Commit Graph

19850 Commits

Author SHA1 Message Date
SatinIsle
dca29dfd1e Vore mob, first upload
Just to get them on github
2024-10-08 20:29:08 +01:00
Heroman3003
98d23e3f53 Merge pull request #16430 from Kashargul/morespans
some more spans
2024-10-06 08:54:12 +10:00
Kashargul
db5b408538 some more and fix filtering 2024-10-05 21:27:23 +02:00
Kashargul
e5d7ce8b93 Merge branch 'master' into morespans 2024-10-05 07:29:11 +02:00
Kashargul
b5ac881283 some more spans 2024-10-05 07:27:53 +02:00
Kenzie Houser
ba0999addf Prevent AI shells from building more AI shells. 2024-10-04 19:33:32 -04:00
Heroman3003
2ec6fe97cd Merge pull request #16425 from Kashargul/fixadminpms
fix admin and mentor PMs
2024-10-05 07:16:03 +10:00
Kashargul
d40bfe9d08 also fix those 2024-10-04 23:03:01 +02:00
Heroman3003
f3f790815e Merge pull request #16418 from Darlantanis/GravityFix
Fixes space drift, renames has_gravity()
2024-10-05 06:17:53 +10:00
Kashargul
7543fb2f5d . 2024-10-04 15:36:24 +02:00
Kashargul
c8dcc81c6d . 2024-10-04 14:46:45 +02:00
Kashargul
697d38dc94 entertainment cameras now upadte on move 2024-10-04 11:21:56 +02:00
Heroman3003
6ebd6bc8ec Merge pull request #16406 from TankTheBirb/heft-them-bags
lightens the slowdown from chemistry bags
2024-10-04 18:48:59 +10:00
Nadyr
21be7feb0c has_gravity() rename + fixes 2024-10-03 18:35:00 -04:00
Heroman3003
7b5dfe54be Merge pull request #16413 from Kashargul/span_rework
refactors most spans
2024-10-04 08:07:31 +10:00
Kashargul
c2a888f9b1 prevent blood overlays from stacking up 2024-10-03 23:17:10 +02:00
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
TankTheBirb
5424fd8dbd lightens the slowdown from chemistry bags
PR awaiting staff commentary or approval to revert a past PR that makes chemistry bags super slow to lug around. I reverted it back to slowdown = 1 but if this results in janky behavior I can also just remove the slowdown.

afaik the original reason for increasing the slowdown was due to undesirable player behavior but I'm pretty confident the culture has shifted all around to make this no longer necessary and kinda just weird. The engi is zooming by pulling a full shield generator meanwhile an empty chem bag is slowing you down to a brisk crawl.

🆑
balance: changes chemistry bag slowdown to 1 from 3
/🆑
2024-10-02 00:25:06 -04:00
Kashargul
e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Heroman3003
29b6373436 Merge pull request #16382 from Kashargul/agentIdRuntime
sanity checks robot ID spawns
2024-09-29 19:58:01 +10:00
Heroman3003
5260e2cfda Merge pull request #16360 from ShadowLarkens/mapci
Make map selection marginally better and more CI friendly
2024-09-29 19:25:13 +10:00
Kashargul
e9869efdba Merge branch 'master' into agentIdRuntime 2024-09-29 11:16:11 +02:00
Kashargul
756b012ce1 actually do it properly 2024-09-29 08:29:31 +02:00
Kashargul
0c57732221 . 2024-09-29 07:59:11 +02:00
Kashargul
72ccab8a28 sanity checks robot ID spawns 2024-09-29 07:57:54 +02:00
Guti
f2d6e7c639 Damn recording tapes 2024-09-29 00:14:13 +02:00
Guti
a1d5fa6327 Missing bits 2024-09-28 14:28:00 +02:00
Guti
263af58a2d Tape recorder needs it's icons too 2024-09-27 23:16:10 +02:00
Guti
1862c0e11b Deconf 2: Electric Boogaloo 2024-09-27 13:43:21 +02:00
Heroman3003
4f43c44c89 Merge pull request #16368 from Darlantanis/AdvancedMopStorage
Advanced mop no longer devolves when placed in the janitor cart
2024-09-27 21:07:03 +10:00
Heroman3003
d76c2570f0 Merge pull request #16365 from Darlantanis/SleevemateBorgBuff
Lets sleevemates scan patients in dogborg sleepers
2024-09-27 21:06:27 +10:00
Heroman3003
7db0a3fcbd Merge pull request #16353 from Darlantanis/SmolPosterFix
Smol poster fix
2024-09-27 21:03:54 +10:00
SatinIsle
a71620516b Merge remote-tracking branch 'upstream/master' into replicators 2024-09-27 11:39:35 +01:00
Guti
2dd3238b90 Updated icons 2024-09-26 20:41:18 +02:00
Nadyr
c280256e28 Advanced mop cart storage 2024-09-25 19:43:21 -04:00
Nadyr
5e7833175e lets sleevemates work on dogborg sleepers 2024-09-25 18:11:01 -04:00
ShadowLarkens
d32600b0bf Make map selection marginally better and more CI friendly 2024-09-23 18:58:38 -07:00
Nadyr
6caaf9742f prevents posters inheriting icon_state from map obj 2024-09-22 17:23:06 -04:00
Guti
dc7ad02813 Deconf 2024-09-22 15:01:10 +02:00
SatinIsle
21bf516fc0 Replicant Species
This PR makes the replicant outsider species a whitelist species after an application was made to play one as a crew member.

