Commit Graph

48735 Commits

Author SHA1 Message Date
Kashargul 1e8fde508a movement fixes (#17374)
* movement fixes

* properly forward the old loc

* also this

* scrol
2025-03-20 16:10:43 +01:00
Cameron Lennox 5dcf0755a1 Sensitive Biochem Fixes & Additions (#17257)
* Sensitive Biochem Fixes & Additions

code: Removes accidental glass endurance duplicate
fix: Makes toxins no longer infinitely multiply  in strength
fix: Makes Sensitive Biochemistry make you WEAKER to stoxin and chloralhydrate instead of making you STRONGER against it, like it was intended to do.
add: Adds a moderate and major version of sensitive biochemistry.
add: Makes some drugs like ambrosia extract have stronger negative effects if you have sensitive biochemistry.
qol: Clamps the strength of mindbreaker. No more infinite hallucinations.

* fixes & desc

* more tweaks

* Removes unused IS_SKRELL check. Multiplication instead of division

* Organic only
2025-03-20 16:08:47 +01:00
Cameron Lennox afc3d22ce2 Flamethrower TGUI + Tweaks (#17236)
* tgui flamethrower, outpost21 flamethrower

* fix ui

* grep compliant

* greater spread

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-20 16:06:49 +01:00
TankTheBirb 7616e82759 Demi Tesh Conversion Kit (#17292)
* Demi Tesh Conversion Kit

Have you ever wanted to make your teshari more human? Have you ever wanted to make your human more teshari? Well now you can! Adds three ear variants aligned to the human head and a tail alinged to the human body. All colorable. For those who want feathered wings arm things, try feathered winglets or one of the others. For those who want leg feathers, idk poke me later and I'll make one for both leg types.

* whoopsie get out of the ckey section you goobers

this is what I get for doing this quickly instead of checking where I was putting stuff lmao

* you would think a bird would see well

but you would in fact, be wrong

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-20 16:05:23 +01:00
Will b416986eae RTG antimatter core (#17370) 2025-03-20 16:02:15 +01:00
Kashargul bfac760d70 up port muffle items (#17380)
* up port muffle items

* fix that

* Update exonet_node.dm

* fix that...
2025-03-20 16:00:47 +01:00
Cameron Lennox e5483acc6a Voidsuit Oxygen Integration (#17387)
* Makes oxygen tanks able to be used in voidsuits again

Actually incorporates and lets you use the oxygen tank that is INSIDE OF THE SUIT without it being put into your suit storage. When I was bugfixing and saw it just spew the oxygen tank out into the suit storage slot I thought to myself 'what is even the point'

Rigsuits can already do this and are superior in every way (they splint all your limbs, they have integrated oxygen tanks, self cooling, among other things), so let's let voidsuits have a little buff

* POCKET_ALL_TANKS
2025-03-20 15:58:18 +01:00
Kashargul 77ac89b2e6 move the from belly (#17386)
* move the from belly

* reactions

* attempt two

* this really needs testing

* .

* clean that up

* also fix that

* make it clear

* .

* .
2025-03-20 15:24:03 +01:00
Kashargul e2ea28a416 fix tgui asset loading (#17383)
* fix tgui asset loading

* make this a define
2025-03-19 20:10:16 +01:00
Cameron Lennox 45047335c3 Fixes dullahan blobform codewise (#17328)
* Actually properly makes dullahan selectable for proteans

* Update protean_powers.dm

* typo
2025-03-19 13:28:57 +01:00
eghughguhhhhhh dfeaa5f5ed Make the belly Visibility pref a client one as opposed to a per-character one. (#17375)
* Automatic changelog compile [ci skip]

* Make Belly pref global as opposed to per-character

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
2025-03-19 00:44:40 +01:00
SatinIsle 5701e35fb5 Fix personal space trait (#17377)
Fixed personal space trait applying nothing and reactive biting applying both effects.
2025-03-19 00:42:55 +01:00
Cameron Lennox 1efd3719da Makes a few loadout fluff items NOT give you 50% armor (#17335)
* Makes a loadout fluff item NOT give you 50% armor

* these too

* Adjusts numbers
2025-03-18 15:36:16 +01:00
Cameron Lennox 6e71fe3c9d More xenoarch artifact tweaks (#17321)
* No more being uber shaky Zwide

* Artifact random activation chance (except gas)

* Gas will not spawn active!

