adds a crate and fiddles with some points so that gearing up people we find and slow extra is possible from the vender. But much better done with the cargo crate. 10 cargo points for a crate was copied from the mining supply crate, I'd like it if someone would fiddle with the balance more.
adds a bunch of job gear to the explo vender. Suits, both normal phasers, catalougers, headsets, and now glow sticks, flares, and a new bluespace glow stick. A flare that doesn't run out and burn stuff more or less.
- Removes the Pathfinder's Frontier Carbine
- Removes the Pathfinder's Binoculars
- Adds the Frontier Carbine to the Survery Vendor, for 750 points. It has improved stats over a normal Frontier Phaser
- Adds binoculars to the survey vendor for 40 points
- Adds a Frontier Rifle, adminbus only for now
- Renames some frontier phaser sprites for additional clarity
- Adds two frontier holdout phasers to the exploration weapons locker
- Refactors First aid kits to be mostly autoinjector and pill based. No syringes, just autoinjectors and pills. Health analyzers are also removed.
Regular First Aid Kit: 3x Gauze, 2x Ointment, 1x Paracetamol pill bottle, 1x Inaprovaline pill bottle
Toxin First Aid Kit: 1x Dylovene Pill Bottle, 6x Dylovene Autoinjectors
Burn First Aid Kit: 1x Kelotane pill bottle, 6x Dermaline autoinjectors.
Oxy First Aid Kit: 5x Dexalin Plus autoinjectors, 1x Iron pill bottle, 1x Dexalin Pill Bottle
Adv First Aid Kit: Replaces Autoinjector with Assorted Pill bottle (3 Inaprov, 3 Dylovene, 2 Iron, 2 Tramadol, 3 Hyronalin, 1 Spaceacillin pills)
- Buffs default pill bottle contents. This narrows the effectiveness between autogenerated pills and pill bottles, and those brewed up by players.
- Splits Miner autoinjector into four seperate autoinjectors, one for each damage type. Reduces the price in the mining/exploration vendors.
- Tweaks Pill contents for a bit better consistency. Biggest change is that dexalin pills are 7.5u each.
- Changes Vermicetol chemical color to something more reddish.
- Overhauls Internals closet, removed O2 kits from them, adds more emergency spacesuits.
- Removes Organ Kits, Combat First Aid Kits now have a pill bottle with assorted organ repair pills.
- Surgical kits now have a regular health analyzer, and can hold health analyzers.
- ORM Vendor no longer provides phase pistols
- Steel Machete renamed to Plasteel Machete
- Industrial Hardsuit modules renamed to simply Hardsuit modules
- Adds some of the new mining stuff to the explorer vendor
- Fixes missing survivalfood flag from liquidprotein rations