Commit Graph

7 Commits

Author SHA1 Message Date
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti
ab9f92904c Deconflict 2024-09-21 14:42:17 +02:00
SatinIsle
9b7d12217a Generic item/structure fixes
Fixed activation text not appearing on generic items.
Fixed generic structure anchoring text being reversed.
Added a fear effect option to generic structures.
2024-09-20 11:25:50 +01:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul
2f19f66cc5 default tgui alert input handling (#16241)
* default handling

* do not push that

* fix

* .

* .
2024-09-02 04:27:26 +10:00
SatinIsle
f13c34f8e2 Generic Machines Part 2 - Items and Effects (#15969)
Added a Generic Item and associated Eventkit verb Spawn Generic Item. Much like the Generic structure but is designed for hand held devices that can be picked up.

To both of the item and structure, added a bunch of options for effects: Sparks, Flash, Flicker Lights and Spawn Item.

Added the ability to upload custom sprites to both verbs, by selecting "Upload Own Sprite" from the list of sprites, along with some warnings that non 32x sprites will need to have their positions adjusted.
2024-05-09 10:08:30 +10:00
SatinIsle
a1b2e9c875 Generic Machines Part 1 - Structure (#15959)
Added a Generic Structure and associated Eventkit verb Spawn Generic Structure. This allows staff to create a structure with customisable interactions, ranging from whether it can be turned on, wrenched down and so on to how how long it takes to turn on, what text appears when it happens and if it plays a sound.
2024-05-04 16:51:48 +10:00