* Artifacts will ALWAYS be visible. No more accidentally hitting them!

* Allows you to properly interact with activated touch artifacts

* move the init order for this

* better handling

* even BETTER handling!!!

* Update artifact.dm

* git....
2025-03-18 15:32:13 +01:00
Kashargul 574c2933fb fix observer tracking (#17366) 2025-03-18 15:30:30 +01:00
Spades 3e51cac73b Ports new belly texts for lamia.dm from RS (#17341)
* Update lamia.dm

* Update lamia.dm
2025-03-18 15:29:44 +01:00
Kashargul 2385f95388 prot rig (#17369)
* prot rig

* .

* .

* ,

* .

* Rig qdel fix

* no more ? needed

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-18 08:01:43 -04:00
SatinIsle 229a7d5b12 Reflexive Biting and Personal Space Traits (#17289)
* Reflexive Biting Trait

Added a new trait that causes you to bite the hand of anyone who either pats you on the head or boops you on the nose. This deals one point of damage to the hand committing said offense. This also includes a verb in Abilities to toggle this off and on.

* Personal bubble

* wording

* Block sniff and licks

* Moves from variables to flags

* Unsetting flags properly

* Properly resolved the conflict

* Better way to deconflict it
2025-03-17 23:20:37 +01:00
Kashargul eb6e3c5ba0 code cleanup (#17364) 2025-03-17 00:37:38 +01:00
SatinIsle 6be4f4e97b Better sheet snatchers (#17287)
* Better sheet snatchers

Added a new bluespace sheet snatcher of holding that can be created by science (cheaper and easier than other "of holding" items). This allows it to carry up to 5000 sheets.

Changed the normal sheet snatcher to hold 500 (previously 300), and the borg version to hold 700 (previously 500).

* Mistakes

* Added to mining vendor

* Update equipment_vendor.dm

* Removes ;
2025-03-16 22:10:35 +01:00
Kashargul f881d54dbf Panel port test [IDB IGNORE] (#17350)
* no more self callbacks on update fullness

* fix missing code

* Belly test

* import type

* full partiy

* .

* fix preview

* in belly to late join

* robot nutri

* .

* .

* update export

* finish open todos

* code cleanup

* fix some old slacking

* move this to a define

* fixing

* ,

* .

* Creates a Consume Belly Reagents pref (#10)

* Creates a Consume Belly Reagents pref

Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.

* These changes at least do not cause any problems

* Missed this one

* Reverts reagent_names

* _BELLY versions

* Fixed typo

* .

* fix admin spawn mobs bellies

* also fix that bug

* hints

* fix that

* .

* initial

* should be all

* that is no longer needed

* fluids into hand items

I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.

ARC = active-hand reagent container. IRC = inactive-hand reagent container.

* some stuff

---------

Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 17:08:47 -04:00
Cameron Lennox 17ec1d700b Removes more sleeps from init (#17332)
* splits emotes into original (custom_emote) and automatic (automatic_custom_emote)

* no copy paste

* immunosuprizine touchup

* srcining
2025-03-16 18:11:04 +01:00
Kashargul 47b71270a9 fix some issues (#17362)
* fix some issues

* .
2025-03-16 16:01:30 +01:00
Kashargul 4d36cfdaeb Finish Machinery new to init (#17334)
* Finish Machinery new to init

* fix that

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 03:57:48 -04:00
Kashargul ec0103fafb fix admin vote verb (#17358) 2025-03-16 02:40:56 +01:00
Cameron Lennox 362e37d13f Fixes sensors and adds failsafes. (#17359) 2025-03-16 02:40:45 +01:00
eghughguhhhhhh c7d283b8de Add DNA for the recent wing/ear/tail alpha addition (#17357)
* Automatic changelog compile [ci skip]

* Add DNA support to wing transparency, tail transparency, ears transparency.

