Commit Graph

413 Commits

Author SHA1 Message Date
Kashargul
b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
ShadowLarkens
e9ee57df18 Revert "Revert "/tg/ preference datums part 1: take two"" 2024-09-07 23:58:49 -07:00
ShadowLarkens
02410abcf3 Revert "/tg/ preference datums part 1: take two" 2024-09-07 23:17:16 -07:00
ShadowLarkens
f9052dbb60 Revert "Merge pull request #16240 from ShadowLarkens/revert"
This reverts commit 885171f985, reversing
changes made to 3e314f8064.
2024-09-07 14:11:15 -07:00
ShadowLarkens
3c09f52c6a Revert "/tg/ pref datums (part 1) (#16219)"
This reverts commit faac97e352.
2024-08-31 12:04:15 -07:00
ShadowLarkens
faac97e352 /tg/ pref datums (part 1) (#16219)
* TG Prefs (Step 1: JSON savefiles)

* TG Prefs (Step 2: Preference Datum Code)

* TG Prefs (Step 3: Convert /datum/client_preferences)

* TG Prefs (Step 4: Clean up and finishing touches)

* Fix some weird compile errors from the rebase
2024-08-31 07:09:05 +10:00
Kashargul
ab31632830 even more local defines (#16033) 2024-06-12 12:57:31 +10:00
Kashargul
ce7a2da466 fix telecom filtering additions and nanomap autoscaling (#15899)
* fix telecom filtering additions and nanomap autoscaling

* .

* fix flowrate on omniMixer

* fix omni filter
2024-04-07 10:33:26 +10:00
Drathek
7c8bb85de3 Whitespace Standardization [MDB IGNORE] (#15748)
* Update settings

* Whitespace changes

* Comment out merger hooks in gitattributes

Corrupt maps would have to be resolved in repo before hooks could be updated

* Revert "Whitespace changes"

This reverts commit afbdd1d844.

* Whitespace again minus example

* Gitignore example changelog

* Restore changelog merge setting

* Keep older dmi hook attribute until hooks can be updated

* update vscode settings too

* Renormalize remaining

* Revert "Gitignore example changelog"

This reverts commit de22ad375d.

* Attempt to normalize example.yml (and another file I guess)

* Try again
2024-02-20 11:28:51 +01:00
Heroman
9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
ItsSelis
c2b084ebfa Resolves sdmm warnings 2023-03-08 19:06:01 +01:00
C.L
c0c8ca6eb6 god has left us
MAJOR:
- Completely revamps the blueprints.
- Ports /tg/ blueprints and bastardizes them.

Blueprint functions:
- Create/modify an existing area (in a 3x3 square. Good for expanding an area to include walls or finetuning)
- Create new area or merge two areas. (Allows you to make a new area if the room is airtight or merge two areas together.)
- Change area name.
- Wire Legend. Allows you to see what wires do. (Move this into its own seperate item)

MINOR:
- Adds a new global list "wire_name_directory" that is important for revealing wires.
- Gave vent pumps, vent scrubbers, and air alarms a new update_area proc that is involved when their area is updated due to a blueprints being used.
- Gave areas a 'setup' proc that is called when a new area is created via blueprints. Sets the area vars to what would be default (power off) Adds a new 'areasize' variable to areas that lets you know how large they are.
- Added procs to areas to check the power in an area and check change the name of an area properly.
- adds a new range_turfs and rect_turfs define. Unused for now.
2022-09-30 20:50:10 -04:00
Novacat
1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
ItsSelis
a0e2db25bf Update mixer.dm 2022-06-19 03:42:11 +02:00
ItsSelis
2d7b081a55 Input Conversion Part 2 2022-06-19 03:40:24 +02:00
Atermonera
edfafb674c Merge pull request #8635 from Sypsoti/killsphoron
Vents Auto-scrub Phoron Again
2022-05-17 03:50:11 -04:00
Novacat
dda7396cfe Merge branch 'master' into upstream-merge-8298 2022-03-04 09:57:28 -05:00
VerySoft
f5a00bbce6 Vent sound update
Vents now only make noise when they start or stop working, rather than constantly running playsound and stacking sounds for potentially hundreds of vents all over the station.

