Chinsky
57a7c307b9
Fixes dislocation not being set properly on an actual targeted limb.
...
Fixes being unable to pop back joints of other people. (it was making victim pick the limb)
2015-05-18 03:50:47 +03:00
Zuhayr
2714e458b3
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-17 12:58:09 +09:30
Atlantiscze
bcfbfdedba
CPU Generation adjustment
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- Doubles CPU generation from APCs. Testing revealed that current values are simply too small.
- Decreases DualCPU hardware boost to +50% CPU generated (instead of +100%)
- Minor code clean-up at hardware selection screen.
2015-05-17 02:54:58 +02:00
PsiOmega
83a09faf07
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/brain/MMI.dm
code/modules/projectiles/guns/launcher/crossbow.dm
code/modules/projectiles/guns/launcher/pneumatic.dm
2015-05-16 22:38:01 +02:00
Zuhayr
ae3ad84634
Updated ashtrays and mineral doors.
2015-05-17 03:02:03 +09:30
mwerezak
9ae57e95e1
Moves mob animations to a new source file, adds attack animation
2015-05-16 12:44:49 -04:00
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
PsiOmegaDelta
d4c205e12a
Merge pull request #9200 from mwerezak/tail-swish
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Tail swish animations, tail icon caching
2015-05-16 18:16:41 +02:00
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
83570a1a9e
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-16 23:35:05 +09:30
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Zuhayr
1de493c272
Fixes #9021
2015-05-16 18:45:31 +09:30
Zuhayr
36acf64f18
Partial fix for #8825
2015-05-16 18:33:03 +09:30
Zuhayr
e1a14e3c41
Removes xenoarch reconstitutors entirely. "Fixes" #5413
2015-05-16 17:40:49 +09:30
GinjaNinja32
76654321e4
Merge remote-tracking branch 'upstream/dev' into new_tables
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Conflicts:
code/setup.dm
2015-05-16 08:53:33 +01:00
PsiOmegaDelta
07cb2aa1ad
Merge pull request #9291 from Techhead0/seeTheInvisible
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Invisible people can now be heard by visible_message
2015-05-16 08:57:21 +02:00
Ccomp5950
10a8c56c5d
Merge pull request #9286 from Zuhayr/dev
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Fixes, clothes stripping refactor.
2015-05-16 00:53:14 -04:00
Techhead0
35e44ab8d9
Invisible people can now be heard by visible_message
...
Uses blind_message instead of letting the Ninja/whatever do things
unseen.
2015-05-15 21:06:16 -04:00
Techhead0
ec37652997
Fixes #7999
2015-05-15 13:34:46 -04:00
Zuhayr
f021467f8b
Merges two redundant procs.
2015-05-16 01:55:19 +09:30
Zuhayr
890693b839
Allowed accessories to function as custom items using icon_override
2015-05-16 01:37:04 +09:30
Zuhayr
8611499e87
Fixes #8842
2015-05-15 23:53:59 +09:30
Zuhayr
7535e027b9
Fixes #9192
2015-05-15 23:53:38 +09:30
Zuhayr
f65c4e95f6
Fixes #9060
2015-05-15 23:38:01 +09:30
Zuhayr
256c057608
Fixes #8376
2015-05-15 23:27:33 +09:30
Zuhayr
5b9eefdebf
Merge with dev.
2015-05-15 23:22:48 +09:30
Zuhayr
1e1471a601
Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173 .
2015-05-15 23:19:57 +09:30
Kelenius
10915eae24
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/customitems/item_defines.dm
code/modules/projectiles/guns/launcher/syringe_gun.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
code/modules/reagents/reagent_containers/food/drinks.dm
code/modules/reagents/reagent_containers/pill.dm
maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
PsiOmegaDelta
b963e807f6
Merge pull request #9273 from GinjaNinja32/grab_del
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Fixes grabs runtiming on qdel()
2015-05-15 08:22:52 +02:00
GinjaNinja32
354859b889
Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks
2015-05-15 04:47:18 +01:00
mwerezak
7c242b2c8c
Tail animation resets when unconscious, changelog
2015-05-14 19:14:22 -04:00
GinjaNinja32
21394e78c4
Merge remote-tracking branch 'upstream/dev' into new_tables
2015-05-15 00:12:40 +01:00
GinjaNinja32
363ce0a925
Fixes grabs runtiming on qdel()
2015-05-15 00:07:45 +01:00
PsiOmegaDelta
4f40e92a95
Merge pull request #9272 from Mloc/nanoui
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better nanoui caching + fixes
2015-05-14 23:48:15 +02:00
Mloc
cfb51cf198
better nanoui caching + fixes
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-14 22:35:50 +01:00
PsiOmega
f9306431b7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
2015-05-14 22:20:58 +02:00
Chinsky
8d83e8d452
Merge pull request #9202 from Zuhayr/customitems
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Custom items refactor.
2015-05-14 21:47:04 +03:00
PsiOmegaDelta
9ed8f69e02
Merge pull request #9240 from Techhead0/internalsBox
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Moves survival boxes to species datums.
2015-05-14 09:38:24 +02:00
mwerezak
aeb1f5ae68
Updates instances of if(cell.use(...))
2015-05-14 01:52:04 -04:00
mwerezak
3c557b9137
Adds tail icon caching, adds frame offset to dmi for looped animations.
2015-05-14 00:14:47 -04:00
GinjaNinja32
fb329fb8e0
Merge remote-tracking branch 'upstream/dev' into new_tables
2015-05-13 20:46:58 +01:00
GinjaNinja32
4b87799072
New tables, code section. Changelog entry soon.
2015-05-13 19:08:39 +01:00
Daranz
b95692e484
Fix a problem in human/has_eyes()
2015-05-13 13:58:37 -04:00
Techhead0
875a4fd893
Moves equip_survival_gear into job controller, species gear into datums.
2015-05-13 04:07:01 -04:00
Zuhayr
1dfade1a33
master>dev
2015-05-13 17:09:57 +09:30
Zuhayr
3c10cc5852
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into customitems
2015-05-13 17:00:10 +09:30
Techhead0
f41300bbe3
Merge remote-tracking branch 'remotes/Baystation12/dev' into internalsBox
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Conflicts:
maps/exodus-1.dmm
2015-05-13 03:10:36 -04:00
Techhead0
e38ef1c7ef
Moves survival boxes to species datums.
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Surivival gear is now assigned based on species. Most
species get standard gear, but Vox receive a nitrogen
tank instead, and Diona obtain an emergency flare
instead of a survival box.
As a side effect, engineers no longer spawn with larger
emergency tanks.
Fixes #9237
2015-05-13 02:31:17 -04:00