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
2025-03-16 02:22:04 +01:00
Drathek 9f124e5b14 Tooling Update and Maplint Port (#17199)
* Initial

* Remove corrupt dmis

* Fixup maps in TGM format

4e5a32721f: maps/_templates_and_guidance/Public Event Templates/Maze_Reward_-_Copy.dmm
4e5a32721f: maps/_templates_and_guidance/Templates/shelter_Medical.dmm
4e5a32721f: maps/expedition_vr/aerostat/aerostat.dmm
4e5a32721f: maps/expedition_vr/aerostat/aerostat_science_outpost.dmm
4e5a32721f: maps/expedition_vr/beach/submaps/deadBeacon.dmm
4e5a32721f: maps/expedition_vr/wild/tether_wild-crash-alt.dmm
4e5a32721f: maps/expedition_vr/wild/tether_wild-crash.dmm
4e5a32721f: maps/expedition_vr/wild/tether_wild-surface.dmm
4e5a32721f: maps/expedition_vr/wild/tether_wild-temple.dmm
4e5a32721f: maps/gateway_vr/lucky_7.dmm
4e5a32721f: maps/gateway_vr/snow_outpost.dmm
4e5a32721f: maps/overmap/_map.dmm
4e5a32721f: maps/overmap/bearcat/bearcat.dmm
4e5a32721f: maps/overmap/example_sector1.dmm
4e5a32721f: maps/overmap/example_sector2.dmm
4e5a32721f: maps/redgate/falls/falls.dmm
4e5a32721f: maps/submaps/pois_vr/aerostat/CaveS.dmm
4e5a32721f: maps/submaps/pois_vr/aerostat/DeadSettlers1.dmm
4e5a32721f: maps/submaps/pois_vr/aerostat/DeadSettlers2.dmm
4e5a32721f: maps/submaps/pois_vr/aerostat/DoomP.dmm
4e5a32721f: maps/submaps/pois_vr/aerostat/Lab1.dmm
4e5a32721f: maps/submaps/pois_vr/aerostat/Rockybase.dmm
4e5a32721f: maps/submaps/pois_vr/debris_field/debris14.dmm
4e5a32721f: maps/submaps/pois_vr/debris_field/derelict.dmm
4e5a32721f: maps/submaps/pois_vr/debris_field/new_escapepod_xeno.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/BlastMine1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/CaveTrench.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Cavelake.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Cliff1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Geyser1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Geyser2.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Geyser3.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Mineshaft1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/Scave1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/crashed_ufo.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/crashed_ufo_frigate.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/crystal1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/crystal2.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/crystal3.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/deadBeacon.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/deadly_rabbit_vr.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/deadspy.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/digsite.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/excavation1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/lava_trench.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/prepper1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/ritual.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/spatial_anomaly.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/speakeasy_vr.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/vault1.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/vault2.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/vault3.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/vault4.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/vault5.dmm
4e5a32721f: maps/submaps/surface_submaps/mountains/vault6.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/Boathouse.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/BuriedTreasure.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/BuriedTreasure2.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/BuriedTreasure3.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/Oldhouse.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/PooledR.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/Rocky5.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/Shakden.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/Thiefc.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/beacons.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/chemspill1.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/farm1.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/house1.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/lonehome.dmm
4e5a32721f: maps/submaps/surface_submaps/plains/smol2.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Blueshuttledown.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Boombase.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/CaveS.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Chapel.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Cragzone1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/DJOutpost3.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/DJOutpost4.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/DoomP.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Drugden.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Epod3.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Epod4.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Flake.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/FrostflyNest.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/MCamp1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/MHR.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Manor1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Mudpit.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Rocky1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Rocky3.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Rocky4.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Rockybase.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Shack1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Shelter.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Smol1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/Snowrock1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/borglab.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/butchershack.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/chasm.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/chemspill2.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/deathden.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/derelictengine.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/frostoasis.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/kururakden.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/spider1.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/wolfden.dmm
4e5a32721f: maps/submaps/surface_submaps/wilderness/xenohive.dmm
4e5a32721f: maps/tether/tether-02-surface2.dmm
4e5a32721f: maps/virgo_minitest/virgo_minitest-sector-2.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Remove unnecessary whitespace edits from mapmerger