Added the Gamma Replicant station species, accessible via whitelist only. This species has additional weaknesses (radiation and shock). They have a few unique organs: The crew version of the rage heart can only activate once every 60 minutes (rather than every minute) but lasts for 40 seconds. The mending lungs repair a few organs very very slowly, instead of extremely quickly. The plasma sac generates plasma a little faster without added phoron.

Changed ventcrawl to specifically allow replicants to take underclothes and pocket sized items with them. I've balanced this for replicants only, but could remove the species check if wanted.

Changed alien and resin structures so that they can also be destroyed by replicants (though more slowly than aliens).

Added the user to the whitelist as approved here: https://forum.vore-station.net/viewtopic.php?f=45&t=2448&p=14179#p14179
2024-09-22 10:30:14 +01:00
Heroman3003
0ce5f9ef63 Merge pull request #16326 from ShadowLarkens/scanlock
Allow printing whitelisted bodies, but resleeve lock them by force
2024-09-22 16:27:32 +10:00
Heroman3003
c721de923f Merge pull request #16325 from ShadowLarkens/cbt
Adds Juke Build
2024-09-22 10:43:22 +10:00
Heroman3003
bf2a1f3379 Merge pull request #16333 from KillianKirilenko/kk-misc2
Hanner Concealment
2024-09-22 10:42:09 +10:00
Guti
ab9f92904c Deconflict 2024-09-21 14:42:17 +02:00
Heroman3003
14ebb8f9c1 Merge pull request #16336 from TankTheBirb/flying-ignores-terrain
Flying over water/snow does not slow
2024-09-21 21:53:43 +10:00
Heroman3003
2530b33531 Merge pull request #16330 from Darlantanis/MicroHoleFix
Micro tunnel fixes
2024-09-21 21:52:13 +10:00
Heroman3003
5b53058bed Merge pull request #16324 from Kashargul/ModifyRobotUI
Reworking modifyRobot
2024-09-21 21:49:48 +10:00
TankTheBirb
4c54f0beeb Flying over water/snow does not slow
Wow this was simpler than I thought. This PR allows people with winged flight (or otherwise a human mob that has flying=1) to fly over snow and water without incurring the effects of either. They shouldn't get wet, get slowed, or proc traits like aquatic (movespeed buff) nor bad swimmer (hewp im dwowning).

Lava will still kill you, ice will still slipstun you, and other things that are not water/snow turfs will otherwise remain unaffected. You also still slip when flying. The limited scope is mostly for balance reasons since a 0 point positive with downsides (activating this will make every wall/desk/table/lamp/console etc a PvE hazard, fast af nutrition burn) should only have limited upsides (be flying, activating this lets you ignore some things you are only mildly inconvenienced by without the trait). Maybe later I'll make "Superior Flight" that costs a couple of points and ditches most of the downsides (I am totally keeping the wall smacking tho, hitting windows is avian culture).

🆑
balance: Water and snow turfs will no longer impact human mobs with flying=1
tweak: Bad Swimmer will not cause flying human mobs to start drowning when over deep water
/🆑
2024-09-20 23:50:09 -04:00
Kashargul
7500b4882c Access Tab 2024-09-21 02:13:14 +02:00
Killian
43b08e9cde hanner concealment 2024-09-20 15:43:01 +01:00