Still uses the same pref

Further attempts to reduce sound based lag.
2022-02-22 21:36:43 -05:00
MistakeNot4892
3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Cyantime
3ae2f7736f Allows removal of digital t-valves 2021-11-03 01:11:30 -04:00
Aronai Sieyes
e52031d6aa Make stack amount var private 2021-08-19 21:06:46 -04:00
Sym
ed7f4b9e75 Fixes corrosive acid, makes most important things unacidable
Makes pretty much anything important to the crew unacidable, fixes how acid interacts with floors.
2021-08-14 10:49:44 -04:00
Aronai Sieyes
9776a9894a Remove the between() proc 2021-07-23 19:38:57 -04:00
MarinaGryphon
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
MarinaGryphon
e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
Aronai Sieyes
4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes
85c31e9fda WIP fix of this PR 2021-06-21 19:29:43 -04:00
MarinaGryphon
385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Aronai Sieyes
7ec0b43240 VS: Move most/all overlay use to SSoverlays 2021-06-17 00:14:31 -04:00
Aronai Sieyes
1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Neerti
767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
Atermonera
05ddca9e22 Merge pull request #7952 from Meghan-Rossi/omni_unwrench
Allows removing omni filters/mixers at any pressure (same as non-omni)
2021-03-10 13:57:45 -05:00
ShadowLarkens
3d7b051f2b Convert /material to /datum/material 2020-09-27 16:16:44 -07:00
ShadowLarkens
98e879dabe Random fix: passive gates don't require power 2020-09-12 00:24:11 -07:00
Meghan-Rossi
5bfd87a63c Fix omni filters reacting incorrectly to some configuration changes (#7633)
*Fixes omni filters reacting incorrectly to configuration changes that swap ports.
2020-09-11 03:13:49 -04:00
Novacat
1ecf9bc06d Update filter.dm 2020-08-28 13:27:01 -04:00
Atermonera
57bc515c04 Replace "Sleeping Agent" with Nitrous Oxide, Add New Sprites for Gases 2020-08-27 22:28:46 -04:00
ShadowLarkens
f2d180ad09 Address a number of TGUI issues
- SmartFridge has been tweaked to look better
 - ChemMaster no longer puts the units in bottle names by default
 - Trinary filter reads last_flow_rate again
 - Operating computer now works based off percentage of health, rather
   than real health (note, a tesh at -50 won't die until -100, but it'll
   trigger the -100% alarm)
 - Clicking on the knob in the canister UI no longer brings up a number
   input too small to enter values in the valid range. For right now,
   the knob stays, but this may be reconsidered in favor of a
   NumberInput if more people would prefer accessibility over
   skeuomorphism UI design.
 - Pipe dispenser has a bent pipe option again
2020-08-14 10:55:08 -07:00
ShadowLarkens
10b1f79a1c Travis no break pls? 2020-08-09 20:52:03 -07:00
ShadowLarkens
951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
Atermonera
90d75bf320 Merge pull request #7296 from Cyantime/patch-2
Fixes heater examining
2020-06-20 01:01:49 -04:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Atermonera
9c32a0e2b3 Updates machines to use default_apply_parts() 2020-05-07 00:40:34 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Leshana
9bd2347966 Fix remaining code that directly modified use_power to call update_use_power. 2020-04-22 20:47:15 -04:00
Rykka
3434c53ada Reenable Air Pump Soundloop
After extensive testing, there's no way to simply confine the airpump to a single sound channel without extreme wonkiness/inaudible audio, and the suggestion of a global audio channel resulted in no audio playing at all.

Attempting to make a static loop caused horrible feedback, so that was a no-go, and attempting to set up a check to find out if there are mobs near a vent (basically a proximity check) does the same thing/uses the same amount of resources that simply doing playsound() does - but in reverse.

Tested with ShadowLarkens <shadowlarkens@gmail.com>'s help
2020-04-19 20:15:36 -04:00
Novacat
9492dcdc3f Merge pull request #7221 from VOREStation/aro-powersprites
Port some power sprites from Bay
2020-04-14 22:22:50 -04:00