* Cable dirs update path

* Fix area var edits

* Put the area over there

* Ignore archive maps folder

* Forgot to port multivar support too

* A few changes I forgot about for hook install

* restore multivar support that chomp doesn't have yet

* ban those

* Forgot to add code for the marker too

* Couple more of these invalid cables were added in master

* Update multiple_blood_effects.yml

* Update multiple_blood_effects.yml

* Fixup maps in TGM format

612ca9cbb9: maps/tether/submaps/tether_misc.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fixup now logs the map its currently checking

* Final fixes?

* Fixup maps in TGM format

3078e5cd0a: maps/expedition_vr/beach/submaps/crashedcontainmentshuttle.dmm
3078e5cd0a: maps/redgate/fantasy_dungeon.dmm
3078e5cd0a: maps/submaps/pois_vr/aerostat/Rockybase.dmm
3078e5cd0a: maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle_vr.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/Oldhouse_vr.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/dogbase.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/greatwolfden.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/lonehome_vr.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/methlab.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/oldhotel.dmm
3078e5cd0a: maps/submaps/surface_submaps/plains/priderock.dmm
3078e5cd0a: maps/submaps/surface_submaps/wilderness/Rockybase.dmm
3078e5cd0a: maps/submaps/surface_submaps/wilderness/demonpool.dmm
3078e5cd0a: maps/submaps/surface_submaps/wilderness/dogbase.dmm
3078e5cd0a: maps/submaps/surface_submaps/wilderness/greatwolfden.dmm
3078e5cd0a: maps/tether/submaps/underdark_pois/abandonded_outpost.dmm
3078e5cd0a: maps/tether/submaps/underdark_pois/phoron_rat_den.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fix tether_misc error

* Remap reused solar farm area

* Fix erroneous bearcat entries

* Fix weird whitespace (most archive maps also affected but didn't bother)

* misc mdb cleanup

* moar

* grr

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 01:06:55 +01:00
Cameron Lennox 63abe8c183 More plush tweaks (#17336)
* Plushie prevent_impersionation toggle

* me spell good
2025-03-15 17:24:02 +01:00
Cameron Lennox 2f71aeb924 Robot offset unittest (#17346)
* robot offset added to unit test

* another test and fix

* forbid no icons

* another fix

* fixed math

* wrong var

* legal offset

* Fixes offsets

* more

* gwah

* whoop

* y

* m

* expand

* earth to raptor, wake up

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-15 17:23:15 +01:00
Cameron Lennox 7b91a3d754 No rejection (#17351) 2025-03-15 15:49:54 +01:00
eghughguhhhhhh 516a07d609 Allow Transparency for Wings, Tails, and Ears (#17283)
* Automatic changelog compile [ci skip]

* Initial work to allow wings to be transparent.

* Revert "Automatic changelog compile [ci skip]"

This reverts commit 8cb19dcdcf.

* * Add ears and tail support

Secondary ears/horns isn't supported atm because it's set up differently and I'd need more than 10% brain power to figure that out

* Add ears/tail alpha support to the appearance changer GUI

* Convert junky button popup to number slider.

Possibly a performance issue to be had here but I'm not really worried about it.

* Add : and " " before previews

* pretty pretty

* fsdfsd

* Secondary Ears. Fsdfsdfsd.

* Yes, Wing Alpha still applies.
Adds caps to species_shapeshift_vr alpha selections, add second ear alpha selection

---------

Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
2025-03-15 14:54:42 +01:00
Kashargul 1306ca8cdd robot sprite hotfix (#17352) 2025-03-15 13:47:29 +01:00
Cameron Lennox b431c4efb2 ATC Refactor (#17237)
* Bazinga

* moved to global var

* moved to subsystem

* susbsys fixes

* invoke async

* stable but fighting optimization

* missed delay

* makes this a subsystem

* Makes a base announce_atc proc.

