-Fixes the default module icon missing from our _vr.dmi
-Makes our custom modules enable ui_style_vr to pull the hud icon from our dmi instead.
-Makes relogging etc not revert to default ui file if ui_style_vr is enabled for the borg.
-Moves the clumsy VS edit borg reset stuff to a more appropriate place.
-Adds the recently fixed attack anim offset fix and the ui_style_vr to the reset module.
commit 8ac3c5dedb16e64fc44ae598f2cfb718f7b15865
Author: Verkister <superverkelian@hotmail.com>
Date: Tue Mar 6 12:45:18 2018 +0200
Disables ejection on empty bellies while at it
Found it kinda bothersome during some tests where any mob getting killed, digested, or deleted would do a loud and nasty ejection for each forementioned action despite being empty.
commit 4efc1fb84e1057b31a9c8c37cefc7f74941d5e1c
Author: Verkister <superverkelian@hotmail.com>
Date: Tue Mar 6 12:36:59 2018 +0200
Update bellymodes_vr.dm
commit 2668e41def96e3d25ead01991b013f9b2c4ce7b2
Author: Verkister <superverkelian@hotmail.com>
Date: Mon Mar 5 18:31:09 2018 +0200
pref protection
commit ce8d48d907605f3c46eaf9d8b532b0d002516d0c
Author: Verkister <superverkelian@hotmail.com>
Date: Mon Mar 5 14:41:28 2018 +0200
whoops
-Fixes prey not hearing gurgles from inside the gut.
-Prey now gets it privately in full glory.
-Tweaked the miniscule vore sound falloff that made things barely audible at all. People not in the immediately adjacent tiles may hear some faint noises if they listen intently enough, but that feels like a less of a problem compared to the stuff being barely hearable on ground zero tile.
-Fixes hunger noises.
-Hunger noises now scale gradually from 0 to 100% vol in the span of 250 to 0 nutrition.
-Fixes attack anims messing up pixel offsets on our big voremobs and dogborgs.
-Removes prey size multiplier from mob vore "fullness" that would prevent 1-seater mobs from touching any even slightly taller than average chars. They already have a max size blocker in the will_eat thing.
-Makes bellies hide prey deathmessages again.
-Fixes security oties not changing to hold mode for human arrests.(I swear I had fixed this thing before???)
-Adds a new var to specify nonstandard borg sprite sizes. No longer dogborg exclusive.
-Makes the dogborg var usable for standard sizes as well (for the special features like rest poses and gun/gut overlays)
-Makes the borg reset module reset the forementioned vars.
-Excludes wideborg from the standard size polaris/vore vr_sprite_check to avoid unintended default file reverts.
It's mostly the same, just a little more efficient. I added a 'preferences' var to pass a datum and decide whether or not to play the sound for that client based on some preference.
Recoded it a little different. The verb is in OOC, if you have a NIF. It's saved as part of the NIF, so if your head explodes and you lose your NIF, you'll need to describe your new one.
Also fixes an unrelated bug where ghosts examining people print all sorts of crazy messages about being able to trample people.