and light switches
2011-12-31 11:38:31 -08:00
Tastyfish
c02979c148 Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches 2011-12-31 12:28:26 -05:00
Albert Iordache
977b37abde Fixed a runtime error. 2011-12-31 14:49:35 +02:00
SkyMarshal
1c54c8b20f Bugfix for alien removal surgery 2011-12-30 19:03:29 -07:00
mport2004@gmail.com
ab6a7a541a PDAs now give a message when you add your ID.
Engineering has a new layout, might need a slight amount of work but seems to function.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2880 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 21:14:22 +00:00
cib
df4419da1e Changed the genetics manual. 2011-12-30 19:43:01 -08:00
mport2004@gmail.com
ec0cd3b973 Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2868 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 16:43:41 +00:00
SkyMarshal
0fe2cdab96 Added multiple string search to security records, fixed some evidence bag bugginess, fixed problem with the stamp remover. 2011-12-30 09:15:04 -07:00
mport2004@gmail.com
4ad793af53 Emitters can be emag'd.
You need to swipe and ID to lock an emitter,
PDAs will no longer have a popup when you attempt to put an ID into them.
PDAs have an Update Info button just below the ID slot when an ID is in it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2867 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 15:42:17 +00:00
quartz235@gmail.com
46280aa5f0 I am making the grammar of this game better one file at a time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2860 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 06:31:13 +00:00
SkyMarshal
5ab20fdf55 Merge branch 'master' of git://github.com/Baystation12/Baystation12
Conflicts:
	code/game/objects/items/weapons/papers_bins.dm
	code/game/objects/items/weapons/uplinks.dm
2011-12-29 10:08:58 -07:00
SkyMarshal
9ad0bc5c89 Can compile, now. 2011-12-29 10:01:19 -07:00
cib
b5f8c930f1 Revert SkyMarshal's last commits since they don't even compile, which means they weren't tested.
Revert "Alien removal surgery, new traitor item, other stuff."

This reverts commit cc3bc60963.
2011-12-29 15:15:51 -08:00
Tastyfish
f3145486cc Merge remote-tracking branch 'upstream/master' 2011-12-29 08:38:42 -05:00
Tastyfish
8745b6bd40 pAI chatbot pal for when ghost aren't pAI'ing;
borgs can't move when no charge;
fixed misplaced light in RD office
2011-12-29 08:38:40 -05:00
mport2004@gmail.com
32e1640df3 Emitters emp_act now uses severity properly.
The PA can no longer be remotely controlled by humans and cyborgs can only control it if they are nearby.
The spawn PA can now be taken apart.
FireAx/Extinguisher closets got their own files.
Food closets are now with their defines.
Freezer closet/crates override return_air() to cooldown the contents.
The var isinfreezer has been eliminated.
The old player panel has been readded as an alt for the new one, it may be found under the Player Panel verb.
The new player panel may be accessed by the Player Panel-New verb.
Crates.dm moved from the storage folder as it is not a storage object.
Fixed Issue 227 about the PA shooting when it should not be.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2851 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-29 07:14:02 +00:00