* mob_announce_cooldown

* defs

* rocks

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-14 23:00:24 +01:00
Cameron Lennox 032196072a No more fake hoods (#17314)
* No more fake hoods

Fixes #17306

* Moves the vars to be with the normal /suit

Also cleans up the code a bit.

* Moves the hood stuff to /suit

The rest of the snowflake code needs to be moved from being specific code on its children to /suit.

* fixes the code further

* hoodup

* Gets rid of the overrides

Sprites still work. See: https://i.imgur.com/3qvHaZz.png
2025-03-14 22:39:07 +01:00
Cameron Lennox f48f89f1db Split NO_SCAN into two flags (#17226)
* Split NO_SCAN into two flags

* traits

* species flags applied correctly by traits

* fixed species flag toggling for traits

* bold of you

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Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-14 22:34:03 +01:00
Cameron Lennox ce8b46fb92 Adds Gooborgs & Toggleable Stomach Glowing for Borgs (#17280)
* Gooborgs!

add: Adds gooborgs! Sprites from Toriate
code: Robotic eswords and batons now count as robotic weapons and trigger appropriate sprites.

* shocker

* cargofix

* some more

* sendit

* rest sprites

* mmoree

* Glowy tummies

Will make all the catborg sprites scream, but let's see what the UT says

* FIXES MORE SPRITES AAAAAAAAAAAAAAAA

* License

* fixed sprites

* better handling

* rewrite

* bonus damage

* Fixes stunbaton

* status check

* Makes BCS remove the charge properly

* charge

* subsystem
2025-03-14 15:19:20 +01:00
Kashargul 2757cefab8 first few resolved greps (#17343)
* first few resolved greps

* .
2025-03-14 14:16:40 +01:00
Kashargul c8aff28c5b space cleanup (#17300)
* space cleanup

* this

* this too

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-14 06:37:13 -04:00
Kashargul 99ad1986b1 fix mapspawned dirt (#17331)
* fix mapspawned dirt

* .

* .
2025-03-13 22:18:36 +01:00
SatinIsle 5035f5a14e Fixes mantraps eating when dead (#17327)
Fixed mantraps voring people who step on them when they're dead.
2025-03-13 12:11:16 +01:00
Cameron Lennox bb2b6a15aa More kiosk adjustments (#17325) 2025-03-13 01:17:43 +01:00
Kashargul 075edb616d up port map tests (#17222)
* up port map tests

* missed lines

* .
2025-03-13 01:16:33 +01:00
Cameron Lennox b36e238cd1 Cleaned up every clothing item to use defined pocket lists #35 (#17235)
* cleaned up every clothing item to use defined pocket lists

* oop, changeling armor weird

* invalid prybar

* allow any emergency tank, for non-oxy breathers

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-12 16:32:55 -04:00
Cameron Lennox ba029d73ad Refactors ghost query to not use sleep (#17267)
* Refactors ghost query to not use sleeep

* Update ghost_query.dm

* don't need this anymore
2025-03-12 16:58:25 +01:00
Will 552a3e13de Update AI_modules.dm (#17309)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-12 16:32:20 +01:00
Kashargul 963be6cda6 fix some runtimes (#17323)
* fix some runtimes

* don't move it out of null

* overlay overflow

* useless without z

* .

* .

* .
2025-03-12 16:06:11 +01:00
Kashargul 368fc7f078 tgui core 1.8.2 (#17320)
* tgui core 1.8.2

* cleanup
2025-03-12 11:11:09 +01:00
Kashargul 0bf3af4147 Turfsuff (#17310)
* end of file Fix

* fix those lints too

* .

* implements the falling to turfs

* move to the right planet

* use turf proc for effect

* just some types

* .

* .

* .

* .

* .

* .

* .

* revert
2025-03-11 20:27:06 -04:00
Kashargul a1445ee3f0 fix runtime in change turf (#17311) 2025-03-11 16:32:39 -04:00